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【レジェンドアンソロジー千年】シロちゃまgame実況ch

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Deck Type
Master Duel
Deck Playstyle
Concept
Registered Tag
Master Duel Link Xyz Fusion Illusion
Comment
Monster Cards 24
1
Right Leg of the Forbidden One

Limited Cards

Limited Cards
1
2
Left Leg of the Forbidden One

Limited Cards

Limited Cards
1
3
Right Arm of the Forbidden One

Limited Cards

Limited Cards
1
4
Left Arm of the Forbidden One

Limited Cards

Limited Cards
1
5
Effect Veiler
3
6
Hop Ear Squadron
3
7
Exodia the Forbidden One

Limited Cards

Limited Cards
1
8
Shield of the Millennium Dynasty
3
9
Golem that Guards the Millennium Treasures
3
10
Lava Golem
3
11
Sengenjin Wakes from a Millennium
1
12
Heart of the Blue-Eyes
3
Spell Cards 12
1
Pot of Extravagance
1
2
Ultimate Slayer
2
3
Millennium Ankh
3
4
Wedju Temple
3
5
Dimensional Fissure
1
6
Super Polymerization
1
7
Obliterate!!! Blaze
1
8  
9  
10  
11  
12  
Trap Cards 6
1
Infinite Impermanence
3
2
Exxod Fires of Rage
2
3
Macro Cosmos
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
Earth Golem @Ignister
1
2
Starving Venom Fusion Dragon
1
3
Predaplant Dragostapelia
1
4
The Unstoppable Exodia Incarnate
3
5
Black Rose Dragon
1
6
Black Rose Moonlight Dragon
1
7
Odd-Eyes Meteorburst Dragon
1
8
Wind Pegasus @Ignister
1
9
Stardust Dragon
1
10
Crimson Blader
1
11
Enigmaster Packbit
1
12
Ruddy Rose Dragon
1
13
Sorcerer of Sebek
1
14  
15  
Side Deck 0

Main Deck

42
Monster Cards
24
1

Limited Cards

Limited
Right Leg of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
1
2

Limited Cards

Limited
Left Leg of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
1
3

Limited Cards

Limited
Right Arm of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
1
4

Limited Cards

Limited
Left Arm of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
1
5
Effect Veiler
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
3
6
Hop Ear Squadron
X
WIND WIND Level Level 2 [ Beast / Tuner/Effect ]
ATK 300 DEF 600
During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.
3
7

Limited Cards

Limited
Exodia the Forbidden One
X
DARK DARK Level Level 3 [ Spellcaster / Effect ]
ATK 1000 DEF 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
1
8
Shield of the Millennium Dynasty
X
EARTH EARTH Level Level 5 [ Warrior / Effect ]
ATK 0 DEF 3000
Cannot be destroyed by Spell/Trap effects. You can only use each of the following effects of "Shield of the Millennium Dynasty" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium Ankh" from your Deck to your hand.
3
9
Golem that Guards the Millennium Treasures
X
EARTH EARTH Level Level 6 [ Rock / Effect ]
ATK 2000 DEF 2200
The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Wedju Temple" from your Deck to your hand.
3
10
Lava Golem
X
FIRE FIRE Level Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
3
11
Sengenjin Wakes from a Millennium
X
EARTH EARTH Level Level 8 [ Beast-Warrior / Effect ]
ATK 2750 DEF 2500
Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.
1
12
Heart of the Blue-Eyes
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ]
ATK 3000 DEF 2500
(This card is always treated as a "Millennium" card.)
Control of this card cannot switch. You can discard this card; add 1 "Millennium Ankh" from your Deck to your hand. You can only use this effect of "Heart of the Blue-Eyes" once per turn. If this card is in your GY, and you have successfully activated "Millennium Ankh" this Duel, and your opponent Normal or Special Summons a monster(s) that is Level 8 or higher, or has 3000 or more ATK: You can send that monster to the GY, and if you do, Special Summon this card. You can only use this effect of "Heart of the Blue-Eyes" once per Duel.
3
Spell Cards
12
1
Pot of Extravagance
X
SPELL SPELL
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
1
2
Ultimate Slayer
X
SPELL SPELL
Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.
2
3
Millennium Ankh
X
SPELL SPELL
Show 5 "Forbidden One" Monster Cards from your hand, Deck, and/or face-up field, then Special Summon 1 "The Unstoppable Exodia Incarnate" from your Extra Deck, then shuffle the face-up Monster Cards you control into the Deck, except "Exodia" Monster Cards whose original Levels are 10 or higher, and "Millennium" Monster Cards, also you cannot Summon for the rest of this turn. After activation, shuffle this card into the Deck instead of sending it to the GY.
3
4
Wedju Temple
X
SPELL SPELL Field Field
During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.
3
5
Dimensional Fissure
X
SPELL SPELL Continuous Continuous
Any monster sent to the GY is banished instead.
1
6
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field. Neither player can activate cards or effects in response to this card's activation.
1
7
Obliterate!!! Blaze
X
SPELL SPELL Quick-Play Quick-Play
One Level 10 or higher monster on the field with "Exodia" in its original name gains these effects.
●You can pay half your LP; destroy as many cards in the Spell & Trap Zones as possible, then equip 5 "Forbidden One" monsters from your hand and/or Deck to this card as Equip Spells that each give it 2000 ATK, also you cannot activate other cards' effects for the rest of this turn.
●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
Trap Cards
6
1
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
2
Exxod Fires of Rage
X
TRAP TRAP
(This card is always treated as an "Exodd" and "Obliterate!!!" card.)
If you control a Level 10 or higher "Exodia" monster: Destroy all cards your opponent controls. If this card is in your GY, except the turn it was sent there: You can banish it, then activate 1 of these effects;
●Add 1 "Forbidden One" monster from your Deck or GY to your hand.
●Shuffle up to 5 "Forbidden One" monsters from your GY and/or banishment into the Deck.
You can only use each effect of "Exxod Fires of Rage" once per turn.
2
3
Macro Cosmos
X
TRAP TRAP Continuous Continuous
When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.
1

Extra Deck

15
1
Earth Golem @Ignister
X
EARTH EARTH Level Level 7 [ Cyberse / Fusion/Effect ]
ATK 2300 DEF 2000
1 Cyberse monster + 1 Link Monster
After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.
1
2
Starving Venom Fusion Dragon
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ]
ATK 2800 DEF 2000
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.
1
3
Predaplant Dragostapelia
X
DARK DARK Level Level 8 [ Plant / Fusion/Effect ]
ATK 2700 DEF 1900
1 Fusion Monster + 1 DARK monster
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
1
4
The Unstoppable Exodia Incarnate
X
DARK DARK Level Level 10 [ Spellcaster / Fusion/Effect ]
ATK -1 DEF 0
5 "Forbidden One" monsters
Cannot be destroyed by an opponent's card effects. Once per turn, if this card battles, during damage calculation: You can make this card gain ATK equal to your LP. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate that activation. Once per turn, during the End Phase: You can Set 1 "Exodd" or "Obliterate!!!" Spell/Trap from your Deck. Once per turn, during your Standby Phase: Lose 1000 LP.
3
5
Black Rose Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuners
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
6
Black Rose Moonlight Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuners
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
1
7
Odd-Eyes Meteorburst Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Your opponent cannot activate monster effects during the Battle Phase.
1
8
Wind Pegasus @Ignister
X
WIND WIND Level Level 7 [ Cyberse / Synchro/Effect ]
ATK 2300 DEF 1500
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.
1
9
Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ]
ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
1
10
Crimson Blader
X
FIRE FIRE Level Level 8 [ Warrior / Synchro/Effect ]
ATK 2800 DEF 2600
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the GY: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
1
11
Enigmaster Packbit
X
WATER WATER Level Level 8 [ Cyberse / Synchro/Effect ]
ATK 2900 DEF 2500
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.
1
12
Ruddy Rose Dragon
X
FIRE FIRE Level Level 10 [ Dragon / Synchro/Effect ]
ATK 3200 DEF 2400
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.
1
13
Sorcerer of Sebek
X
WATER WATER Link Link 2 [ Aqua / Link/Effect ]
ATK 2000 DEF -
2 Effect Monsters
When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of "Sorcerer of Sebek" once per turn.
1

Side Deck

0

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