Close

DRAGONS OF LEGEND

( Release Date : 04/25/2014 )

Total of 51 Card(s)
Legendary Knight Timaeus
Legendary Knight Timaeus

SE

Secret Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 2800 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell in your GY; Set that target.
Kuribandit
Kuribandit

SE

Secret Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 700
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY.
Amulet Dragon
Amulet Dragon

SE

Secret Rare
X
DARK DARK Level Level 8 [ Dragon / Fusion / Effect ] ATK 2900 DEF 2500
"Dark Magician" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.
Dark Magician Girl the Dragon Knight
Dark Magician Girl the Dragon Knight

SE

Secret Rare
X
DARK DARK Level Level 7 [ Dragon / Fusion / Effect ] ATK 2600 DEF 1700
"Dark Magician Girl" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.
The Eye of Timaeus
The Eye of Timaeus

SE

Secret Rare
X
SPELL SPELL
(This card is also always treated as "Legendary Dragon Timaeus".)
Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster on the field as material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.
Legend of Heart
Legend of Heart

SE

Secret Rare
X
SPELL SPELL
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn.
Berserker Soul
Berserker Soul

SE

Secret Rare
X
SPELL SPELL Quick-Play Quick-Play
When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min. 1); excavate the top card of your Deck, and if it is a Monster Card, send it to the GY, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn.
Relay Soul
Relay Soul

SR

Super Rare
X
TRAP TRAP
Special Summon 1 monster from your hand. While it is face-up on your field, you take no damage. When it leaves the field, your opponent wins the Duel.
Guardian Eatos
Guardian Eatos

SR

Super Rare
X
WIND WIND Level Level 8 [ Fairy / Effect ] ATK 2500 DEF 2000
If you have no monsters in your GY, you can Special Summon this card (from your hand). You can send 1 of your Equip Spells equipped to this card to the GY, then target up to 3 monsters in your opponent's GY; banish those targets, and if you do, this card gains 500 ATK for each monster banished by this effect, until the end of this turn.
Guardian Dreadscythe
Guardian Dreadscythe

SE

Secret Rare
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2500 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). If this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY.
Celestial Sword - Eatos
Celestial Sword - Eatos

SR

Super Rare
X
SPELL SPELL Equip Equip
(This card is always treated as a "Noble Arms" card.)
The equipped monster gains 500 ATK. When this card is sent from the field to the GY: You can target 1 "Guardian Eatos" you control; it gains 500 ATK for each banished monster.
Reaper Scythe - Dreadscythe
Reaper Scythe - Dreadscythe

SR

Super Rare
X
SPELL SPELL Equip Equip
Equip only to "Guardian Dreadscythe". It gains 500 ATK for each monster in the GYs.
Guarded Treasure
Guarded Treasure

SE

Secret Rare
X
SPELL SPELL Continuous Continuous
Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
Soul Charge
Soul Charge

Forbidden

Forbidden

SR

Super Rare
X
SPELL SPELL
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
Sabatiel - The Philosopher's Stone
Sabatiel - The Philosopher's Stone

SR

Super Rare
X
SPELL SPELL
If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn.
Flash Fusion
Flash Fusion

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.
Battle Fusion
Battle Fusion

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 "Battle Fusion" per turn.
Final Fusion
Final Fusion

SR

Super Rare
X
TRAP TRAP
During either player's Battle Step, when a Fusion Monster you control battles an opponent's Fusion Monster: Target both those Fusion Monsters; negate the attack, and if you do, each player takes damage equal to the combined ATK of both those Fusion Monsters.
Pair Cycroid
Pair Cycroid

SR

Super Rare
X
EARTH EARTH Level Level 5 [ Machine / Fusion / Effect ] ATK 1600 DEF 1200
2 Machine monsters with the same name
This card can attack directly.
Ayers Rock Sunrise
Ayers Rock Sunrise

SR

Super Rare
X
SPELL SPELL
Target 1 Beast monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast monster currently in your GY, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.
Doble Passe
Doble Passe

SE

Secret Rare
X
TRAP TRAP
When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn.
Carboneddon
Carboneddon

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Dinosaur / Effect ] ATK 800 DEF 600
If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.
Mathematician
Mathematician

SE

Secret Rare
X
EARTH EARTH Level Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.
Ra's Disciple
Ra's Disciple

SE

Secret Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1100 DEF 600
When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".
Mound of the Bound Creator
Mound of the Bound Creator

SE

Secret Rare
X
SPELL SPELL Field Field
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.
Shooting Star
Shooting Star

SE

Secret Rare
X
TRAP TRAP
If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
Blackwing - Oroshi the Squall
Blackwing - Oroshi the Squall

SR

Super Rare
X
DARK DARK Level Level 1 [ Winged Beast / Tuner / Effect ] ATK 400 DEF 600
If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.
Blackwing - Steam the Cloak
Blackwing - Steam the Cloak

SR

Super Rare
X
DARK DARK Level Level 3 [ Winged Beast / Tuner / Effect ] ATK 800 DEF 1200
If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua/WIND/Level 1/ATK 100/DEF 100). If this card is in your GY: You can Tribute 1 monster; Special Summon this card from the GY. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as Synchro Material, all other Synchro Materials must be "Blackwing" monsters.
Blackwing - Hurricane the Tornado
Blackwing - Hurricane the Tornado

SR

Super Rare
X
DARK DARK Level Level 1 [ Winged Beast / Tuner / Effect ] ATK 0 DEF 0
Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn.
Black Sonic
Black Sonic

SE

Secret Rare
X
TRAP TRAP
When an opponent's monster declares an attack on a "Blackwing" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 "Blackwing" monsters (and no other monsters), you can activate this card from your hand.
Black Wing Revenge
Black Wing Revenge

SR

Super Rare
X
TRAP TRAP
When a Winged Beast monster you control is destroyed by battle and sent to the GY: Special Summon 2 "Blackwing - Black Crest Tokens" (Winged Beast/DARK/Level 2/ATK 0/DEF 800).
Shadow Impulse
Shadow Impulse

SR

Super Rare
X
TRAP TRAP
When a Synchro Monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster, but with a different name. You can only activate 1 "Shadow Impulse" per turn.
Assault Dog
Assault Dog

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1200 DEF 800
When this card is destroyed by battle and sent to the GY: You can Special Summon any number of "Assault Dog" from your Deck.
Gate Blocker
Gate Blocker

SE

Secret Rare
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 100 DEF 2000
Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects.
Wiretap
Wiretap

SR

Super Rare
X
TRAP TRAP Counter Counter
When a Trap is activated: Negate the activation, and if you do, shuffle that card into the Deck.
Lionhearted Locomotive
Lionhearted Locomotive

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 2400 DEF 2100
When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
Express Train Trolley Olley
Express Train Trolley Olley

SE

Secret Rare
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1800 DEF 1000
An Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: It gains 800 ATK.
Construction Train Signal Red
Construction Train Signal Red

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 1000 DEF 1300
When an opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.
Train Connection
Train Connection

SR

Super Rare
X
SPELL SPELL Equip Equip
Must be equipped to an EARTH Machine monster, by banishing 2 Level 10 or higher Machine monsters from your GY. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack.
Number 73: Abyss Splash
Number 73: Abyss Splash

SR

Super Rare
X
WATER WATER Rank Rank 5 [ Warrior / Xyz / Effect ] ATK 2400 DEF 1400
2 Level 5 WATER monsters
Once per turn (Quick Effect): You can detach 1 material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.
Number C73: Abyss Supra Splash
Number C73: Abyss Supra Splash

SR

Super Rare
X
WATER WATER Rank Rank 6 [ Warrior / Xyz / Effect ] ATK 3000 DEF 2000
3 Level 6 monsters
If a monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as material, it gains this effect.
●This card cannot be destroyed by card effects.
Rank-Up-Magic Quick Chaos
Rank-Up-Magic Quick Chaos

SE

Secret Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
Number C5: Chaos Chimera Dragon
Number C5: Chaos Chimera Dragon

SR

Super Rare
X
DARK DARK Rank Rank 6 [ Dragon / Xyz / Effect ] ATK 0 DEF 0
3+ Level 6 monsters
Gains 1000 ATK for each material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your LP, then target 2 cards in any GY(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as material.
Rank-Up-Magic Admiration of the Thousands
Rank-Up-Magic Admiration of the Thousands

SE

Secret Rare
X
SPELL SPELL
Target 1 or more Xyz Monsters in each GY, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as material. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.
Magic Hand
Magic Hand

SR

Super Rare
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 800 DEF 1600
When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the GY, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card is face-up on the field.
Fire Hand
Fire Hand

SE

Secret Rare
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 1000
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.
Ice Hand
Ice Hand

SE

Secret Rare
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1400 DEF 1600
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.
Prominence Hand
Prominence Hand

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 600 DEF 2000
If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you can Special Summon this card (from your hand).
Number C106: Giant Red Hand
Number C106: Giant Red Hand

SR

Super Rare
X
EARTH EARTH Rank Rank 5 [ Rock / Xyz / Effect ] ATK 2600 DEF 2000
3 Level 5 monsters
If this card has a "Number" monster as material, it gains this effect.
●Once per turn, when a card or effect is activated on the field (Quick Effect): Detach 1 material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.
Lillybot
Lillybot

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 500 DEF 2000
When this card is Normal Summoned or flipped face-up: You can target 1 "Orbital 7" in your GY; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand.
Rising Sun Slash
Rising Sun Slash

SR

Super Rare
X
SPELL SPELL Equip Equip
Equip only to a "Utopia" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counter on this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control would detach its material to activate its effect, you can treat this card as 1 of the materials.