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- Deck Type
- Master Duel
- Deck Playstyle
- Concept
- Registered Category
- Ancient Gear Therion
- Registered Tag
- Master Duel Fusion EARTH Machine
- Comment
| Monster Cards | 24 | ||
|---|---|---|---|
| 1 |
|
PSY-Frame Driver
|
1 |
| 2 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
| 3 |
|
PSY-Framegear Gamma
Limited Cards Limited Cards |
2 |
| 4 |
|
Ancient Gear Statue
|
3 |
| 5 |
|
Ash Blossom & Joyous Spring
|
3 |
| 6 |
|
Ancient Gear Box
|
1 |
| 7 |
|
Ancient Gear Wyvern
|
3 |
| 8 |
|
Ancient Gear Tanker
|
1 |
| 9 |
|
Ancient Gear Commander
|
1 |
| 10 |
|
Dimension Shifter
Limited Cards Limited Cards |
2 |
| 11 |
|
Ancient Gear Golem
|
1 |
| 12 |
|
Therion "King" Regulus
|
1 |
| 13 |
|
Ancient Gear Dark Golem
|
2 |
| Spell Cards | 13 | ||
|---|---|---|---|
| 1 |
|
Heavy Storm
Forbidden Cards Forbidden Cards |
1 |
| 2 |
|
Ancient Gear Catapult
|
1 |
| 3 |
|
Ancient Gear Fusion
|
1 |
| 4 |
|
Triple Tactics Talent
Limited Cards Limited Cards |
1 |
| 5 |
|
Geartown
|
1 |
| 6 |
|
Ancient Gear Fortress
|
3 |
| 7 |
|
Ancient Gear Advance
|
3 |
| 8 |
|
Urgent Schedule
|
2 |
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| Trap Cards | 3 | ||
|---|---|---|---|
| 1 |
|
Infinite Impermanence
|
3 |
| 2 | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
Ancient Gear Howitzer
|
1 |
| 2 |
|
Chaos Ancient Gear Giant
|
1 |
| 3 |
|
Number 100: Numeron Dragon
|
1 |
| 4 |
|
Number 41: Bagooska the Terribly Tired Tapir
|
1 |
| 5 |
|
Number 38: Hope Harbinger Dragon Titanic Galaxy
|
1 |
| 6 |
|
Dingirsu, the Orcust of the Evening Star
|
1 |
| 7 |
|
Number 97: Draglubion
|
1 |
| 8 |
|
Linguriboh
|
1 |
| 9 |
|
Knightmare Phoenix
|
1 |
| 10 |
|
I:P Masquerena
|
1 |
| 11 |
|
Ancient Gear Ballista
|
2 |
| 12 |
|
Spright Elf
Forbidden Cards Forbidden Cards |
1 |
| 13 |
|
S:P Little Knight
|
1 |
| 14 |
|
Sky Striker Ace - Azalea Temperance
|
1 |
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
40- PSY-Frame Driver
- X
-
LIGHT
Level 6
[
Psychic
/
Normal
]
ATK 2500 DEF 0 - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
Limited Cards
Limited- PSY-Framegear Gamma
- X
-
LIGHT
Level 2
[
Psychic
/
Tuner/Effect
]
ATK 1000 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. Once per Chain, when your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
- Ancient Gear Statue
- X
-
EARTH
Level 2
[
Machine
/
Effect
]
ATK 500 DEF 800 - If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Ancient Gear Statue" once per turn this way. You can Tribute this card; Special Summon from your hand or Deck, 1 "Ancient Gear Golem" or 1 monster that mentions it, except "Ancient Gear Statue", ignoring its Summoning conditions. You can only use this effect of "Ancient Gear Statue" once per turn.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Ancient Gear Box
- X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 500 DEF 2000 - If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
- Ancient Gear Wyvern
- X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1700 DEF 1200 - If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent cannot activate monster effects until the end of the Damage Step.
- Ancient Gear Tanker
- X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1300 DEF 1300 - If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.
- Ancient Gear Commander
- X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 500 DEF 2000 - You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.
Limited Cards
Limited- Dimension Shifter
- X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 1200 DEF 2200 - If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
- Ancient Gear Golem
- X
-
EARTH
Level 8
[
Machine
/
Effect
]
ATK 3000 DEF 3000 - Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Therion "King" Regulus
- X
-
EARTH
Level 8
[
Machine
/
Effect
]
ATK 2800 DEF 1600 -
You can only use each of the following effects of "Therion "King" Regulus" once per turn.
●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
- Ancient Gear Dark Golem
- X
-
EARTH
Level 8
[
Machine
/
Effect
]
ATK 3000 DEF 3000 - This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
- Ancient Gear Catapult
- X
-
SPELL
- While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.
- Ancient Gear Fusion
- X
-
SPELL
- Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as material, you can also use monsters from your Deck.
Limited Cards
Limited- Triple Tactics Talent
- X
-
SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
- Geartown
- X
-
SPELL
Field
- Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY.
- Ancient Gear Fortress
- X
-
SPELL
Continuous
- During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or GY, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.
- Ancient Gear Advance
- X
-
SPELL
Continuous
-
When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field).
●You can Normal Summon "Ancient Gear Golem", or Level 5 or higher monsters that mention it, without Tributing.
You cannot Set cards the turn you activate this card. You can only activate 1 "Ancient Gear Advance" per turn.
- Urgent Schedule
- X
-
SPELL
Quick-Play
- If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Extra Deck
15- Ancient Gear Howitzer
- X
-
EARTH
Level 8
[
Machine
/
Fusion/Effect
]
ATK 1000 DEF 1800 -
2 "Ancient Gear" monsters
Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.
- Chaos Ancient Gear Giant
- X
-
DARK
Level 10
[
Machine
/
Fusion/Effect
]
ATK 4500 DEF 3000 -
4 "Ancient Gear" monsters
Must be Fusion Summoned. Unaffected by Spell/Trap effects. Your opponent cannot activate monster effects during the Battle Phase. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Number 100: Numeron Dragon
- X
-
LIGHT
Rank 1
[
Dragon
/
Xyz/Effect
]
ATK 0 DEF 0 -
2 "Number" Xyz Monsters with the same name and Rank
Once per turn: You can detach 1 material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.
- Number 41: Bagooska the Terribly Tired Tapir
- X
-
EARTH
Rank 4
[
Fiend
/
Xyz/Effect
]
ATK 2100 DEF 2000 -
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
- Number 38: Hope Harbinger Dragon Titanic Galaxy
- X
-
LIGHT
Rank 8
[
Dragon
/
Xyz/Effect
]
ATK 3000 DEF 2500 -
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
- Dingirsu, the Orcust of the Evening Star
- X
-
DARK
Rank 8
[
Machine
/
Xyz/Effect
]
ATK 2600 DEF 2100 -
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
- Number 97: Draglubion
- X
-
DARK
Rank 8
[
Dragon
/
Xyz/Effect
]
ATK 3000 DEF 3000 -
2 Level 8 monsters
Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.
- Linguriboh
- X
-
DARK
Link 1
[
Cyberse
/
Link/Effect
]
ATK 300 DEF - -
1 Level 4 or lower Cyberse monster
When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Special Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
- Knightmare Phoenix
- X
-
FIRE
Link 2
[
Fiend
/
Link/Effect
]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
- I:P Masquerena
- X
-
DARK
Link 2
[
Cyberse
/
Link/Effect
]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
- Ancient Gear Ballista
- X
-
EARTH
Link 2
[
Machine
/
Link/Effect
]
ATK 1500 DEF - -
2 EARTH Machine monsters
If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.
Forbidden Cards
Forbidden- Spright Elf
- X
-
FIRE
Link 2
[
Thunder
/
Link/Effect
]
ATK 1400 DEF - -
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
- Sky Striker Ace - Azalea Temperance
- X
-
DARK
Link 3
[
Machine
/
Link/Effect
]
ATK 2500 DEF - -
2+ monsters, including a Link Monster
Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY.
