Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

DUELIST LEAGUE 13

( Release Date : 12/01/2011 )

Total of 20 Card(s)

 
  • Armed Ninja Rare
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300  
    FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)
    Armed Ninja
  • Shining Angel Rare
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 800  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Shining Angel
  • Flying Kamakiri #1 Rare
    WIND WIND Level Level 4 [ Insect / Effect ] ATK 1400 DEF 900  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Flying Kamakiri #1
  • Crimson Ninja Rare
    EARTH EARTH Level Level 1 [ Warrior / Effect ] ATK 300 DEF 300  
    FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
    Crimson Ninja
  • Strike Ninja Rare
    DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200  
    (Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
    Strike Ninja
  • Pinch Hopper Rare
    EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1000 DEF 1200  
    When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
    Pinch Hopper
  • Howling Insect Rare
    EARTH EARTH Level Level 3 [ Insect / Effect ] ATK 1200 DEF 1300  
    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Insect-Type monster with 1500 or less ATK from your Deck.
    Howling Insect
  • Granmarg the Rock Monarch Rare
    EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 2400 DEF 1000  
    If this card is Tribute Summoned: Target 1 Set card on the field; destroy that target.
    Granmarg the Rock Monarch
  • White Ninja Rare
    LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 800  
    FLIP: Target 1 Defense Position monster on the field; destroy that target.
    White Ninja
  • Ultimate Tyranno Rare
    EARTH EARTH Level Level 8 [ Dinosaur / Effect ] ATK 3000 DEF 2200  
    This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
    Ultimate Tyranno
  • Black Stego Rare
    EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1200 DEF 2000  
    If this Attack Position card is targeted for an attack: Change this card to Defense Position.
    Black Stego
  • Babycerasaurus Rare
    EARTH EARTH Level Level 2 [ Dinosaur / Effect ] ATK 500 DEF 500  
    If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.
    Babycerasaurus
  • Gorz the Emissary of Darkness Rare
    DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2700 DEF 2500  
    When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage:
    ●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
    ●Effect damage: Inflict damage to your opponent equal to the amount of damage you took.
    Gorz the Emissary of Darkness
  • Insect Barrier Rare
    SPELL SPELL Continuous Continuous  
    Insect-Type monsters your opponent controls cannot declare an attack.
    Insect Barrier
  • Dark Factory of Mass Production Rare
    SPELL SPELL  
    Target 2 Normal Monsters in your GY; add them to your hand.
    Dark Factory of Mass Production
  • Ancient Rules Rare
    SPELL SPELL  
    Special Summon 1 Level 5 or higher Normal Monster from your hand.
    Ancient Rules
  • Zombie World Rare
    SPELL SPELL Field Field  
    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
    Zombie World
  • Fossil Dig Rare
    SPELL SPELL  
    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.
    Fossil Dig
  • Ultimate Offering Rare Forbidden
    TRAP TRAP Continuous Continuous  
    During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.
    Ultimate Offering
  • Magic Drain Rare
    TRAP TRAP Counter Counter  
    When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
    Magic Drain