Yu-Gi-Oh! TRADING CARD GAME - CARD DATABASE

PREMIUM PACK 2

( Release Date : 07/31/2008 )

Total of 20 Card(s)

 
  • Super War-Lion Super Rare
    EARTH EARTH Level Level 7 [ Beast / Ritual ] ATK 2300 DEF 2100  
    You can Ritual Summon this card with "War-Lion Ritual".
    Super War-Lion
  • War-Lion Ritual Super Rare
    SPELL SPELL Ritual Ritual  
    This card is used to Ritual Summon "Super War-Lion". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.
    War-Lion Ritual
  • Sengenjin Super Rare
    EARTH EARTH Level Level 8 [ Beast-Warrior / Normal ] ATK 2750 DEF 2500  
    An unstoppable savage that carries Millennium Items.
    Sengenjin
  • Elemental HERO Woodsman Secret Rare
    EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 2000  
    Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.
    Elemental HERO Woodsman
  • Elemental HERO Knospe Super Rare
    EARTH EARTH Level Level 3 [ Plant / Effect ] ATK 600 DEF 1000  
    Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly.
    Elemental HERO Knospe
  • Elemental HERO Poison Rose Super Rare
    EARTH EARTH Level Level 6 [ Plant / Effect ] ATK 1900 DEF 2000  
    Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks.
    Elemental HERO Poison Rose
  • Elemental HERO Heat Super Rare
    FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 1200  
    This card gains 200 ATK for each "Elemental HERO" monster you control.
    Elemental HERO Heat
  • Elemental HERO Lady Heat Super Rare
    FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1300 DEF 1000  
    During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control.
    Elemental HERO Lady Heat
  • Elemental HERO Terra Firma Secret Rare
    EARTH EARTH Level Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2000  
    "Elemental HERO Ocean" + "Elemental HERO Woodsman"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.
    Elemental HERO Terra Firma
  • Elemental HERO Inferno Secret Rare
    FIRE FIRE Level Level 8 [ Pyro / Fusion / Effect ] ATK 2300 DEF 1600  
    "Elemental HERO Heat" + "Elemental HERO Lady Heat"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only.
    Elemental HERO Inferno
  • Rose Bud Super Rare
    SPELL SPELL  
    Tribute 1 "Elemental HERO Knospe"; Special Summon 1 "Elemental HERO Poison Rose" from your hand or Deck.
    Rose Bud
  • HERO's Bond Secret Rare
    SPELL SPELL  
    If there is a face-up "HERO" monster on the field: Special Summon 2 Level 4 or lower "Elemental HERO" monsters from your hand.
    HERO's Bond
  • Terra Firma Gravity Super Rare
    TRAP TRAP  
    During your opponent's Battle Phase, if you control "Elemental HERO Terra Firma": This turn, all Level 4 or lower monsters your opponent controls that can attack a face-up "Elemental HERO Terra Firma" you control must attack it, and cannot otherwise attack.
    Terra Firma Gravity
  • Elemental HERO Voltic Secret Rare
    LIGHT LIGHT Level Level 4 [ Thunder / Effect ] ATK 1000 DEF 1500  
    When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.
    Elemental HERO Voltic
  • Carrierroid Secret Rare
    WATER WATER Level Level 4 [ Machine / Effect ] ATK 1000 DEF 800  
    When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.
    Carrierroid
  • Mezuki Secret Rare
    EARTH EARTH Level Level 4 [ Zombie / Effect ] ATK 1700 DEF 800  
    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
    Mezuki
  • Evil Dragon Ananta Secret Rare
    DARK DARK Level Level 8 [ Reptile / Effect ] ATK ? DEF ?  
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and Graveyard. This card's ATK and DEF are each equal to the number of monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.
    Evil Dragon Ananta
  • Athena Secret Rare
    LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2600 DEF 800  
    If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.
    Athena
  • Hecatrice Super Rare
    LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1500 DEF 1100  
    You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.
    Hecatrice
  • Valhalla, Hall of the Fallen Secret Rare
    SPELL SPELL Continuous Continuous  
    Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.
    Valhalla, Hall of the Fallen