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ASTRAL PACK ONE

( Release Date : 11/30/2012 )

Total of 25 Card(s)
Tsukuyomi
Tsukuyomi

UL

Ultimate Rare
X
DARK DARK Level Level 4 [ Spellcaster / Spirit / Effect ] ATK 1100 DEF 1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
Debris Dragon
Debris Dragon

UL

Ultimate Rare
X
WIND WIND Level Level 4 [ Dragon / Tuner / Effect ] ATK 1000 DEF 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
Photon Thrasher
Photon Thrasher

UL

Ultimate Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 2100 DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
Flamvell Firedog
Flamvell Firedog

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Beast / Effect ] ATK 1900 DEF 200
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".
Genex Undine
Genex Undine

SR

Super Rare
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 1200 DEF 600
When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the GY; add 1 "Genex Controller" from your Deck to your hand.
Kagemusha of the Six Samurai
Kagemusha of the Six Samurai

SR

Super Rare
X
EARTH EARTH Level Level 2 [ Warrior / Tuner / Effect ] ATK 400 DEF 1800
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.
Inzektor Centipede
Inzektor Centipede

SR

Super Rare
X
DARK DARK Level Level 3 [ Insect / Effect ] ATK 1600 DEF 1200
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.
Hieratic Dragon of Tefnuit
Hieratic Dragon of Tefnuit

SR

Super Rare
X
LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2100 DEF 1400
If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, and make its ATK/DEF 0.
Terraforming
Terraforming

Limited

Limited

SR

Super Rare
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
Moray of Greed
Moray of Greed

SR

Super Rare
X
SPELL SPELL
Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.
Mask Change
Mask Change

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
Hidden Armory
Hidden Armory

SR

Super Rare
X
SPELL SPELL
Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.
The Gates of Dark World
The Gates of Dark World

SR

Super Rare
X
SPELL SPELL Field Field
All Fiend monsters gain 300 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY; discard 1 Fiend monster, then draw 1 card.
Hyena
Hyena
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1000 DEF 300
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck.
Dragon Ice
Dragon Ice
X
WATER WATER Level Level 5 [ Dragon / Effect ] ATK 1800 DEF 2200
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.
Cyber Shark
Cyber Shark
X
WATER WATER Level Level 5 [ Fish / Effect ] ATK 2100 DEF 2000
If you control a WATER monster, you can Normal Summon this card without Tributing.
Swift Scarecrow
Swift Scarecrow
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 0
When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase.
Elemental HERO Ice Edge
Elemental HERO Ice Edge
X
WATER WATER Level Level 3 [ Warrior / Effect ] ATK 800 DEF 900
When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.
Mystical Sand
Mystical Sand
X
EARTH EARTH Level Level 6 [ Rock / Fusion ] ATK 2100 DEF 1700
"Giant Soldier of Stone" + "Ancient Elf"
Spiritual Forest
Spiritual Forest
X
SPELL SPELL Continuous Continuous
The first time each Beast, Beast-Warrior, or Plant monster you control would be destroyed by battle each turn, it is not destroyed.
Closed Forest
Closed Forest
X
SPELL SPELL Field Field
All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.
Shrine of Mist Valley
Shrine of Mist Valley
X
SPELL SPELL Field Field
Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Its effects are negated.
Thunder of Ruler
Thunder of Ruler
X
TRAP TRAP
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.
Fuh-Rin-Ka-Zan
Fuh-Rin-Ka-Zan
X
TRAP TRAP
When there are face-up WIND, WATER, FIRE and EARTH monster(s) on the field: Apply 1 of these effects.
●Destroy all monsters your opponent controls.
●Destroy all Spell and Trap Cards your opponent controls.
●Discard 2 random cards from your opponent's hand.
●Draw 2 cards.
Astral Barrier
Astral Barrier
X
TRAP TRAP Continuous Continuous
If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.