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Adamancipator Resonance
Adamancipator Resonance
X
TRAP TRAP Counter Counter
When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it.
Anti-Spell
Anti-Spell
X
TRAP TRAP Counter Counter
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
Armor Break
Armor Break
X
TRAP TRAP Counter Counter
Negate the activation of an Equip Spell Card and destroy it.
Assault Counter
Assault Counter
X
TRAP TRAP Counter Counter
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
Barrel Behind the Door
Barrel Behind the Door
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Your opponent takes the damage instead.
Battlin' Boxing Cross Counter
Battlin' Boxing Cross Counter
X
TRAP TRAP Counter Counter
When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect.
●Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material.
You can only activate 1 "Battlin' Boxing Cross Counter" per turn.
Beetrooper Fly & Sting
Beetrooper Fly & Sting
X
TRAP TRAP Counter Counter
When your opponent activates a monster effect, while you control a "Beetrooper" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 "Beetrooper Fly & Sting" effect per turn, and only once that turn.
Bending Destiny
Bending Destiny
X
TRAP TRAP Counter Counter
If the only face-up monsters you control are "Fortune Lady" monsters, you can activate this card. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.
Black Horn of Heaven
Black Horn of Heaven
X
TRAP TRAP Counter Counter
When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.
Black Shadow Squall
Black Shadow Squall
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. If you control "Black-Winged Dragon": You can Set this card from your GY, but banish it when it leaves the field. You can only use 1 "Black Shadow Squall" effect per turn, and only once that turn.

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