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【ホルス深淵サンドラ】シロちゃまgame実況ch

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Deck Type
Master Duel
Deck Playstyle
Concept
Registered Category
Bystial Thunder Dragon
Registered Tag
Master Duel Link Fusion DARK Thunder
Comment
Monster Cards 38
1
PSY-Frame Driver
1
2
Thunder Dragonmatrix
3
3
Maxx "C"

Forbidden Cards

Forbidden Cards
3
4
PSY-Framegear Gamma

Limited Cards

Limited Cards
2
5
Ash Blossom & Joyous Spring
3
6
White Dragon Wyverburster
1
7
Black Dragon Collapserpent
1
8
Batteryman Solar
2
9
Aloof Lupine
1
10
Thunder Dragon
3
11
Thunder Dragondark
3
12
Thunder Dragonhawk
1
13
Thunder Dragonroar
2
14
Bystial Magnamhut

Limited Cards

Limited Cards
1
15
Bystial Saronir
1
16
Bystial Druiswurm

Limited Cards

Limited Cards
2
17
The Bystial Lubellion
3
18
Imsety, Glory of Horus
3
19
Duamutef, Blessing of Horus
1
20
Hapi, Guidance of Horus
1
Spell Cards 14
1
Gold Sarcophagus

Limited Cards

Limited Cards
1
2
Allure of Darkness
2
3
Thunder Dragon Fusion
1
4
Chaos Space

Limited Cards

Limited Cards
2
5
Walls of the Imperial Tomb
2
6
Branded Regained
1
7
King's Sarcophagus
3
8
Called by the Grave

Limited Cards

Limited Cards
2
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
Trap Cards 1
1
Branded Beast
1
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
Extra Deck 15
1
Thunder Dragon Colossus
1
2
Thunder Dragon Titan
2
3
Chaos Angel
2
4
Number 90: Galaxy-Eyes Photon Lord
1
5
The Zombie Vampire
1
6
Striker Dragon

Limited Cards

Limited Cards
1
7
Hieratic Seal of the Heavenly Spheres
1
8
I:P Masquerena
1
9
Cross-Sheep
1
10
Predaplant Verte Anaconda

Forbidden Cards

Forbidden Cards
1
11
S:P Little Knight
1
12
Apollousa, Bow of the Goddess

Forbidden Cards

Forbidden Cards
1
13
Underworld Goddess of the Closed World
1
14  
15  
Side Deck 0

Main Deck

53
Monster Cards
38
1
PSY-Frame Driver
X
LIGHT LIGHT Level Level 6 [ Psychic / Normal ]
ATK 2500 DEF 0
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
2
Thunder Dragonmatrix
X
LIGHT LIGHT Level Level 1 [ Thunder / Effect ]
ATK 0 DEF 2000
(Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragonmatrix" from your Deck to your hand. You can only use 1 "Thunder Dragonmatrix" effect per turn, and only once that turn.
3
3

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
4

Limited Cards

Limited
PSY-Framegear Gamma
X
LIGHT LIGHT Level Level 2 [ Psychic / Tuner/Effect ]
ATK 1000 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. Once per Chain, when your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
2
5
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
White Dragon Wyverburster
X
LIGHT LIGHT Level Level 4 [ Dragon / Effect ]
ATK 1700 DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
1
7
Black Dragon Collapserpent
X
DARK DARK Level Level 4 [ Dragon / Effect ]
ATK 1800 DEF 1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
1
8
Batteryman Solar
X
LIGHT LIGHT Level Level 4 [ Thunder / Effect ]
ATK 1500 DEF 1500
If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Batteryman Solar" once per turn.
2
9
Aloof Lupine
X
DARK DARK Level Level 4 [ Beast / Effect ]
ATK 1700 DEF 300
When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.
1
10
Thunder Dragon
X
LIGHT LIGHT Level Level 5 [ Thunder / Effect ]
ATK 1600 DEF 1500
You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.
3
11
Thunder Dragondark
X
DARK DARK Level Level 5 [ Thunder / Effect ]
ATK 1600 DEF 1500
(Quick Effect): You can discard this card; add 1 "Thunder Dragondark" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragon" card from your Deck to your hand, except "Thunder Dragondark". You can only use 1 "Thunder Dragondark" effect per turn, and only once that turn.
3
12
Thunder Dragonhawk
X
LIGHT LIGHT Level Level 6 [ Thunder / Effect ]
ATK 1800 DEF 2200
You can discard this card; Special Summon 1 of your "Thunder Dragon" monsters that is banished or in your GY, except "Thunder Dragonhawk". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 "Thunder Dragonhawk" effect per turn, and only once that turn.
1
13
Thunder Dragonroar
X
DARK DARK Level Level 6 [ Thunder / Effect ]
ATK 2400 DEF 0
You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Thunder Dragonroar" effect per turn, and only once that turn.
2
14

Limited Cards

Limited
Bystial Magnamhut
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
1
15
Bystial Saronir
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.
1
16

Limited Cards

Limited
Bystial Druiswurm
X
DARK DARK Level Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
2
17
The Bystial Lubellion
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ]
ATK 2500 DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.
3
18
Imsety, Glory of Horus
X
DARK DARK Level Level 8 [ Spellcaster / Effect ]
ATK 3000 DEF 1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
3
19
Duamutef, Blessing of Horus
X
WATER WATER Level Level 8 [ Beast / Effect ]
ATK 0 DEF 0
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.
1
20
Hapi, Guidance of Horus
X
WIND WIND Level Level 8 [ Beast-Warrior / Effect ]
ATK 2400 DEF 1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
1
Spell Cards
14
1

Limited Cards

Limited
Gold Sarcophagus
X
SPELL SPELL
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
1
2
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
2
3
Thunder Dragon Fusion
X
SPELL SPELL
Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of "Thunder Dragon Fusion" once per turn.
1
4

Limited Cards

Limited
Chaos Space
X
SPELL SPELL
Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.
2
5
Walls of the Imperial Tomb
X
SPELL SPELL Field Field
This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.
2
6
Branded Regained
X
SPELL SPELL Continuous Continuous
If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.
1
7
King's Sarcophagus
X
SPELL SPELL Continuous Continuous
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
3
8

Limited Cards

Limited
Called by the Grave
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
Trap Cards
1
1
Branded Beast
X
TRAP TRAP Continuous Continuous
Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.
1

Extra Deck

15
1
Thunder Dragon Colossus
X
DARK DARK Level Level 8 [ Thunder / Fusion/Effect ]
ATK 2600 DEF 2400
"Thunder Dragon" + 1 Thunder monster
Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
1
2
Thunder Dragon Titan
X
LIGHT LIGHT Level Level 10 [ Thunder / Fusion/Effect ]
ATK 3200 DEF 3200
3 "Thunder Dragon" monsters
Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except "Thunder Dragon Titan" (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.
2
3
Chaos Angel
X
DARK DARK Level Level 10 [ Fiend / Synchro/Effect ]
ATK 3500 DEF 2800
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
2
4
Number 90: Galaxy-Eyes Photon Lord
X
LIGHT LIGHT Rank Rank 8 [ Warrior / Xyz/Effect ]
ATK 2500 DEF 3000
2 Level 8 monsters
If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn.
●When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card.
●During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
1
5
The Zombie Vampire
X
DARK DARK Rank Rank 8 [ Zombie / Xyz/Effect ]
ATK 3000 DEF 2800
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
1
6

Limited Cards

Limited
Striker Dragon
X
DARK DARK Link Link 1 [ Dragon / Link/Effect ]
ATK 1000 DEF -
1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.
1
7
Hieratic Seal of the Heavenly Spheres
X
LIGHT LIGHT Link Link 2 [ Dragon / Link/Effect ]
ATK 0 DEF -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
1
8
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
9
Cross-Sheep
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ]
ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
10

Forbidden Cards

Forbidden
Predaplant Verte Anaconda
X
DARK DARK Link Link 2 [ Plant / Link/Effect ]
ATK 500 DEF -
2 Effect Monsters
You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.
1
11
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
12

Forbidden Cards

Forbidden
Apollousa, Bow of the Goddess
X
WIND WIND Link Link 4 [ Fairy / Link/Effect ]
ATK -1 DEF -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
13
Underworld Goddess of the Closed World
X
LIGHT LIGHT Link Link 5 [ Fiend / Link/Effect ]
ATK 3000 DEF -
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
1

Side Deck

0

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