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DUELIST LEAGUE 3

( Release Date : 06/01/2011 )

Total of 20 Card(s)
Elemental HERO Neos
Elemental HERO Neos

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Rare
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LIGHT LIGHT Level Level 7 [ Warrior / Normal ] ATK 2500 DEF 2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
UFO Turtle
UFO Turtle

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Rare
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FIRE FIRE Level Level 4 [ Machine / Effect ] ATK 1400 DEF 1200
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.
Giant Germ
Giant Germ

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Rare
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DARK DARK Level Level 2 [ Fiend / Effect ] ATK 1000 DEF 100
When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
Mother Grizzly
Mother Grizzly

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Rare
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WATER WATER Level Level 4 [ Beast-Warrior / Effect ] ATK 1400 DEF 1000
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position.
Jinzo
Jinzo

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Rare
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DARK DARK Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
Iron Blacksmith Kotetsu
Iron Blacksmith Kotetsu

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Rare
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FIRE FIRE Level Level 2 [ Beast-Warrior / Flip / Effect ] ATK 500 DEF 500
FLIP: Add 1 Equip Spell from your Deck to your hand.
Thestalos the Firestorm Monarch
Thestalos the Firestorm Monarch

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Rare
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FIRE FIRE Level Level 6 [ Pyro / Effect ] ATK 2400 DEF 1000
If this card is Tribute Summoned: Discard 1 random card from your opponent's hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 100.
Winged Kuriboh
Winged Kuriboh

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Rare
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LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 300 DEF 200
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Enishi, Shien's Chancellor
Enishi, Shien's Chancellor

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Rare
X
LIGHT LIGHT Level Level 6 [ Warrior / Effect ] ATK 2200 DEF 1200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated.
Junk Synchron
Junk Synchron

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Rare
X
DARK DARK Level Level 3 [ Warrior / Tuner / Effect ] ATK 1300 DEF 500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
Super Vehicroid - Stealth Union
Super Vehicroid - Stealth Union

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Rare
X
EARTH EARTH Level Level 9 [ Machine / Fusion / Effect ] ATK 3600 DEF 3000
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage.
Junk Warrior
Junk Warrior

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DARK DARK Level Level 5 [ Warrior / Synchro / Effect ] ATK 2300 DEF 1300
"Junk Synchron" + 1+ non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
Messenger of Peace
Messenger of Peace

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Rare
X
SPELL SPELL Continuous Continuous
Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.
Salvage
Salvage

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Rare
X
SPELL SPELL
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
Magical Mallet
Magical Mallet

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Rare
X
SPELL SPELL
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
Dangerous Machine Type-6
Dangerous Machine Type-6

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Rare
X
SPELL SPELL Continuous Continuous
During each of your Standby Phases: Roll a six-sided die and apply the result.
●1: Discard 1 card.
●2: Your opponent discards 1 card.
●3: Draw 1 card.
●4: Your opponent draws 1 card.
●5: Destroy 1 monster your opponent controls.
●6: Destroy this card.
Super Solar Nutrient
Super Solar Nutrient

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Rare
X
SPELL SPELL Continuous Continuous
Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Call of the Haunted
Call of the Haunted

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Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Magic Cylinder
Magic Cylinder

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Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Light of Judgment
Light of Judgment

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Rare
X
TRAP TRAP
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.