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アルティメット・インセクト

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Deck Playstyle
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Monster Cards 23
1
Ultimate Insect LV5
3
2
Ultimate Insect LV7
2
3
Ninja Grandmaster Hanzo
3
4
Twilight Ninja Shingetsu
1
5
Dragodies, the Empowered Warrior
3
6
Rescue Rabbit
3
7
Insect Knight
3
8
Neo Bug
2
9
Aztekipede, the Worm Warrior
3
Spell Cards 9
1
Monster Reborn

Limited Cards

Limited Cards
1
2
Harpie's Feather Duster

Limited Cards

Limited Cards
1
3
Reinforcement of the Army

Limited Cards

Limited Cards
1
4
Instant Fusion

Limited Cards

Limited Cards
1
5
Mystical Space Typhoon
1
6
Book of Moon
1
7
Forbidden Lance
2
8
Rank-Up-Magic - The Seventh One
1
9  
Trap Cards 9
1
Solemn Judgment
1
2
Compulsory Evacuation Device
1
3
Solemn Strike
1
4
Dimensional Barrier
2
5
Ninjitsu Art of Transformation
2
6
Call of the Haunted
2
7  
8  
9  
Extra Deck 15
1
Number 103: Ragnazero
3
2
Number C103: Ragnafinity
1
3
Number 101: Silent Honor ARK
1
4
Number C101: Silent Honor DARK
1
5
Darkfire Dragon
1
6
Thousand-Eyes Restrict
1
7
Dark Rebellion Xyz Dragon
1
8
Evilswarm Exciton Knight
1
9
Daigusto Emeral

Limited Cards

Limited Cards
1
10
Gagaga Cowboy
1
11
Castel, the Skyblaster Musketeer
1
12
Diamond Dire Wolf
1
13
Blade Armor Ninja
1
14  
15  
Side Deck 0

Main Deck

41
Monster Cards
23
1
Ultimate Insect LV5
X
WIND WIND Level Level 5 [ Insect / Effect ] ATK 2300 DEF 900
If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
3
2
Ultimate Insect LV7
X
WIND WIND Level Level 7 [ Insect / Effect ] ATK 2600 DEF 1200
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.
2
3
Ninja Grandmaster Hanzo
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
3
4
Twilight Ninja Shingetsu
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 100
Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
1
5
Dragodies, the Empowered Warrior
X
LIGHT LIGHT Level Level 4 [ Warrior / Pendulum/Effect ] ATK 1500 DEF 1500
Pendulum Scale P Scale 2 At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field).
If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.
3
6
Rescue Rabbit
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 300 DEF 100
Cannot be Special Summoned from the Deck. You can banish this card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.
3
7
Insect Knight
X
EARTH EARTH Level Level 4 [ Insect / Normal ] ATK 1900 DEF 1500
Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
3
8
Neo Bug
X
EARTH EARTH Level Level 4 [ Insect / Normal ] ATK 1800 DEF 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
2
9
Aztekipede, the Worm Warrior
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1900 DEF 400
Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard.
3
Spell Cards
9
1
Monster Reborn

Limited Cards

Limited Cards
X
SPELL SPELL
Target 1 monster in either GY; Special Summon it.
1
2
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
3
Reinforcement of the Army

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
4
Instant Fusion

Limited Cards

Limited Cards
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
1
5
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
1
6
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
1
7
Forbidden Lance
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.
2
8
Rank-Up-Magic - The Seventh One
X
SPELL SPELL
To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or GY, 1 "Number" monster that has a number between "101" and "107" in its name, except "Number C" monsters, then Special Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as material. (The Second Special Summon is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only apply this effect of "Rank-Up-Magic - The Seventh One" once per Duel.
1
Trap Cards
9
1
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
2
Compulsory Evacuation Device
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
1
3
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
1
4
Dimensional Barrier
X
TRAP TRAP
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
2
5
Ninjitsu Art of Transformation
X
TRAP TRAP Continuous Continuous
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
2
6
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
2

Extra Deck

15
1
Number 103: Ragnazero
X
WATER WATER Rank Rank 4 [ Fairy / Xyz/Effect ] ATK 2400 DEF 1200
2 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
3
2
Number C103: Ragnafinity
X
WATER WATER Rank Rank 5 [ Fairy / Xyz/Effect ] ATK 2800 DEF 2400
3 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.
1
3
Number 101: Silent Honor ARK
X
WATER WATER Rank Rank 4 [ Aqua / Xyz/Effect ] ATK 2100 DEF 1000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
1
4
Number C101: Silent Honor DARK
X
WATER WATER Rank Rank 5 [ Aqua / Xyz/Effect ] ATK 2800 DEF 1500
3 Level 5 monsters
Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as material. When this card is destroyed and sent to the GY while it has material: You can Special Summon this card from your GY, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.
1
5
Darkfire Dragon
X
DARK DARK Level Level 4 [ Dragon / Fusion ] ATK 1500 DEF 1250
"Firegrass" + "Petit Dragon"
1
6
Thousand-Eyes Restrict
X
DARK DARK Level Level 1 [ Spellcaster / Fusion/Effect ] ATK 0 DEF 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
1
7
Dark Rebellion Xyz Dragon
X
DARK DARK Rank Rank 4 [ Dragon / Xyz/Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
1
8
Evilswarm Exciton Knight
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1
9
Daigusto Emeral

Limited Cards

Limited Cards
X
WIND WIND Rank Rank 4 [ Rock / Xyz/Effect ] ATK 1800 DEF 800
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
��Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.
��Target 1 non-Effect Monster in your GY; Special Summon that target.
1
10
Gagaga Cowboy
X
EARTH EARTH Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 1500 DEF 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
1
11
Castel, the Skyblaster Musketeer
X
WIND WIND Rank Rank 4 [ Winged Beast / Xyz/Effect ] ATK 2000 DEF 1500
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
1
12
Diamond Dire Wolf
X
EARTH EARTH Rank Rank 4 [ Beast / Xyz/Effect ] ATK 2000 DEF 1200
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them.
1
13
Blade Armor Ninja
X
WIND WIND Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2200 DEF 1000
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
1

Side Deck

0