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環境メタ【蟲惑魔】シロちゃまgame実況ch

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Deck Playstyle
Concept
Registered Category
Traptrix
Registered Tag
Master Duel Xyz EARTH Insect Plant
Comment
Monster Cards 20
1
Maxx "C"

Forbidden Cards

Forbidden Cards
2
2
Ash Blossom & Joyous Spring
2
3
Ghost Mourner & Moonlit Chill
1
4
Traptrix Atrax
1
5
Traptrix Myrmeleo
3
6
Traptrix Nepenthes
1
7
Traptrix Dionaea
3
8
Traptrix Mantis
3
9
Traptrix Genlisea
1
10
Traptrix Vesiculo
1
11
Dimension Shifter
2
12  
Spell Cards 3
1
Triple Tactics Talent
1
2
Pot of Prosperity
1
3
Temple of the Kings
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
Trap Cards 20
1
Torrential Tribute
2
2
Bottomless Trap Hole
1
3
Compulsory Evacuation Device
3
4
Different Dimension Ground
2
5
Floodgate Trap Hole
1
6
Dimensional Barrier
2
7
Break Off Trap Hole
1
8
Trap Trick
1
9
Gravedigger's Trap Hole
2
10
Solemn Judgment
1
11
Shadow-Imprisoning Mirror
2
12
Soul Drain
2
Extra Deck 15
1
Abyss Dweller
1
2
Traptrix Rafflesia
1
3
Number 41: Bagooska the Terribly Tired Tapir
1
4
Traptrix Allomerus
1
5
Exosister Asophiel
1
6
Drill Driver Vespenato
1
7
Divine Arsenal AA-ZEUS - Sky Thunder
1
8
Traptrix Sera
3
9
Missus Radiant
1
10
Knightmare Phoenix
1
11
Traptrix Cularia
1
12
Knightmare Unicorn
1
13
Accesscode Talker
1
14  
15  
Side Deck 0

Main Deck

43
Monster Cards
20
1
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
2
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
3
Ghost Mourner & Moonlit Chill
X
WIND WIND Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
1
4
Traptrix Atrax
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1800 DEF 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
1
5
Traptrix Myrmeleo
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1600 DEF 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
3
6
Traptrix Nepenthes
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 800 DEF 2000
Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
1
7
Traptrix Dionaea
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1700 DEF 1100
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
3
8
Traptrix Mantis
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1500 DEF 1300
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
3
9
Traptrix Genlisea
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1200 DEF 1600
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.
1
10
Traptrix Vesiculo
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1400 DEF 1400
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
1
11
Dimension Shifter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1200 DEF 2200
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
2
Spell Cards
3
1
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
1
2
Pot of Prosperity
X
SPELL SPELL
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
1
3
Temple of the Kings
X
SPELL SPELL Continuous Continuous
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
1
Trap Cards
20
1
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
2
2
Bottomless Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
1
3
Compulsory Evacuation Device
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
3
4
Different Dimension Ground
X
TRAP TRAP
This turn, any monster sent to the GY is banished instead.
2
5
Floodgate Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
1
6
Dimensional Barrier
X
TRAP TRAP
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
2
7
Break Off Trap Hole
X
TRAP TRAP
When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.
1
8
Trap Trick
X
TRAP TRAP
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
1
9
Gravedigger's Trap Hole
X
TRAP TRAP
When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.
2
10
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
11
Shadow-Imprisoning Mirror
X
TRAP TRAP Continuous Continuous
Negate all DARK monster effects activated on the field or in the GY.
2
12
Soul Drain
X
TRAP TRAP Continuous Continuous
Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.
2

Extra Deck

15
1
Abyss Dweller
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
2
Traptrix Rafflesia
X
EARTH EARTH Rank Rank 4 [ Plant / Xyz/Effect ] ATK 300 DEF 2500
2 Level 4 monsters
Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
1
3
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
4
Traptrix Allomerus
X
EARTH EARTH Rank Rank 4 [ Insect / Xyz/Effect ] ATK 2200 DEF 600
2+ Level 4 monsters
Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
●You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
●If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
1
5
Exosister Asophiel
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz/Effect ] ATK 2100 DEF 1800
2 Level 4 monsters
Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.
1
6
Drill Driver Vespenato
X
EARTH EARTH Rank Rank 5 [ Machine / Xyz/Effect ] ATK 2500 DEF 2100
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.
1
7
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
8
Traptrix Sera
X
EARTH EARTH Link Link 1 [ Plant / Link/Effect ] ATK 800 DEF -
1 non-Link "Traptrix" monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step.
●If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control.
●If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
3
9
Missus Radiant
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ] ATK 1400 DEF -
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
1
10
Knightmare Phoenix
X
FIRE FIRE Link Link 2 [ Fiend / Link/Effect ] ATK 1900 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
11
Traptrix Cularia
X
EARTH EARTH Link Link 2 [ Plant / Link/Effect ] ATK 1800 DEF -
2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
1
12
Knightmare Unicorn
X
DARK DARK Link Link 3 [ Fiend / Link/Effect ] ATK 2200 DEF -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
13
Accesscode Talker
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1

Side Deck

0