Total of 100 Card(s)
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- XX-Saber Boggart Knight
-
SR
Super Rare - X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1900 DEF 1000
- When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of an "X-Saber" Synchro Monster.
- Blackwing - Ghibli the Searing Wind
- X
- DARK Level 3 [ Winged Beast / Effect ] ATK 0 DEF 1600
- When your opponent declares a direct attack: You can Special Summon this card from your hand. Once per turn: You can switch the original ATK and DEF of this card, until the end of this turn.
- Blackwing - Gust the Backblast
-
R
Rare - X
- DARK Level 2 [ Winged Beast / Effect ] ATK 900 DEF 1400
- If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control: The attacking monster loses 300 ATK during the Damage Step only.
- Blackwing - Breeze the Zephyr
-
UR
Ultra Rare - X
- DARK Level 3 [ Winged Beast / Tuner / Effect ] ATK 1100 DEF 300
- If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
- Changer Synchron
- X
- DARK Level 1 [ Machine / Tuner / Effect ] ATK 0 DEF 0
- If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
- Card Breaker
- X
- LIGHT Level 2 [ Warrior / Effect ] ATK 100 DEF 900
- This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
- Second Booster
- X
- FIRE Level 3 [ Machine / Effect ] ATK 1000 DEF 500
- You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.
- Archfiend Interceptor
- X
- DARK Level 4 [ Fiend / Effect ] ATK 1400 DEF 1600
- While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.
- Dread Dragon
-
R
Rare - X
- FIRE Level 2 [ Dragon / Tuner / Effect ] ATK 1100 DEF 400
- When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.
- Trust Guardian
-
SR
Super Rare - X
- LIGHT Level 3 [ Fairy / Tuner / Effect ] ATK 0 DEF 800
- This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step.
- Flare Resonator
- X
- FIRE Level 3 [ Fiend / Tuner / Effect ] ATK 300 DEF 1300
- A Synchro Monster that used this card as a Synchro Material gains 300 ATK.
- Synchro Magnet
- X
- EARTH Level 3 [ Machine / Tuner / Effect ] ATK 1000 DEF 600
- This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.
- Infernity Mirage
-
SR
Super Rare - X
- DARK Level 1 [ Fiend / Effect ] ATK 0 DEF 0
- Cannot be Special Summoned from the GY. If you have no cards in your hand: You can Tribute this card, then target 2 "Infernity" monsters in your GY; Special Summon them.
- Infernity Randomizer
- X
- DARK Level 1 [ Warrior / Effect ] ATK 900 DEF 0
- Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage.
- Infernity Beetle
-
R
Rare - X
- DARK Level 2 [ Insect / Tuner / Effect ] ATK 1200 DEF 0
- While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.
- Infernity Avenger
-
R
Rare - X
- DARK Level 1 [ Fiend / Tuner / Effect ] ATK 0 DEF 0
- When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.
- Revival Rose
-
R
Rare - X
- DARK Level 4 [ Plant / Effect ] ATK 1300 DEF 1300
- If a face-up Level 5 or higher Plant monster(s) you control is destroyed while this card is in the GY: You can Special Summon this card from the GY.
- Morphtronic Vacuumen
- X
- WIND Level 1 [ Machine / Effect ] ATK 0 DEF 0
-
●While in Attack Position: Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to inflict 500 damage to your opponent.
●While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card as an Equip Card. (You can only equip 1 monster at a time to this card by this effect.)
- Bird of Roses
-
SR
Super Rare - X
- WIND Level 4 [ Plant / Effect ] ATK 1800 DEF 1500
- When this face-up Attack Position card you control is destroyed by battle with an opponent's attacking monster and sent to your GY: You can Special Summon 2 Plant Tuners from your Deck in Defense Position.
- Spore
- X
- WIND Level 1 [ Plant / Tuner / Effect ] ATK 400 DEF 800
- If this card is in your GY: You can banish 1 other Plant monster from your GY; Special Summon this card, and if you do, increase its Level by the Level of that banished monster. You can only use this effect of "Spore" once per Duel.
- Fairy Archer
- X
- LIGHT Level 3 [ Fairy / Effect ] ATK 1400 DEF 600
- During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one "Fairy Archer" can have its effect activated per turn.
- Biofalcon
- X
- LIGHT Level 4 [ Machine / Effect ] ATK 1700 DEF 1200
- When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.
- Cherry Inmato
-
R
Rare - X
- DARK Level 2 [ Plant / Tuner / Effect ] ATK 700 DEF 400
- When this card is destroyed by battle and sent to the Graveyard, you can Special Summon up to 2 "Inmato" monsters from your Deck. They cannot be used as Synchro Material Monsters this turn.
- Magidog
-
R
Rare - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1000
- If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type monster, you can select and add 1 Field Spell Card from your Graveyard to your hand.
- Lyna the Light Charmer
- X
- LIGHT Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
- FLIP: Take control of 1 LIGHT monster your opponent controls, while this card is face-up on the field.
- Wattgiraffe
-
SR
Super Rare - X
- LIGHT Level 4 [ Thunder / Effect ] ATK 1200 DEF 100
- This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Your opponent cannot activate cards or effects until the end of this turn.
- Wattfox
- X
- LIGHT Level 2 [ Thunder / Tuner / Effect ] ATK 800 DEF 100
- If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.
- Wattwoodpecker
- X
- LIGHT Level 3 [ Thunder / Effect ] ATK 1000 DEF 100
- This card can attack twice during each Battle Phase. Any monster that battles with this card cannot change its battle position.
- Koa'ki Meiru Sandman
- X
- EARTH Level 4 [ Rock / Effect ] ATK 1900 DEF 1200
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
- Memory Crush King
- X
- DARK Level 5 [ Fiend / Effect ] ATK 2000 DEF 0
- When this card inflicts Battle Damage to your opponent by a direct attack, remove from play all Synchro Monsters in your opponent's Graveyard, and inflict 1000 damage to your opponent for each monster removed.
- Delta Tri
-
R
Rare - X
- LIGHT Level 4 [ Machine / Effect ] ATK 1200 DEF 1000
-
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●Target 1 appropriate Union monster in your GY; equip that target to this card.
●Target 1 face-up LIGHT Machine monster you control; shuffle that target into the Deck, then draw 1 card.
- Trigon
- X
- FIRE Level 3 [ Dragon / Union / Effect ] ATK 500 DEF 1700
- Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
- Testudo erat Numen
- X
- WATER Level 1 [ Aqua / Effect ] ATK 0 DEF 1800
- Neither player can Special Summon monsters with 1800 or more ATK.
- Ronintoadin
-
Forbidden
Forbidden - X
- WATER Level 2 [ Aqua / Effect ] ATK 100 DEF 2000
- Cannot be used as Synchro Material. This card's name becomes "Des Frog" while on the field. If this card is in your GY: You can banish 1 "Frog" monster from your GY; Special Summon this card.
- Batteryman AAA
- X
- LIGHT Level 4 [ Thunder / Effect ] ATK 0 DEF 0
- When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
- Batteryman Fuel Cell
-
R
Rare - X
- LIGHT Level 6 [ Thunder / Effect ] ATK 2100 DEF 0
- If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.
- Key Mouse
- X
- EARTH Level 1 [ Beast / Tuner / Effect ] ATK 100 DEF 100
- When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your Deck to your hand.
- Ally of Justice Core Destroyer
-
R
Rare - X
- DARK Level 3 [ Machine / Effect ] ATK 1200 DEF 200
- At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.
- Hunter of Black Feathers
- X
- LIGHT Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
- While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls.
- Herald of Perfection
-
UR
Ultra Rare - X
- LIGHT Level 6 [ Fairy / Ritual / Effect ] ATK 1800 DEF 2800
- You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
- Black-Winged Dragon
-
UR
Ultra Rare - X
- DARK Level 8 [ Dragon / Synchro / Effect ] ATK 2800 DEF 1600
-
1 Tuner + 1+ non-Tuner monsters
If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters from this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.
- Chaos King Archfiend
-
UR
Ultra Rare - X
- DARK Level 7 [ Fiend / Synchro / Effect ] ATK 2600 DEF 2600
-
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.
- Infernity Doom Dragon
-
UR
Ultra Rare - X
- DARK Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2400
-
1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, if you have no cards in your hand, you can select 1 monster your opponent controls. Destroy that monster and inflict damage to your opponent equal to half its ATK. This card cannot attack during the same turn you activate this effect.
- Splendid Rose
-
UR
Ultra Rare - X
- WIND Level 6 [ Plant / Synchro / Effect ] ATK 2200 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can banish 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant monster from your GY; halve this card's ATK until the end of this turn, and if you do, this card can make a second attack during this Battle Phase.
- Chaos Goddess
-
SE
Secret Rare - X
- LIGHT Level 8 [ Fairy / Synchro / Effect ] ATK 2500 DEF 1800
-
1 LIGHT Tuner + 2+ non-Tuner DARK monsters
Once per turn: You can send 1 LIGHT monster from your hand to the GY, then target 1 Level 5 or higher DARK monster in your GY; Special Summon that monster, but it cannot be used as Synchro Material.
- Black-Winged Strafe
- X
- SPELL
- Send 1 "Blackwing" monster from your hand to the Graveyard to select 1 Defense Position monster your opponent controls. Send that monster to the Graveyard.
- Cards for Black Feathers
-
UR
Ultra Rare - X
- SPELL
- Banish 1 "Blackwing" monster from your hand; draw 2 cards. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.
- ZERO-MAX
-
SR
Super Rare - X
- SPELL
- Activate only if you have no cards in your hand. Select 1 "Infernity" monster in your Graveyard. Special Summon it, and destroy all face-up monsters on the field with ATK lower than the Special Summoned monster's ATK. You cannot conduct your Battle Phase during the same turn you activate this card.
- Infernity Launcher
-
Limited
LimitedSR
Super Rare - X
- SPELL Continuous
- Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.
- Into the Void
-
Limited
LimitedUR
Ultra Rare - X
- SPELL
- If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.
- Intercept Wave
-
UR
Ultra Rare - X
- SPELL Quick-Play
- All Synchro Monsters on the field are changed to Defense Position. And then, return all face-up Synchro Monsters to the Extra Deck during the End Phase.
- Pyramid of Wonders
-
R
Rare - X
- SPELL Continuous
- All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.
- The Fountain in the Sky
-
R
Rare - X
- SPELL Continuous
- When a LIGHT monster is destroyed by battle and sent to your GY: You can banish that monster; gain LP equal to its ATK.
- Dragon Laser
- X
- SPELL Quick-Play
- Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the Graveyard, and destroy all monsters your opponent controls.
- Wattcube
- X
- SPELL Equip
- Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card from the field to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.
- Electromagnetic Shield
-
R
Rare - X
- SPELL Continuous
- Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.
- Worm Call
- X
- SPELL Continuous
- Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Reptile-Type "Worm" monster from your hand in face-down Defense Position.
- Magic Triangle of the Ice Barrier
- X
- SPELL
- Reveal 3 "Ice Barrier" monsters with different names in your hand, then target 1 card your opponent controls; destroy that target, and if you do, Special Summon 1 "Ice Barrier" monster from your hand.
- Koa'ki Meiru Initialize!
- X
- SPELL Quick-Play
- Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand.
- Dawn of the Herald
- X
- SPELL Ritual
- This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.
- Silent Graveyard (Updated from: Forbidden Graveyard)
- X
- SPELL Quick-Play
- Discard 1 card; effects that activate in the GY this turn are negated.
-
Card Name updated from "Forbidden Graveyard" on December 07, 2018.
- Leeching the Light
- X
- SPELL
- Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase.
- Corridor of Agony
- X
- SPELL Continuous
- Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field.
- Power Frame
-
SR
Super Rare - X
- TRAP
- When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
- Blackwing - Backlash
-
R
Rare - X
- TRAP
- When an opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard: Destroy all monsters your opponent controls.
- Blackwing - Bombardment
- X
- TRAP
- Tribute 1 "Blackwing" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase.
- Black Thunder
- X
- TRAP
- Activate only when a "Blackwing" monster you control is destroyed by battle and sent to the Graveyard. Inflict 400 damage to your opponent for each card your opponent controls.
- Guard Mines
-
R
Rare - X
- TRAP
- Activate only when a card is activated with an effect that would target and destroy 1 monster you control. Negate the effect and destroy that card. Then inflict 500 damage to your opponent.
- Infernity Reflector
- X
- TRAP
- Activate only by discarding all the cards in your hand when an "Infernity" monster you control is destroyed by battle and sent to the Graveyard. Select and Special Summon that monster from your Graveyard, and inflict 1000 damage to your opponent.
- Infernity Break
- X
- TRAP
- If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.
- Damage Gate
-
SR
Super Rare - X
- TRAP
- When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
- Infernity Inferno
-
R
Rare - X
- TRAP
- Discard up to 2 cards, and send the same number of "Infernity" cards from your Deck to the Graveyard.
- Phantom Hand
- X
- TRAP Continuous
- Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.
- Assault Spirits
- X
- TRAP
- After activation, treat this card as an Equip Card, and equip it to a monster you control. Once per turn, during the equipped monster's attack, you can send 1 monster with 1000 or less ATK from your hand to the Graveyard during the Damage Step to have the equipped monster gain the ATK of the sent monster, until the End Phase.
- Blossom Bombardment
- X
- TRAP
- When a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the destroyed monster's ATK in the Graveyard.
- Morphtronics, Scramble!
- X
- TRAP
- Activate only when your opponent declares a direct attack while you control no monsters. Negate that attack and Special Summon 1 "Morphtronic" monster from your hand.
- Power Break
- X
- TRAP
- Activate only while you control a face-up "Power Tool Dragon". Select up to 3 Equip Cards on your side of the field and/or in your Graveyard and return them to the Deck, and inflict 500 damage to your opponent for each card returned.
- Koa'ki Meiru Shield
-
R
Rare - X
- TRAP
- Activate only when your opponent's monster declares an attack if you have 2 or more "Iron Core of Koa'ki Meiru" in your Graveyard. Destroy all face-up Attack Position monsters your opponent controls.
- Crevice Into the Different Dimension
- X
- TRAP
- Declare 1 Attribute and select a total of 2 monsters with that Attribute from the Graveyards. Remove those monsters from play.
- Synchro Ejection
-
SR
Super Rare - X
- TRAP
- Select 1 face-up Synchro Monster your opponent controls and remove it from play. Then, your opponent draws 1 card.
- Chaos Trap Hole
- X
- TRAP Counter
- When a LIGHT or DARK monster(s) would be Summoned: Pay 2000 LP; negate the Summon of the LIGHT and DARK monster(s), and if you do, banish it.
- XX-Saber Darksoul
-
UR
Ultra Rare - X
- EARTH Level 3 [ Beast / Effect ] ATK 100 DEF 100
- During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.
- Koa'ki Meiru Prototype
-
R
Rare - X
- EARTH Level 4 [ Rock / Effect ] ATK 1800 DEF 1800
- If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800).
- Snyffus
-
SE
Secret Rare - X
- EARTH Level 1 [ Beast / Tuner / Effect ] ATK 100 DEF 100
- Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field.
- Nimble Sunfish
-
SR
Super Rare - X
- WATER Level 2 [ Fish / Effect ] ATK 1000 DEF 100
- When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-Type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck.
- Akz, the Pumer
-
R
Rare - X
- EARTH Level 6 [ Beast-Warrior / Effect ] ATK 1500 DEF 1000
-
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster to activate 1 of the following effects:
●Double this card's ATK until the End Phase.
●This card can attack your opponent directly this turn.
- Saber Vault
-
SE
Secret Rare - X
- SPELL Field
- Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.
- Core Overclock
-
SR
Super Rare - X
- SPELL Continuous
- All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK, until the End Phase.
- Wave-Motion Inferno
-
SE
Secret Rare - X
- SPELL Continuous
- While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.
- Infernity Barrier
-
SE
Secret Rare - X
- TRAP Counter
- When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.
- Genex Controller
- X
- DARK Level 3 [ Machine / Tuner / Normal ] ATK 1400 DEF 1200
- As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.
- Genex Undine
- X
- WATER Level 3 [ Aqua / Effect ] ATK 1200 DEF 600
- When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the GY; add 1 "Genex Controller" from your Deck to your hand.
- Genex Searcher
-
R
Rare - X
- EARTH Level 4 [ Machine / Effect ] ATK 1600 DEF 400
- When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.
- X-Saber Palomuro
- X
- EARTH Level 1 [ Reptile / Tuner / Effect ] ATK 200 DEF 300
- When another "Saber" monster you control is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points to Special Summon this card from the Graveyard.
- X-Saber Pashuul
- X
- EARTH Level 2 [ Warrior / Tuner / Effect ] ATK 100 DEF 0
- This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.
- Hydro Genex
-
SR
Super Rare - X
- WATER Level 6 [ Machine / Synchro / Effect ] ATK 2300 DEF 1800
-
"Genex Controller" + 1 or more non-Tuner WATER monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.
- Ally of Justice Light Gazer
-
SR
Super Rare - X
- DARK Level 8 [ Machine / Synchro / Effect ] ATK 2400 DEF 1600
-
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
- Genex Neutron
-
SE
Secret Rare - X
- LIGHT Level 4 [ Machine / Effect ] ATK 1800 DEF 1200
- Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
- Infernity Destroyer
-
SE
Secret Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2300 DEF 1000
- When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.
- Koa'ki Meiru Bergzak
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SE
Secret Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 2000 DEF 200
- During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.