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NR Photon

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Deck Type
Master Duel
Deck Playstyle
----
Registered Category
Photon
Comment
Monster Cards 22
1
Photon Lizard
2
2
Photon Thrasher
3
3
Photon Crusher
3
4
Photon Advancer
3
5
Photon Vanisher
3
6
Galaxy Summoner
3
7
Photon Caesar
2
8
Galaxy Brave
3
Spell Cards 9
1
Accellight
3
2
Galaxy Trance
1
3
Galaxy Zero
2
4
Photon Lead
3
5  
6  
7  
8  
Trap Cards 9
1
Paleozoic Dinomischus
3
2
Eternal Bond
1
3
Photon Timestop
3
4
Photon Change
2
5  
6  
7  
8  
Extra Deck 15
1
Photon Papilloperative
2
2
Number 102: Star Seraph Sentry
1
3
Comics Hero King Arthur
1
4
Number 80: Rhapsody in Berserk
1
5
Number 52: Diamond Crab King
1
6
Gagaga Samurai
1
7
Super Quantal Mech Beast Aeroboros
1
8
Exosister Asophiel
1
9
Number 97: Draglubion
2
10
Thelematech Clatis
1
11
Number 84: Pain Gainer
1
12
Number 77: The Seven Sins
1
13
Geonator Transverser
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
22
1
Photon Lizard
X
LIGHT LIGHT Level Level 3 [ Dragon / Effect ]
ATK 900 DEF 1200
You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. You can only use this effect of "Photon Lizard" once per turn.
2
2
Photon Thrasher
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ]
ATK 2100 DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
3
3
Photon Crusher
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ]
ATK 2000 DEF 0
If this card attacks, it is changed to Defense Position at the end of the Damage Step.
3
4
Photon Advancer
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ]
ATK 1000 DEF 1000
If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field.
3
5
Photon Vanisher
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ]
ATK 2000 DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Photon" or "Galaxy" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon "Photon Vanisher(s)" once per turn. If this card is Special Summoned: You can add 1 "Galaxy-Eyes Photon Dragon" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect.<br>●Banish any monster destroyed by battle with this card.
3
6
Galaxy Summoner
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ]
ATK 1600 DEF 1400
If this card is Normal or Special Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY, except "Galaxy Summoner"; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of "Galaxy Summoner" once per turn.
3
7
Photon Caesar
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ]
ATK 2000 DEF 2800
When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck.
2
8
Galaxy Brave
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ]
ATK 0 DEF 0
If this card is in your hand: You can reveal 1 "Photon" monster in your hand; Special Summon this card, and if you do, its Level becomes the Level of that "Photon" monster. If this card is Normal or Special Summoned: You can target 1 "Galaxy" monster in your GY; this card's ATK/DEF become that monster's ATK/DEF. You can only use each effect of "Galaxy Brave" once per turn.
3
Spell Cards
9
1
Accellight
X
SPELL SPELL
If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.
3
2
Galaxy Trance
X
SPELL SPELL
Pay 2000 LP, then target 1 "Photon" monster in your GY; Special Summon both it and 1 "Galaxy" monster from your Deck, with the same Level, both in Defense Position, and if you do, each monster's ATK become 2000, also their effects are negated. You can only activate 1 "Galaxy Trance" per turn. You cannot Normal or Special Summon monsters during the turn you activate this card, except "Photon" and "Galaxy" monsters.
1
3
Galaxy Zero
X
SPELL SPELL Equip Equip
Target 1 "Photon" or "Galaxy" monster in your GY; Special Summon it in Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed by battle or card effect during the Battle Phase, you can destroy this card instead. If this face-up card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.
2
4
Photon Lead
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.
3
Trap Cards
9
1
Paleozoic Dinomischus
X
TRAP TRAP
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
3
2
Eternal Bond
X
TRAP TRAP
Target any number of "Photon" monsters in your GY; Special Summon them, but their effects are negated. During your Main Phase: You can banish this card from your GY, then target 1 "Photon" monster your opponent controls; take control of it, and if you do, its ATK for the rest of this turn becomes the combined original ATK of all "Photon" monsters you currently control, also you cannot declare attacks this turn, except with that monster. You can only use each effect of "Eternal Bond" once per turn.
1
3
Photon Timestop
X
TRAP TRAP
Take 1 "Photon" or "Galaxy" Continuous Spell/Trap from your Deck and either add it to your hand or place it face-up on your field. If this Set card in its owner's control is destroyed by your opponent's card effect during your opponent's turn and you control "Galaxy-Eyes Photon Dragon" or an Xyz Monster that has it as material: You can activate this effect; it becomes the End Phase of this turn.
3
4
Photon Change
X
TRAP TRAP Continuous Continuous
Send this card to the GY during your 2nd Standby Phase after activation. You can only use the following effect of "Photon Change" once per turn. Send 1 "Photon" or "Galaxy" monster you control to the GY to activate 1 of these effects, or, if you send "Galaxy-Eyes Photon Dragon", you can activate both, in sequence;<br>●Special Summon 1 "Photon" monster from your Deck with a different original name than the sent monster.<br>●Add 1 "Photon" card from your Deck to your hand, except "Photon Change".
2

Extra Deck

15
1
Photon Papilloperative
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 2100 DEF 1800
2 Level 4 monsters<br>Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.
2
2
Number 102: Star Seraph Sentry
X
LIGHT LIGHT Rank Rank 4 [ Fairy / Xyz/Effect ]
ATK 2500 DEF 2000
3 Level 4 LIGHT monsters<br>Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
1
3
Comics Hero King Arthur
X
EARTH EARTH Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 2400 DEF 1200
2 Level 4 Warrior-Type monsters<br>If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.
1
4
Number 80: Rhapsody in Berserk
X
DARK DARK Rank Rank 4 [ Fiend / Xyz/Effect ]
ATK 0 DEF 1200
2 Level 4 monsters<br>You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.
1
5
Number 52: Diamond Crab King
X
EARTH EARTH Rank Rank 4 [ Rock / Xyz/Effect ]
ATK 0 DEF 3000
2 Level 4 monsters<br>Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
1
6
Gagaga Samurai
X
EARTH EARTH Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 1900 DEF 1600
2 Level 4 monsters<br>Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.
1
7
Super Quantal Mech Beast Aeroboros
X
WIND WIND Rank Rank 4 [ Machine / Xyz/Effect ]
ATK 2200 DEF 2400
2 Level 4 monsters<br>Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
1
8
Exosister Asophiel
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ]
ATK 2100 DEF 1800
2 Level 4 monsters<br>Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.
1
9
Number 97: Draglubion
X
DARK DARK Rank Rank 8 [ Dragon / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 8 monsters<br>Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.
2
10
Thelematech Clatis
X
DARK DARK Rank Rank 8 [ Spellcaster / Xyz/Effect ]
ATK 3000 DEF 900
2 Level 8 monsters<br>If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn.<br>●Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand.<br>●Special Summon 1 Spellcaster monster from your hand or Deck.
1
11
Number 84: Pain Gainer
X
DARK DARK Rank Rank 11 [ Insect / Xyz/Effect ]
ATK 0 DEF 0
2 Level 11 monsters<br>You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
1
12
Number 77: The Seven Sins
X
DARK DARK Rank Rank 12 [ Fiend / Xyz/Effect ]
ATK 4000 DEF 3000
2 Level 12 monsters<br>You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
1
13
Geonator Transverser
X
EARTH EARTH Link Link 2 [ Rock / Link/Effect ]
ATK 1200 DEF -
2 Effect Monsters<br>This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
1

Side Deck

0

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