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GENERATION FORCE

( Release Date : 08/16/2011 )

Total of 100 Card(s)
Xyz Veil
Xyz Veil

SR

Super Rare
X
TRAP TRAP Continuous Continuous
Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects.
Gagaga Magician
Gagaga Magician

SR

Super Rare
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the end of this turn. You can only control 1 "Gagaga Magician". Cannot be used as a Synchro Material.
Gogogo Golem
Gogogo Golem
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1800 DEF 1500
Once per turn, this Defense Position card cannot be destroyed by battle.
Achacha Archer
Achacha Archer
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 600
When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.
Goblindbergh
Goblindbergh
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
Big Jaws
Big Jaws

R

Rare
X
WATER WATER Level Level 3 [ Fish / Effect ] ATK 1800 DEF 300
At the end of the Battle Phase, if this card attacked: Banish it.
Skull Kraken
Skull Kraken
X
DARK DARK Level Level 3 [ Aqua / Effect ] ATK 600 DEF 1600
When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card.
Drill Barnacle
Drill Barnacle
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 300 DEF 0
This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
Jawsman
Jawsman

R

Rare
X
WATER WATER Level Level 6 [ Beast-Warrior / Effect ] ATK 2600 DEF 1600
Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card.
Crashbug X
Crashbug X
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 0 DEF 2000
When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect.
Crashbug Y
Crashbug Y
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1400 DEF 1600
When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect.
Crashbug Z
Crashbug Z
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 0 DEF 1500
When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect.
Super Crashbug
Super Crashbug

SR

Super Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 0 DEF 3000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
Wind-Up Soldier
Wind-Up Soldier
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1200
During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
Wind-Up Magician
Wind-Up Magician

R

Rare
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 600 DEF 1800
If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
Wind-Up Juggler
Wind-Up Juggler

SR

Super Rare
X
WIND WIND Level Level 4 [ Psychic / Effect ] ATK 1700 DEF 1000
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field.
Wind-Up Dog
Wind-Up Dog
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1200 DEF 900
During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
Wind-Up Snail
Wind-Up Snail

R

Rare
X
WATER WATER Level Level 2 [ Aqua / Effect ] ATK 100 DEF 2000
During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.
Spearfish Soldier
Spearfish Soldier
X
WIND WIND Level Level 4 [ Sea Serpent / Effect ] ATK 1700 DEF 1100
This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.
Flyfang
Flyfang
X
WIND WIND Level Level 3 [ Fish / Effect ] ATK 1600 DEF 300
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicted battle damage to your opponent, at the end of the Battle Phase: Banish this card until your next Standby Phase.
Skystarray
Skystarray

R

Rare
X
WIND WIND Level Level 3 [ Sea Serpent / Effect ] ATK 600 DEF 300
This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.
Airorca
Airorca

R

Rare
X
WIND WIND Level Level 3 [ Sea Serpent / Effect ] ATK 1400 DEF 300
Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua monster from your hand, then target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.
Wingtortoise
Wingtortoise

R

Rare
X
WIND WIND Level Level 3 [ Aqua / Effect ] ATK 1500 DEF 1400
When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
Space-Time Police
Space-Time Police

UR

Ultra Rare
X
WIND WIND Level Level 5 [ Psychic / Effect ] ATK 2300 DEF 1500
When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field.
Time Escaper
Time Escaper

SR

Super Rare
X
EARTH EARTH Level Level 2 [ Psychic / Effect ] ATK 500 DEF 100
During either player's turn: You can discard this card, then target 1 Psychic-Type monster you control; banish it until your next Standby Phase.
Gem-Elephant
Gem-Elephant
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 400 DEF 1900
During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.
Laval Magma Cannoneer
Laval Magma Cannoneer
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1700 DEF 200
Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.
Gishki Diviner
Gishki Diviner

R

Rare
X
WATER WATER Level Level 3 [ Sea Serpent / Effect ] ATK 1200 DEF 800
Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.
Gusto Codor
Gusto Codor
X
WIND WIND Level Level 3 [ Winged Beast / Effect ] ATK 1000 DEF 400
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
Saambell the Summoner
Saambell the Summoner
X
WIND WIND Level Level 2 [ Spellcaster / Effect ] ATK 600 DEF 400
During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.
Geargiano
Geargiano
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 500 DEF 1000
You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.
Poki Draco
Poki Draco
X
FIRE FIRE Level Level 3 [ Dragon / Effect ] ATK 200 DEF 100
When this card is Normal Summoned: You can add 1 "Poki Draco" from your Deck to your hand.
Master of the Flaming Dragonswords
Master of the Flaming Dragonswords
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1200
When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase.
Perditious Puppeteer
Perditious Puppeteer
X
DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2700 DEF 500
Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster.
Blue-Blooded Oni
Blue-Blooded Oni

SR

Super Rare
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1000 DEF 1700
When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.
Ghost Ship
Ghost Ship

R

Rare
X
LIGHT LIGHT Level Level 5 [ Fiend / Effect ] ATK 1900 DEF 1000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard.
Absolute Crusader
Absolute Crusader

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1200
If a Level 5 or higher monster(s) is Special Summoned: Tribute this face-up card; destroy that Level 5 or higher monster(s).
The Great Emperor Penguin
The Great Emperor Penguin
X
WATER WATER Level Level 5 [ Aqua / Effect ] ATK 1800 DEF 1500
You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".
Milla the Temporal Magician
Milla the Temporal Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 1000
When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
Number 17: Leviathan Dragon
Number 17: Leviathan Dragon

UR

Ultra Rare
X
WATER WATER Rank Rank 3 [ Dragon / Xyz / Effect ] ATK 2000 DEF 0
2 Level 3 monsters
Cannot attack directly unless it has material. Once per turn: You can detach 1 material from this card; it gains 500 ATK.
Submersible Carrier Aero Shark
Submersible Carrier Aero Shark

SR

Super Rare
X
WATER WATER Rank Rank 3 [ Fish / Xyz / Effect ] ATK 1900 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.
Number 34: Terror-Byte
Number 34: Terror-Byte

UR

Ultra Rare
X
DARK DARK Rank Rank 3 [ Machine / Xyz / Effect ] ATK 0 DEF 2900
3 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.
Wind-Up Zenmaister
Wind-Up Zenmaister

UR

Ultra Rare
X
EARTH EARTH Rank Rank 4 [ Machine / Xyz / Effect ] ATK 1900 DEF 1500
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
Leviair the Sea Dragon
Leviair the Sea Dragon

UR

Ultra Rare
X
WIND WIND Rank Rank 3 [ Aqua / Xyz / Effect ] ATK 1800 DEF 1600
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.
Tiras, Keeper of Genesis
Tiras, Keeper of Genesis

SE

Secret Rare
X
LIGHT LIGHT Rank Rank 5 [ Fairy / Xyz / Effect ] ATK 2600 DEF 1700
2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
Wonder Wand
Wonder Wand

UR

Ultra Rare
X
SPELL SPELL Equip Equip
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.
Double or Nothing!
Double or Nothing!
X
SPELL SPELL Quick-Play Quick-Play
When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
Thunder Short
Thunder Short
X
SPELL SPELL
Inflict 400 damage to your opponent for each monster they control.
Aqua Jet
Aqua Jet
X
SPELL SPELL
Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.
Surface
Surface

SR

Super Rare
X
SPELL SPELL
Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in Defense Position.
Crashbug Road
Crashbug Road
X
SPELL SPELL Quick-Play Quick-Play
Each player can Special Summon 1 monster from their hand with the same Level as 1 face-up Level 4 or lower monster they control.
Infected Mail
Infected Mail

SR

Super Rare
X
SPELL SPELL Continuous Continuous
Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the Graveyard at the end of the Battle Phase.
Cracking
Cracking
X
SPELL SPELL Continuous Continuous
Once per turn, when a monster(s) is sent from the field to the Graveyard by a card effect: Inflict 800 damage to the owner of the monster(s).
Legendary Wind-Up Key
Legendary Wind-Up Key
X
SPELL SPELL Quick-Play Quick-Play
Change all face-up "Wind-Up" monsters you control to face-down Defense Position.
Wind-Up Factory
Wind-Up Factory

SR

Super Rare
X
SPELL SPELL Continuous Continuous
Once per turn, if an effect of a "Wind-Up" monster is activated (except during the Damage Step): You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.
Fish and Kicks
Fish and Kicks
X
SPELL SPELL
If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it.
Future Glow
Future Glow
X
SPELL SPELL Continuous Continuous
Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200.
Vylon Filament
Vylon Filament
X
SPELL SPELL Equip Equip
Equip only to a "Vylon" monster. If the equipped monster attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
Quill Pen of Gulldos
Quill Pen of Gulldos

SR

Super Rare
X
SPELL SPELL
Target 2 WIND monsters in your GY and 1 card on the field; shuffle both of those first 2 targets into your Deck, and if you do, return the other to the hand.
Star Changer
Star Changer

R

Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field, then activate 1 of these effects;
��Increase that target's Level by 1.
��Reduce that target's Level by 1.
Oni-Gami Combo
Oni-Gami Combo
X
SPELL SPELL
Target 1 face-up Xyz Monster you control and detach all of its Xyz Material; this turn, that target can attack twice during the same Battle Phase.
Resonance Device
Resonance Device

R

Rare
X
SPELL SPELL
Target 2 face-up monsters you control with the same Type and Attribute; change one of their Levels to the current Level of the other, until the End Phase.
Peeking Goblin
Peeking Goblin
X
SPELL SPELL
Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order.
Asleep at the Switch
Asleep at the Switch
X
TRAP TRAP
When your opponent gains Life Points: Target 1 monster your opponent controls; destroy that target.
Poseidon Wave
Poseidon Wave
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict 800 damage to your opponent for each Fish, Sea Serpent, or Aqua-Type monster you control.
Explosive Urchin
Explosive Urchin
X
TRAP TRAP Continuous Continuous
Activate only when your opponent activates a Trap Card. During your Standby Phase: Inflict 1000 damage to your opponent. Your opponent must control a face-up Trap Card for you to activate and resolve this effect. During your 3rd End Phase after activation, send this card to the Graveyard.
Damage Vaccine Ω MAX
Damage Vaccine Ω MAX
X
TRAP TRAP
When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.
Overwind
Overwind
X
TRAP TRAP
Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn.
Underworld Egg Clutch
Underworld Egg Clutch
X
TRAP TRAP
When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand.
Oh F!sh!
Oh F!sh!

R

Rare
X
TRAP TRAP Counter Counter
When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it.
Bright Future
Bright Future

R

Rare
X
TRAP TRAP
Target 2 of your banished Psychic-Type monsters; return both those targets to the Graveyard and draw 1 card.
Past Image
Past Image
X
TRAP TRAP
If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position.
Burgeoning Whirlflame
Burgeoning Whirlflame
X
TRAP TRAP Counter Counter
When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand.
Treaty on Uniform Nomenclature
Treaty on Uniform Nomenclature
X
TRAP TRAP
If you control 2 or more face-up monsters with the same name, except Tokens: Apply this effect, depending on how many you control.
●Exactly 2: Destroy 1 Spell/Trap Card your opponent controls.
●Exactly 3: Destroy all Spell/Trap Cards your opponent controls.
Utopian Aura
Utopian Aura
X
TRAP TRAP
Detach 1 material from a monster you control; face-up Xyz Monsters you currently control cannot be destroyed by card effects until the end of this turn.
United Front
United Front

R

Rare
X
TRAP TRAP Counter Counter
When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it.
Curse of the Circle
Curse of the Circle

R

Rare
X
TRAP TRAP
Target 1 monster your opponent controls; your opponent cannot Tribute it, or use it as a Synchro Material Monster.
Tyrant's Tummyache
Tyrant's Tummyache
X
TRAP TRAP Continuous Continuous
Activate by Tributing 1 monster. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card.
Attention!
Attention!

R

Rare
X
TRAP TRAP
Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different Level than it.
Raigeki Bottle
Raigeki Bottle

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
Gravelstorm
Gravelstorm
X
TRAP TRAP
Target 1 Spell/Trap on each field; return them to the hand.
Sea Lancer
Sea Lancer

R

Rare
X
WATER WATER Level Level 5 [ Beast-Warrior / Effect ] ATK 1300 DEF 1000
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect.
Piercing Moray
Piercing Moray

UR

Ultra Rare
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 1500 DEF 500
Once per turn: You can Tribute 1 other Fish, Sea Serpent, or Aqua monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing battle damage.
Lost Blue Breaker
Lost Blue Breaker

SE

Secret Rare
X
WATER WATER Level Level 3 [ Sea Serpent / Effect ] ATK 1400 DEF 0
If there is another face-up Fish, Sea Serpent, or Aqua monster on the field: You can Tribute this card, then target 1 Spell/Trap on the field; destroy that target.
Pain Painter
Pain Painter

SE

Secret Rare
X
DARK DARK Level Level 2 [ Zombie / Tuner / Effect ] ATK 400 DEF 200
This card's name becomes "Plaguespreader Zombie" while on the field. Once per turn: You can target up to 2 Zombie monsters you control, except this card; they become Level 2 (until the end of this turn), and if they do, they cannot be used as Synchro Material, except for the Synchro Summon of a Zombie monster.
Orient Dragon
Orient Dragon

SE

Secret Rare
X
WIND WIND Level Level 6 [ Dragon / Synchro / Effect ] ATK 2300 DEF 1000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.
Adreus, Keeper of Armageddon
Adreus, Keeper of Armageddon

SE

Secret Rare
X
DARK DARK Rank Rank 5 [ Fiend / Xyz / Effect ] ATK 2600 DEF 1700
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
Fish and Swaps
Fish and Swaps

R

Rare
X
SPELL SPELL
Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand.
Painful Return
Painful Return

R

Rare
X
SPELL SPELL
Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand.
Smashing Horn
Smashing Horn

SE

Secret Rare
X
TRAP TRAP Counter Counter
When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.
Elemental HERO Flash
Elemental HERO Flash
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1100 DEF 1600
When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" Monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.
Vision HERO Trinity
Vision HERO Trinity

SR

Super Rare
X
DARK DARK Level Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2000
3 "HERO" monsters
After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make up to 3 attacks during each Battle Phase. Cannot attack directly.
Phantom Magician
Phantom Magician
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 600 DEF 700
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position.
Elemental HERO Nova Master
Elemental HERO Nova Master

UR

Ultra Rare
X
FIRE FIRE Level Level 8 [ Warrior / Fusion / Effect ] ATK 2600 DEF 2100
1 "Elemental HERO" monster + 1 FIRE monster
Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.
Masked HERO Goka
Masked HERO Goka

R

Rare
X
FIRE FIRE Level Level 6 [ Warrior / Fusion / Effect ] ATK 2200 DEF 1800
Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY.
Masked HERO Vapor
Masked HERO Vapor

SR

Super Rare
X
WATER WATER Level Level 6 [ Warrior / Fusion / Effect ] ATK 2400 DEF 2000
Must be Special Summoned with "Mask Change". Cannot be destroyed by card effects.
Vision HERO Adoration
Vision HERO Adoration

SE

Secret Rare
X
DARK DARK Level Level 8 [ Warrior / Fusion / Effect ] ATK 2800 DEF 2100
2 "HERO" monsters
Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; that opponent's monster loses ATK/DEF equal to the ATK of your targeted monster, until the end of this turn.
Mask Change
Mask Change
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
A Hero Lives
A Hero Lives

UR

Ultra Rare
X
SPELL SPELL
If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
Steelswarm Roach
Steelswarm Roach

SE

Secret Rare
X
DARK DARK Rank Rank 4 [ Fiend / Xyz / Effect ] ATK 1900 DEF 0
2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.