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水晶機巧(クリストロン)+超重武者

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Maxx "C"" x 2.
Monster Cards 41
1
Crystron Thystvern
3
2
Crystron Citree
3
3
Crystron Quan
2
4
Crystron Sulfefnir
1
5
Crystron Rion
1
6
Superheavy Samurai Scales
3
7
Superheavy Samurai Trumpeter
3
8
Superheavy Samurai Flutist
2
9
Superheavy Samurai Wagon
2
10
Superheavy Samurai Battleball
2
11
Superheavy Samurai Big Benkei
2
12
Superheavy Samurai Thief
2
13
Superheavy Samurai Soulpiercer
3
14
Superheavy Samurai Soulpeacemaker
3
15
Superheavy Samurai Soulbuster Gauntlet
1
16
Gameciel, the Sea Turtle Kaiju
2
17
Maxx "C"

Forbidden Cards

Forbidden Cards
2
18
Ghost Ogre & Snow Rabbit
2
19
Card Trooper
1
20
Mathematician
1
Spell Cards 0
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Trap Cards 0
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Extra Deck 15
1
Crystron Ametrix
1
2
Crystron Quandax
1
3
Crystron Phoenix
1
4
Crystron Quariongandrax
1
5
Superheavy Samurai Ogre Shutendoji
2
6
Superheavy Samurai Swordmaster Musashi
2
7
Superheavy Samurai Warlord Susanowo
2
8
Superheavy Samurai Ninja Sarutobi
1
9
Superheavy Samurai Stealth Ninja
1
10
Superheavy Samurai Beast Kyubi
1
11
Powered Inzektron
1
12
Hi-Speedroid Chanbara
1
13  
14  
15  
Side Deck 0

Main Deck

41
Monster Cards
41
1
Crystron Thystvern
X
WATER WATER Level Level 3 [ Machine / Effect ] ATK 1500 DEF 1500
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.
3
2
Crystron Citree
X
WATER WATER Level Level 2 [ Machine / Tuner/Effect ] ATK 500 DEF 500
During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn.
3
3
Crystron Quan
X
WATER WATER Level Level 1 [ Machine / Tuner/Effect ] ATK 500 DEF 500
During your opponent's Main Phase or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). You can only use this effect of "Crystron Quan" once per turn.
2
4
Crystron Sulfefnir
X
WATER WATER Level Level 5 [ Machine / Effect ] ATK 2000 DEF 1500
If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.
1
5
Crystron Rion
X
WATER WATER Level Level 3 [ Machine / Tuner/Effect ] ATK 500 DEF 500
During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn.
1
6
Superheavy Samurai Scales
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 800 DEF 1800
If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.
3
7
Superheavy Samurai Trumpeter
X
EARTH EARTH Level Level 2 [ Machine / Tuner/Effect ] ATK 300 DEF 600
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.
3
8
Superheavy Samurai Flutist
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 500 DEF 1000
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn.
2
9
Superheavy Samurai Wagon
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1800
When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.
2
10
Superheavy Samurai Battleball
X
DARK DARK Level Level 2 [ Machine / Tuner/Effect ] ATK 100 DEF 800
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.
2
11
Superheavy Samurai Big Benkei
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 1000 DEF 3500
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation.
2
12
Superheavy Samurai Thief
X
EARTH EARTH Level Level 10 [ Machine / Effect ] ATK 1000 DEF 1000
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects;
●Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field.
●Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.
2
13
Superheavy Samurai Soulpiercer
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1200 DEF 0
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".
3
14
Superheavy Samurai Soulpeacemaker
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 0
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.
3
15
Superheavy Samurai Soulbuster Gauntlet
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 400
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; your battling monster's DEF becomes double its original DEF until the end of this turn.
1
16
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
2
17
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
18
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
19
Card Trooper
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 400 DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
1
20
Mathematician
X
EARTH EARTH Level Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.
1

Extra Deck

15
1
Crystron Ametrix
X
WATER WATER Level Level 5 [ Machine / Synchro/Effect ] ATK 2500 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it.
1
2
Crystron Quandax
X
WATER WATER Level Level 4 [ Machine / Synchro/Tuner/Effect ] ATK 1800 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Once per Chain, during your opponent's Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials including this card you control. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your GY, except a Synchro Monster; Special Summon it.
1
3
Crystron Phoenix
X
WATER WATER Level Level 9 [ Machine / Synchro/Effect ] ATK 2800 DEF 2000
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.
1
4
Crystron Quariongandrax
X
WATER WATER Level Level 9 [ Machine / Synchro/Effect ] ATK 3000 DEF 3000
2 or more Tuners + 1 non-Tuner monster
If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.
1
5
Superheavy Samurai Ogre Shutendoji
X
EARTH EARTH Level Level 6 [ Machine / Synchro/Effect ] ATK 500 DEF 2500
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, while you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls.
2
6
Superheavy Samurai Swordmaster Musashi
X
EARTH EARTH Level Level 5 [ Machine / Synchro/Effect ] ATK 300 DEF 2300
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Machine monster in your GY; add it to your hand, also if you have a Spell/Trap in your GY, you cannot Normal or Special Summon it, or a monster with its name, for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
2
7
Superheavy Samurai Warlord Susanowo
X
EARTH EARTH Level Level 10 [ Machine / Synchro/Effect ] ATK 2400 DEF 3800
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field.
2
8
Superheavy Samurai Ninja Sarutobi
X
EARTH EARTH Level Level 8 [ Machine / Synchro/Effect ] ATK 2000 DEF 2800
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.
1
9
Superheavy Samurai Stealth Ninja
X
EARTH EARTH Level Level 7 [ Machine / Synchro/Effect ] ATK 1200 DEF 2800
1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card.
1
10
Superheavy Samurai Beast Kyubi
X
EARTH EARTH Level Level 9 [ Machine / Synchro/Effect ] ATK 1900 DEF 2500
1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
1
11
Powered Inzektron
X
LIGHT LIGHT Level Level 6 [ Machine / Synchro/Effect ] ATK 2500 DEF 1600
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage.
1
12
Hi-Speedroid Chanbara
X
WIND WIND Level Level 5 [ Machine / Synchro/Effect ] ATK 2000 DEF 1000
1 Tuner + 1+ non-Tuner monsters
This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.
1

Side Deck

0