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【最新60枚インフェルノイド】シロちゃまgame実況ch

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Deck Type
Master Duel
Deck Playstyle
Concept
Registered Category
Infernoid
Registered Tag
Master Duel Link Fusion FIRE Fiend
Comment
Monster Cards 23
1
Infernoid Pirmais
1
2
Infernoid Decatron
3
3
Infernoid Antra
3
4
Infernoid Harmadik
1
5
Infernoid Patrulea
1
6
Fairy Tail - Snow

Limited Cards

Limited Cards
1
7
Infernoid Piaty
2
8
Infernoid Sjette
2
9
Infernoid Seitsemas
2
10
Infernoid Attondel
2
11
Infernoid Devyaty
3
12
Infernoid Onuncu
2
13  
14  
Spell Cards 33
1
Upstart Goblin
2
2
Reasoning

Limited Cards

Limited Cards
3
3
Left Arm Offering
3
4
Monster Gate

Limited Cards

Limited Cards
3
5
Dark Fusion
3
6
That Grass Looks Greener

Limited Cards

Limited Cards
1
7
Triple Tactics Talent

Limited Cards

Limited Cards
2
8
Sales Ban
3
9
Triple Tactics Thrust
3
10
Void Reignition
3
11
Void Vanishment
1
12
Void Imagination
3
13
Void Breach
1
14
Forbidden Droplet
2
Trap Cards 4
1
Void Feast
1
2
Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
1
3
Transaction Rollback
1
4
The Black Goat Laughs
1
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Infernoid Evil
2
2
Elder Entity N'tss
1
3
Garura, Wings of Resonant Life
1
4
Infernoid Tierra
1
5
Hiita the Fire Charmer, Ablaze
1
6
I:P Masquerena
1
7
Proxy F Magician
1
8
Flametongue the Burning Blade
1
9
S:P Little Knight
1
10
Promethean Princess, Bestower of Flames
1
11
Accesscode Talker
1
12
Infernoid Flood
1
13
Apollousa, Bow of the Goddess

Forbidden Cards

Forbidden Cards
1
14
Beatrice, Lady of the Eternal

Forbidden Cards

Forbidden Cards
1
15  
Side Deck 0

Main Deck

60
Monster Cards
23
1
Infernoid Pirmais
X
FIRE FIRE Level Level 1 [ Fiend / Effect ]
ATK 0 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. Neither player can activate that card in response to this effect's activation. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
2
Infernoid Decatron
X
FIRE FIRE Level Level 1 [ Fiend / Tuner/Effect ]
ATK 500 DEF 200
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's original name, and replace this effect with that monster's original effects.
3
3
Infernoid Antra
X
FIRE FIRE Level Level 2 [ Fiend / Effect ]
ATK 0 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
3
4
Infernoid Harmadik
X
FIRE FIRE Level Level 3 [ Fiend / Effect ]
ATK 1600 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn this effect is activated. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
5
Infernoid Patrulea
X
FIRE FIRE Level Level 4 [ Fiend / Effect ]
ATK 1800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 Spell/Trap on the field; destroy it. This card cannot attack the turn this effect is activated. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
6

Limited Cards

Limited
Fairy Tail - Snow
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ]
ATK 1850 DEF 1000
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
1
7
Infernoid Piaty
X
FIRE FIRE Level Level 5 [ Fiend / Effect ]
ATK 2200 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the GY. Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
2
8
Infernoid Sjette
X
FIRE FIRE Level Level 6 [ Fiend / Effect ]
ATK 2400 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
2
9
Infernoid Seitsemas
X
FIRE FIRE Level Level 7 [ Fiend / Effect ]
ATK 2600 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. At the end of the Battle Phase, if this card attacked an opponent's monster: You can banish 1 card on the field. Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
2
10
Infernoid Attondel
X
FIRE FIRE Level Level 8 [ Fiend / Effect ]
ATK 2800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack in a row. Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
2
11
Infernoid Devyaty
X
FIRE FIRE Level Level 9 [ Fiend / Effect ]
ATK 2900 DEF 2900
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.
3
12
Infernoid Onuncu
X
FIRE FIRE Level Level 10 [ Fiend / Effect ]
ATK 3000 DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish that card.
2
Spell Cards
33
1
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
2
2

Limited Cards

Limited
Reasoning
X
SPELL SPELL
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
3
3
Left Arm Offering
X
SPELL SPELL
If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.
3
4

Limited Cards

Limited
Monster Gate
X
SPELL SPELL
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
3
5
Dark Fusion
X
SPELL SPELL
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. Your opponent cannot target it with card effects this turn.
3
6

Limited Cards

Limited
That Grass Looks Greener
X
SPELL SPELL
If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent.
1
7

Limited Cards

Limited
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
2
8
Sales Ban
X
SPELL SPELL
Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 "Sales Ban" per turn.
3
9
Triple Tactics Thrust
X
SPELL SPELL
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
3
10
Void Reignition
X
SPELL SPELL
Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished "Infernoid" monsters with different names; return them to the GY. You can only use this effect of "Void Reignition" once per Duel.
3
11
Void Vanishment
X
SPELL SPELL Continuous Continuous
You can discard 1 card; add 1 "Void" Spell/Trap from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the GY; banish those monsters.
1
12
Void Imagination
X
SPELL SPELL Continuous Continuous
"Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the GY; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.
3
13
Void Breach
X
SPELL SPELL Continuous Continuous
"Infernoid" monsters you control gain 100 ATK for each of your banished "Infernoid" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects;
●Add 1 of your banished "Infernoid" monsters to your hand.
●Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions.
You can only use this effect of "Void Breach" once per turn.
1
14
Forbidden Droplet
X
SPELL SPELL Quick-Play Quick-Play
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
2
Trap Cards
4
1
Void Feast
X
TRAP TRAP
Send 1 "Void" Spell/Trap from your hand or face-up field to the GY; Special Summon up to 3 "Infernoid" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.
1
2
Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
X
TRAP TRAP
Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.
1
3
Transaction Rollback
X
TRAP TRAP
Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
1
4
The Black Goat Laughs
X
TRAP TRAP
Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.
1

Extra Deck

15
1
Infernoid Evil
X
FIRE FIRE Level Level 1 [ Fiend / Fusion/Effect ]
ATK 1100 DEF 1100
2 "Infernoid" monsters
If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.
2
2
Elder Entity N'tss
X
LIGHT LIGHT Level Level 4 [ Fairy / Fusion/Effect ]
ATK 2500 DEF 1200
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
1
3
Garura, Wings of Resonant Life
X
DARK DARK Level Level 6 [ Winged Beast / Fusion/Effect ]
ATK 1500 DEF 2400
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
1
4
Infernoid Tierra
X
FIRE FIRE Level Level 11 [ Fiend / Fusion/Effect ]
ATK 3400 DEF 3600
"Infernoid Onuncu" + "Infernoid Devyaty" + 1+ "Infernoid" monsters
When this card is Fusion Summoned, you can: Apply these effects, in sequence, based on the number of materials with different names used for this card's Summon;
●3+: Each player sends 3 cards from their Extra Deck to the GY.
●5+: Each player sends the top 3 cards from their Deck to the GY.
●8+: Each player returns up to 3 of their banished cards to the GY.
●10+: Each player sends their entire hand to the GY.
1
5
Hiita the Fire Charmer, Ablaze
X
FIRE FIRE Link Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
6
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
7
Proxy F Magician
X
FIRE FIRE Link Link 2 [ Cyberse / Link/Effect ]
ATK 1400 DEF -
2 Effect Monsters
During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.
1
8
Flametongue the Burning Blade
X
FIRE FIRE Link Link 2 [ Warrior / Link/Effect ]
ATK 1400 DEF -
2 FIRE monsters
Face-up Spells/Traps you control cannot be destroyed by your opponent's card effects. You can target 1 of your banished FIRE monsters; add it to your hand, but you cannot activate cards, or the effects of cards, with its name for the rest of this turn. You can only use this effect of "Flametongue the Burning Blade" once per turn.
1
9
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
10
Promethean Princess, Bestower of Flames
X
FIRE FIRE Link Link 3 [ Fiend / Link/Effect ]
ATK 2700 DEF -
2+ Effect Monsters
You cannot Special Summon, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
1
11
Accesscode Talker
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ]
ATK 2300 DEF -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
12
Infernoid Flood
X
FIRE FIRE Link Link 4 [ Fiend / Link/Effect ]
ATK 3000 DEF -
2+ monsters, including an "Infernoid" monster
When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Infernoid" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of "Infernoid Flood" once per turn.
1
13

Forbidden Cards

Forbidden
Apollousa, Bow of the Goddess
X
WIND WIND Link Link 4 [ Fairy / Link/Effect ]
ATK -1 DEF -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
14

Forbidden Cards

Forbidden
Beatrice, Lady of the Eternal
X
LIGHT LIGHT Rank Rank 6 [ Fairy / Xyz/Effect ]
ATK 2500 DEF 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
1

Side Deck

0

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