Total of 101 Card(s)
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- Gorz the Emissary of Darkness
-
SE
Secret Rare - X
- DARK Level 7 [ Fiend / Effect ] ATK 2700 DEF 2500
-
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
●Effect damage: Inflict damage to your opponent equal to the damage you took.
- Jinzo
-
UR
Ultra Rare - X
- DARK Level 6 [ Machine / Effect ] ATK 2400 DEF 1500
- Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
- Parasite Paracide
- X
- EARTH Level 2 [ Insect / Flip / Effect ] ATK 500 DEF 300
-
FLIP: Shuffle this card face-up into your opponent's Deck.
If you draw this card after it was added to your Deck by its effect: Special Summon it in Defense Position, and if you do, take 1000 damage. All monsters controlled by the player that Summoned this card by its effect become Insect monsters.
- Lightforce Sword
- X
- TRAP
- Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
- Chain Destruction
-
R
Rare - X
- TRAP
- When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.
- Dust Tornado
- X
- TRAP
- Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Mirror Wall
-
UR
Ultra Rare - X
- TRAP Continuous
- Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card.
- Appropriate
- X
- TRAP Continuous
- Activate only when your opponent draws a card(s) outside of either Draw Phase. After that, each time your opponent draws a card(s) outside of either Draw Phase, immediately draw 2 cards.
- Ceasefire
-
R
Rare - X
- TRAP
- If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
- Magical Hats
-
R
Rare - X
- TRAP
- During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
- Nobleman of Crossout
- X
- SPELL
- Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
- Premature Burial
-
Forbidden
Forbidden - X
- SPELL Equip
- Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
- Buster Blader
-
SR
Super Rare - X
- EARTH Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
- Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
- Skull Invitation
- X
- TRAP Continuous
- Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
- Limiter Removal
-
SR
Super Rare - X
- SPELL Quick-Play
- Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
- Insect Imitation
- X
- SPELL
- Tribute 1 monster; Special Summon 1 Insect monster from your Deck whose Level is 1 higher than the Tributed monster had on the field.
- Magic Drain
- X
- TRAP Counter
- When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
- Gravity Bind
- X
- TRAP Continuous
- Level 4 or higher monsters cannot attack.
- The Legendary Fisherman
-
R
Rare - X
- WATER Level 5 [ Warrior / Effect ] ATK 1850 DEF 1600
- While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
- Thousand-Eyes Idol
- X
- DARK Level 1 [ Spellcaster / Normal ] ATK 0 DEF 0
- A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
- Thousand-Eyes Restrict
-
UR
Ultra Rare - X
- DARK Level 1 [ Spellcaster / Fusion / Effect ] ATK 0 DEF 0
-
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
- 4-Starred Ladybug of Doom
- X
- WIND Level 3 [ Insect / Flip / Effect ] ATK 800 DEF 1200
- FLIP: Destroy all Level 4 monsters your opponent controls.
- Mad Sword Beast
- X
- EARTH Level 4 [ Dinosaur / Effect ] ATK 1400 DEF 1200
- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Goblin Attack Force
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 2300 DEF 0
- If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
- Gearfried the Iron Knight
-
R
Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600
- If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
- Gemini Elf
- X
- EARTH Level 4 [ Spellcaster / Normal ] ATK 1900 DEF 900
- Elf twins that alternate their attacks.
- The Masked Beast
-
SR
Super Rare - X
- DARK Level 8 [ Fiend / Ritual ] ATK 3200 DEF 1800
- You can Ritual Summon this card with "Curse of the Masked Beast".
- Revival Jam
-
R
Rare - X
- WATER Level 4 [ Aqua / Effect ] ATK 1500 DEF 500
- When this card is destroyed by battle and sent to the GY: You can pay 1000 LP; Special Summon it in Defense Position during your next Standby Phase.
- Melchid the Four-Face Beast
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1500 DEF 1200
- This monster has four different masks for four different attacks.
- Curse of the Masked Beast
- X
- SPELL Ritual
- This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
- Mask of Restrict
- X
- TRAP Continuous
- Neither player can Tribute cards.
- Lightning Blade
- X
- SPELL Equip
- Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
- Tornado Wall
- X
- TRAP Continuous
- Activate only if "Umi" is on the field. While "Umi" is on the field, you take no battle damage. If "Umi" is not on the field, destroy this card.
- Torrential Tribute
- X
- TRAP
- When a monster(s) is Summoned: Destroy all monsters on the field.
- Infinite Cards
-
R
Rare - X
- SPELL Continuous
- There is no limit to the hand size for each player.
- Jam Defender
-
SR
Super Rare - X
- TRAP Continuous
- When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target.
- Card of Safe Return
-
Forbidden
Forbidden - X
- SPELL Continuous
- When a monster is Special Summoned from your Graveyard, you can draw 1 card.
- United We Stand
-
UR
Ultra Rare - X
- SPELL Equip
- The equipped monster gains 800 ATK/DEF for each face-up monster you control.
- Mage Power
-
R
Rare - X
- SPELL Equip
- The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
- Kycoo the Ghost Destroyer
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 700
- When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
- Bazoo the Soul-Eater
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1600 DEF 900
- Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
- Dark Necrofear
-
SR
Super Rare - X
- DARK Level 8 [ Fiend / Effect ] ATK 2200 DEF 2800
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
- Gilasaurus
- X
- EARTH Level 3 [ Dinosaur / Effect ] ATK 1400 DEF 400
- You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
- Dark Spirit of the Silent
- X
- TRAP
- Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)
- Destiny Board
-
SR
Super Rare - X
- TRAP Continuous
- When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY.
- Spirit Message "I"
- X
- SPELL Continuous
- This card can only be placed on the field by the effect of "Destiny Board".
- Spirit Message "N"
- X
- SPELL Continuous
- This card can only be placed on the field by the effect of "Destiny Board".
- Spirit Message "A"
- X
- SPELL Continuous
- This card can only be placed on the field by the effect of "Destiny Board".
- Spirit Message "L"
- X
- SPELL Continuous
- This card can only be placed on the field by the effect of "Destiny Board".
- Magic Cylinder
-
R
Rare - X
- TRAP
- When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
- Yata-Garasu
- X
- WIND Level 2 [ Fiend / Spirit / Effect ] ATK 200 DEF 100
- Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn.
- Dark Ruler Ha Des
-
UR
Ultra Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2450 DEF 1600
- Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.
- Opticlops
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1700
- A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
- Freed the Matchless General
-
R
Rare - X
- EARTH Level 5 [ Warrior / Effect ] ATK 2300 DEF 1700
- Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
- Emergency Provisions
- X
- SPELL Quick-Play
- Send any number of other Spells/Traps you control to the GY; gain 1000 LP for each card sent to the GY this way.
- Tyrant Dragon
-
SR
Super Rare - X
- FIRE Level 8 [ Dragon / Effect ] ATK 2900 DEF 2500
- During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap. This card cannot be Special Summoned from the GY, unless you Tribute 1 Dragon monster.
- Spear Dragon
- X
- WIND Level 4 [ Dragon / Effect ] ATK 1900 DEF 0
- If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- Airknight Parshath
-
R
Rare - X
- LIGHT Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
- If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
- Yamata Dragon
-
R
Rare - X
- FIRE Level 7 [ Dragon / Spirit / Effect ] ATK 2600 DEF 3100
- This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand.
- Hino-Kagu-Tsuchi
-
SR
Super Rare - X
- FIRE Level 8 [ Pyro / Spirit / Effect ] ATK 2800 DEF 2900
- This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw.
- Asura Priest
- X
- LIGHT Level 4 [ Fairy / Spirit / Effect ] ATK 1700 DEF 1200
- Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.
- A Legendary Ocean
- X
- SPELL Field
-
(This card is always treated as "Umi".)
All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.
- Creature Swap
- X
- SPELL
- Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
- Bottomless Trap Hole
- X
- TRAP
- When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
- Injection Fairy Lily
-
UR
Ultra Rare - X
- EARTH Level 3 [ Spellcaster / Effect ] ATK 400 DEF 1500
- If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.
- Ring of Destruction
-
SE
Secret Rare - X
- TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
- Guardian Sphinx
- X
- EARTH Level 5 [ Rock / Effect ] ATK 1700 DEF 2400
- Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
- Don Zaloog
-
R
Rare - X
- DARK Level 4 [ Warrior / Effect ] ATK 1400 DEF 1500
-
When this card inflicts battle damage to your opponent: You can activate 1 of these effects;
●Discard 1 random card from their hand.
●Send the top 2 cards of their Deck to the GY.
- Book of Taiyou
- X
- SPELL
- Target 1 face-down monster on the field; change that target to face-up Attack Position.
- Book of Moon
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
- Reckless Greed
- X
- TRAP
- Draw 2 cards and skip your next 2 Draw Phases.
- Dark Jeroid
-
R
Rare - X
- DARK Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
- If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
- Newdoria
-
R
Rare - X
- DARK Level 4 [ Fiend / Effect ] ATK 1200 DEF 800
- If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
- Helpoemer
-
UR
Ultra Rare - X
- DARK Level 5 [ Fiend / Effect ] ATK 2000 DEF 1400
- Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect.
- Gravekeeper's Spy
- X
- DARK Level 4 [ Spellcaster / Flip / Effect ] ATK 1200 DEF 2000
- FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
- Gravekeeper's Chief
- X
- DARK Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200
- You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
- Gravekeeper's Assailant
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500
- When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
- Dark Room of Nightmare
- X
- SPELL Continuous
- Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
- Necrovalley
-
R
Rare - X
- SPELL Field
- All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
- Barrel Behind the Door
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Your opponent takes the damage instead.
- Nightmare Wheel
-
R
Rare - X
- TRAP Continuous
- Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
- Lava Golem
-
SR
Super Rare - X
- FIRE Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
- Morphing Jar
-
Limited
LimitedR
Rare - X
- EARTH Level 2 [ Rock / Flip / Effect ] ATK 700 DEF 600
- FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
- Royal Decree
-
R
Rare - X
- TRAP Continuous
- Negate all other Trap effects on the field.
- Swift Gaia the Fierce Knight
-
UR
Ultra Rare - X
- DARK Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
- If this is the only card in your hand, you can Normal Summon this card without Tributing.
- Obnoxious Celtic Guard
-
R
Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1400 DEF 1200
- Cannot be destroyed by battle with a monster that has 1900 or more ATK.
- Kaiser Sea Horse
-
R
Rare - X
- LIGHT Level 4 [ Sea Serpent / Effect ] ATK 1700 DEF 1650
- This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
- Insect Queen
-
SR
Super Rare - X
- EARTH Level 7 [ Insect / Effect ] ATK 2200 DEF 2400
- Gains 200 ATK for each Insect monster on the field. Cannot declare an attack unless you Tribute 1 monster. Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
- Alpha The Magnet Warrior
-
R
Rare - X
- EARTH Level 4 [ Rock / Normal ] ATK 1400 DEF 1700
- Alpha, Beta, and Gamma meld as one to form a powerful monster.
- Beta The Magnet Warrior
-
R
Rare - X
- EARTH Level 4 [ Rock / Normal ] ATK 1700 DEF 1600
- Alpha, Beta, and Gamma meld as one to form a powerful monster.
- Gamma The Magnet Warrior
-
R
Rare - X
- EARTH Level 4 [ Rock / Normal ] ATK 1500 DEF 1800
- Alpha, Beta, and Gamma meld as one to form a powerful monster.
- Valkyrion the Magna Warrior
-
SE
Secret Rare - X
- EARTH Level 8 [ Rock / Effect ] ATK 3500 DEF 3850
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them.
- Harpie's Pet Dragon
-
SE
Secret Rare - X
- WIND Level 7 [ Dragon / Effect ] ATK 2000 DEF 2500
- Gains 300 ATK/DEF for each "Harpie Lady" on the field.
- Archfiend of Gilfer
-
SE
Secret Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2200 DEF 2500
- When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
- Light and Darkness Dragon
-
SE
Secret Rare - X
- LIGHT Level 8 [ Dragon / Effect ] ATK 2800 DEF 2400
- Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
- Blue-Eyes Shining Dragon
-
SE
Secret Rare - X
- LIGHT Level 10 [ Dragon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Blue-Eyes Ultimate Dragon". Gains 300 ATK for each Dragon monster in your GY. When a card or effect is activated that targets this card (Quick Effect): You can negate that effect.
- Dragon Master Knight
-
SE
Secret Rare - X
- LIGHT Level 12 [ Dragon / Fusion / Effect ] ATK 5000 DEF 5000
-
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.
- Victory Dragon
-
Forbidden
ForbiddenSE
Secret Rare - X
- DARK Level 8 [ Dragon / Effect ] ATK 2400 DEF 3000
- This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
- Green Baboon, Defender of the Forest
-
SE
Secret Rare - X
- EARTH Level 7 [ Beast / Effect ] ATK 2600 DEF 1800
- When a face-up Beast monster you control is destroyed and sent to the GY, while this card is in your hand or GY (except during the Damage Step): You can pay 1000 LP; Special Summon this card.
- Dreadscythe Harvester
-
SE
Secret Rare - X
- WIND Level 8 [ Insect / Effect ] ATK 2300 DEF 1600
- You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.