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COSMO BLAZER

( Release Date : 01/25/2013 )

Total of 100 Card(s)
Noble Arms - Caliburn
Noble Arms - Caliburn

SR

Super Rare
X
SPELL SPELL Equip Equip
You can only control 1 "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn.
Dododo Bot
Dododo Bot
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1800 DEF 1900
Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
Gogogo Ghost
Gogogo Ghost
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1900 DEF 0
If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn.
Bacon Saver
Bacon Saver
X
DARK DARK Level Level 2 [ Zombie / Effect ] ATK 700 DEF 600
During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
Amarylease
Amarylease
X
EARTH EARTH Level Level 1 [ Plant / Effect ] ATK 100 DEF 200
During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
ZW - Lightning Blade
ZW - Lightning Blade

R

Rare
X
LIGHT LIGHT Level Level 5 [ Beast / Effect ] ATK 1200 DEF 2000
You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".
ZW - Tornado Bringer
ZW - Tornado Bringer

R

Rare
X
WIND WIND Level Level 5 [ Dragon / Effect ] ATK 1300 DEF 1800
You can target 1 "Utopia" monster you control; equip this monster from your hand or face-up field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".
ZW - Ultimate Shield
ZW - Ultimate Shield
X
EARTH EARTH Level Level 4 [ Aqua / Effect ] ATK 0 DEF 2000
When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield".
Gagaga Clerk
Gagaga Clerk

SR

Super Rare
X
EARTH EARTH Level Level 2 [ Warrior / Effect ] ATK 400 DEF 800
If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).
Spear Shark
Spear Shark
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 1600 DEF 1400
When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Double Shark
Double Shark
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 1200 DEF 1600
When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
Xyz Remora
Xyz Remora
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 800 DEF 800
You can Special Summon this card (from your hand) by detaching 2 materials from monster(s) you control. When Summoned this way: You can target 2 Level 4 Fish monsters in your GY; Special Summon those targets in Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as material for an Xyz Summon, except for the Xyz Summon of a WATER monster.
Hyper-Ancient Shark Megalodon
Hyper-Ancient Shark Megalodon

R

Rare
X
WATER WATER Level Level 8 [ Fish / Effect ] ATK 2900 DEF 1300
When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.
Heraldic Beast Basilisk
Heraldic Beast Basilisk
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1000 DEF 1400
After damage calculation: Destroy any opponent's monster that battles this card.
Heraldic Beast Eale
Heraldic Beast Eale
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1000 DEF 1800
If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).
Heraldic Beast Twin-Headed Eagle
Heraldic Beast Twin-Headed Eagle

R

Rare
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1200 DEF 1400
You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn.
Heraldic Beast Unicorn
Heraldic Beast Unicorn
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1100 DEF 1600
You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.
Heraldic Beast Leo
Heraldic Beast Leo

R

Rare
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 2000 DEF 1000
During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn.
Garbage Ogre
Garbage Ogre
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 800 DEF 1300
You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.
Garbage Lord
Garbage Lord
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 0 DEF 2400
You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
Orbital 7
Orbital 7

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 500 DEF 2000
When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters on this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand.
Brotherhood of the Fire Fist - Hawk
Brotherhood of the Fire Fist - Hawk
X
FIRE FIRE Level Level 3 [ Beast-Warrior / Effect ] ATK 200 DEF 1500
If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.
Brotherhood of the Fire Fist - Raven
Brotherhood of the Fire Fist - Raven
X
FIRE FIRE Level Level 3 [ Beast-Warrior / Effect ] ATK 200 DEF 1800
If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects.
Brotherhood of the Fire Fist - Gorilla
Brotherhood of the Fire Fist - Gorilla

R

Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1000
Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.
Brotherhood of the Fire Fist - Bear
Brotherhood of the Fire Fist - Bear

UR

Ultra Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1200
Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.
Brotherhood of the Fire Fist - Dragon
Brotherhood of the Fire Fist - Dragon

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 400
Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.
Brotherhood of the Fire Fist - Snake
Brotherhood of the Fire Fist - Snake

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 600
Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.
Brotherhood of the Fire Fist - Swallow
Brotherhood of the Fire Fist - Swallow

SR

Super Rare
X
FIRE FIRE Level Level 5 [ Beast-Warrior / Effect ] ATK 2000 DEF 800
You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type monsters you control cannot be targeted by your opponent's card effects.
Hazy Flame Cerbereus
Hazy Flame Cerbereus
X
FIRE FIRE Level Level 6 [ Beast / Effect ] ATK 2000 DEF 200
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.
Hazy Flame Griffin
Hazy Flame Griffin
X
FIRE FIRE Level Level 6 [ Winged Beast / Effect ] ATK 200 DEF 2100
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.
Hazy Flame Sphynx
Hazy Flame Sphynx
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ] ATK 1900 DEF 1900
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.
Hazy Flame Peryton
Hazy Flame Peryton

R

Rare
X
FIRE FIRE Level Level 6 [ Pyro / Effect ] ATK 1600 DEF 1700
Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.
Mermail Abyssdine
Mermail Abyssdine

SR

Super Rare
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 1000 DEF 200
When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.
Mermail Abyssnose
Mermail Abyssnose
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 1500 DEF 1500
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn.
Mermail Abyssleed
Mermail Abyssleed

SE

Secret Rare
X
WATER WATER Level Level 7 [ Sea Serpent / Effect ] ATK 2700 DEF 1000
You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can target 1 "Abyss-" Spell/Trap in your GY; add that target to your hand. You can Tribute 1 other Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of "Mermail Abyssleed" once per turn.
Fool of Prophecy
Fool of Prophecy

SR

Super Rare
X
EARTH EARTH Level Level 3 [ Spellcaster / Effect ] ATK 1600 DEF 900
Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.
Reaper of Prophecy
Reaper of Prophecy

SR

Super Rare
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2000 DEF 1600
When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn.
●3 or more: This card gains 600 ATK.
●4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand.
●5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.
Brushfire Knight
Brushfire Knight

R

Rare
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1200
When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.
Inari Fire
Inari Fire
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1500 DEF 200
You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY.
Valkyrian Knight
Valkyrian Knight

SR

Super Rare
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1900 DEF 1200
Monsters your opponent controls cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". When this card is destroyed by battle and sent to the Graveyard: You can banish 1 Warrior-Type monster and this card from your Graveyard, then target 1 Level 5 or higher Warrior-Type monster in your Graveyard; Special Summon that target.
Pyrorex the Elemental Lord
Pyrorex the Elemental Lord

SE

Secret Rare
X
FIRE FIRE Level Level 8 [ Dinosaur / Effect ] ATK 2800 DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your GY. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of "Pyrorex the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
Pyrotech Mech - Shiryu
Pyrotech Mech - Shiryu
X
FIRE FIRE Level Level 8 [ Pyro / Effect ] ATK 2900 DEF 1800
You can Tribute Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Leotaur
Leotaur
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1500 DEF 1600
If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
Star Drawing
Star Drawing
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1000
If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
��If it is Xyz Summoned: Draw 1 card.
Red Duston
Red Duston
X
FIRE FIRE Level Level 1 [ Fiend / Effect ] ATK 0 DEF 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".
Number 92: Heart-eartH Dragon
Number 92: Heart-eartH Dragon

UR

Ultra Rare
X
DARK DARK Rank Rank 9 [ Dragon / Xyz / Effect ] ATK 0 DEF 0
3 Level 9 monsters
Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. Once per turn, during your opponent's End Phase: You can detach 1 material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed and sent to the GY while it has material: You can Special Summon this card. If Summoned this way: It gains 1000 ATK for each currently banished card.
Number 53: Heart-eartH
Number 53: Heart-eartH

UR

Ultra Rare
X
DARK DARK Rank Rank 5 [ Fiend / Xyz / Effect ] ATK 100 DEF 100
3 Level 5 monsters
Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
ZW - Leo Arms
ZW - Leo Arms

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 5 [ Beast / Xyz / Effect ] ATK 3000 DEF 1200
2 Level 5 monsters
Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attacked this turn: You can send this Equip Card to the GY; the equipped monster can make a second attack on an opponent's monster during this Battle Phase.
Brotherhood of the Fire Fist - Tiger King
Brotherhood of the Fire Fist - Tiger King

UR

Ultra Rare
X
FIRE FIRE Rank Rank 4 [ Beast-Warrior / Xyz / Effect ] ATK 2200 DEF 1800
2 Level 4 Beast-Warrior monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.
Hazy Flame Basiltrice
Hazy Flame Basiltrice

R

Rare
X
FIRE FIRE Rank Rank 6 [ Pyro / Xyz / Effect ] ATK 2500 DEF 1800
2 or more (max. 5) Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
●3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
●4 or more: This card cannot be targeted by your opponent's card effects.
●5: This card cannot be destroyed by card effects.
Mermail Abysstrite
Mermail Abysstrite

SR

Super Rare
X
WATER WATER Rank Rank 3 [ Sea Serpent / Xyz / Effect ] ATK 1600 DEF 2800
3 Level 3 monsters
During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.
Diamond Dire Wolf
Diamond Dire Wolf

SE

Secret Rare
X
EARTH EARTH Rank Rank 4 [ Beast / Xyz / Effect ] ATK 2000 DEF 1200
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them.
Lightning Chidori
Lightning Chidori

UR

Ultra Rare
X
WIND WIND Rank Rank 4 [ Thunder / Xyz / Effect ] ATK 1900 DEF 1600
2 Level 4 WIND monsters
If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.
Slacker Magician
Slacker Magician

R

Rare
X
LIGHT LIGHT Rank Rank 1 [ Spellcaster / Xyz / Effect ] ATK 200 DEF 2100
2 Level 1 monsters
Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
Zerozerock
Zerozerock
X
SPELL SPELL Continuous Continuous
Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.
Gagagadraw
Gagagadraw

SR

Super Rare
X
SPELL SPELL
Banish 3 "Gagaga" monsters from your Graveyard; draw 2 cards.
Xyz Double Back
Xyz Double Back
X
SPELL SPELL Quick-Play Quick-Play
During the turn a face-up Xyz Monster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your Graveyard that was destroyed this turn and 1 monster in your Graveyard with ATK less than or equal to that Xyz Monster's; Special Summon these targets, but they are destroyed during the End Phase.
Heraldry Reborn
Heraldry Reborn

R

Rare
X
SPELL SPELL
Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it.
Fire Formation - Tensu
Fire Formation - Tensu
X
SPELL SPELL Continuous Continuous
During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.
Fire Formation - Tenki
Fire Formation - Tenki
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Hazy Pillar
Hazy Pillar
X
SPELL SPELL Continuous Continuous
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.
Abyss-scale of Cetus
Abyss-scale of Cetus
X
SPELL SPELL Equip Equip
Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
Spellbook of the Master
Spellbook of the Master

SE

Secret Rare
X
SPELL SPELL
If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.
The Big Cattle Drive
The Big Cattle Drive
X
SPELL SPELL
If you control a Beast, Beast-Warrior, or Winged Beast monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card.
March of the Monarchs
March of the Monarchs
X
SPELL SPELL Continuous Continuous
Tribute Summoned monsters you control cannot be destroyed by card effects, also neither player can target them with card effects. You cannot Special Summon monsters from the Extra Deck.
Quick Booster
Quick Booster

UR

Ultra Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Quick-Play Spell in your GY, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell from your Deck to your hand, except "Quick Booster".
After the Storm
After the Storm
X
SPELL SPELL
If there are no other cards on the field: Target 1 WATER or WIND monster in your Graveyard; add that target to your hand.
Goblin Circus
Goblin Circus
X
SPELL SPELL Continuous Continuous
Once per turn, during your End Phase: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.
Dimension Gate
Dimension Gate
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
Xyz Dimension Splash
Xyz Dimension Splash
X
TRAP TRAP
If this Set card is banished: You can Special Summon 2 Level 8 WATER monsters from your Deck. Their effects are negated, also they cannot declare an attack or be Tributed.
Heraldry Change
Heraldry Change
X
TRAP TRAP
When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase.
Fire Formation - Tensen
Fire Formation - Tensen
X
TRAP TRAP Continuous Continuous
When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.
Fire Formation - Tenken
Fire Formation - Tenken
X
TRAP TRAP Continuous Continuous
Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.
Ultimate Fire Formation - Seito
Ultimate Fire Formation - Seito

R

Rare
X
TRAP TRAP
Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect.
Hazy Glory
Hazy Glory
X
TRAP TRAP Continuous Continuous
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand.
Abyss-scorn
Abyss-scorn
X
TRAP TRAP
Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.
Spikeshield with Chain
Spikeshield with Chain
X
TRAP TRAP
Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster battles while in Defense Position, it gains DEF equal to its ATK during damage calculation only.
Xyz Tribalrivals
Xyz Tribalrivals
X
TRAP TRAP Continuous Continuous
Face-up Xyz Monsters on the field with 2 or more materials cannot be destroyed by card effects. After damage calculation, if your Xyz Monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: Destroy that opponent's monster. That Xyz Monster must have 2 or more materials attached to activate and to resolve this effect.
Breakthrough Skill
Breakthrough Skill

UR

Ultra Rare
X
TRAP TRAP
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
Jurrac Impact
Jurrac Impact
X
TRAP TRAP
If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.
Dice-nied
Dice-nied
X
TRAP TRAP Continuous Continuous
Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result.
Noble Knight Medraut
Noble Knight Medraut

SE

Secret Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1000
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect.
●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control.
Hazy Flame Mantikor
Hazy Flame Mantikor

R

Rare
X
FIRE FIRE Level Level 6 [ Winged Beast / Effect ] ATK 2200 DEF 300
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.
Mermail Abyssteus
Mermail Abyssteus

UR

Ultra Rare
X
WATER WATER Level Level 7 [ Aqua / Effect ] ATK 1700 DEF 2400
You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.
Bonfire Colossus
Bonfire Colossus

SE

Secret Rare
X
FIRE FIRE Level Level 8 [ Beast-Warrior / Effect ] ATK 2600 DEF 2200
If you control a FIRE monster, you can Special Summon this card (from your hand). If this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.
Mystical Fairy Elfuria
Mystical Fairy Elfuria

SE

Secret Rare
X
WIND WIND Level Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 900
Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next turn, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Material.
Artorigus, King of the Noble Knights
Artorigus, King of the Noble Knights

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2000 DEF 2000
2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.
Infernal Flame Vixen
Infernal Flame Vixen

R

Rare
X
FIRE FIRE Rank Rank 4 [ Pyro / Xyz / Effect ] ATK 2200 DEF 2000
2 Pyro-Type Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any Graveyard(s); banish those targets.
Spell Wall
Spell Wall
X
SPELL SPELL
Activate 1 of these effects. Your opponent takes no further damage this turn.
●During this turn, no Summon of a Spellcaster-Type monster can be negated, and when a Spellcaster-Type monster is Summoned, your opponent cannot activate cards or effects.
●Target 1 Spellcaster-Type monster you control; if it attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.
Kickfire
Kickfire

SE

Secret Rare
X
TRAP TRAP Continuous Continuous
Once per turn, when a face-up FIRE monster(s) you control is destroyed by a card effect, place 1 counter on this card for each destroyed FIRE monster. During either player's Standby Phase: You can send this card to the Graveyard; inflict 1000 damage to your opponent for each counter on this card.
Crimson Sunbird
Crimson Sunbird
X
FIRE FIRE Level Level 6 [ Winged Beast / Fusion ] ATK 2300 DEF 1800
"Faith Bird" + "Skull Red Bird"
Ignition Beast Volcannon
Ignition Beast Volcannon
X
EARTH EARTH Level Level 6 [ Machine / Fusion / Effect ] ATK 2300 DEF 1600
1 Machine-Type monster + 1 Pyro-Type monster
When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.
Noble Knight Joan
Noble Knight Joan

R

Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1900 DEF 1300
If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can send 1 card from your hand to the GY, then target 1 Level 4 or lower Warrior monster in your GY; add that target to your hand.
Crimson Blader
Crimson Blader

R

Rare
X
FIRE FIRE Level Level 8 [ Warrior / Synchro / Effect ] ATK 2800 DEF 2600
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
Infernity Archer
Infernity Archer

R

Rare
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2000 DEF 1000
If you have no cards in your hand, this card can attack your opponent directly.
Blackwing - Gladius the Midnight Sun
Blackwing - Gladius the Midnight Sun

R

Rare
X
DARK DARK Level Level 3 [ Winged Beast / Effect ] ATK 800 DEF 1500
If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.
Blackwing - Damascus the Polar Night
Blackwing - Damascus the Polar Night

R

Rare
X
DARK DARK Level Level 3 [ Winged Beast / Effect ] ATK 1300 DEF 700
During either player's turn: You can discard this card to target 1 "Blackwing" monster you control; it gains 500 ATK until the End Phase.
Brotherhood of the Fire Fist - Horse Prince
Brotherhood of the Fire Fist - Horse Prince

SR

Super Rare
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Synchro / Effect ] ATK 2200 DEF 2200
1 FIRE Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.
Brotherhood of the Fire Fist - Spirit
Brotherhood of the Fire Fist - Spirit

R

Rare
X
FIRE FIRE Level Level 3 [ Beast-Warrior / Tuner / Effect ] ATK 500 DEF 200
Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.
Brotherhood of the Fire Fist - Lion Emperor
Brotherhood of the Fire Fist - Lion Emperor

SR

Super Rare
X
FIRE FIRE Rank Rank 3 [ Beast-Warrior / Xyz / Effect ] ATK 2200 DEF 200
2 Level 3 FIRE monsters
Once per turn: You can detach 1 material from this card, then target 1 FIRE monster in your GY; add that target to your hand, also you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.