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【格安 昆虫ワンキル】シロちゃまgame実況ch

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Deck Playstyle
Concept
Registered Category
Battlewasp Inzektor Kaiju
Registered Tag
Master Duel Link Synchro EARTH Insect
Comment
Monster Cards 29
1
Mirror Ladybug
3
2
Battlewasp - Pin the Bullseye
2
3
Battlewasp - Sting the Poison
3
4
Gokipole
1
5
Beetrooper Scout Buggy
2
6
Beetrooper Scale Bomber
2
7
Dream Cicada
2
8
Guard Mantis
2
9
Resonance Insect
1
10
Battlewasp - Arbalest the Rapidfire
2
11
Primitive Butterfly
2
12
Kumongous, the Sticky String Kaiju
3
13
Doom Dozer
1
14
Gadarla, the Mystery Dust Kaiju
3
Spell Cards 11
1
Dark Hole
3
2
Raigeki
1
3
Hey, Trunade!
3
4
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
1
5
Book of Eclipse
3
6  
7  
8  
9  
10  
11  
12  
13  
14  
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Battlewasp - Halberd the Charge
1
2
Desert Locusts
1
3
Battlewasp - Ballista the Armageddon
1
4
Inzektor Picofalena
3
5
Greatfly
1
6
Shinobi Insect Hagakuremino
1
7
Beetrooper Armor Horn
3
8
Seraphim Papillion
3
9
Accesscode Talker
1
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
29
1
Mirror Ladybug
X
LIGHT LIGHT Level Level 1 [ Insect / Effect ] ATK 100 DEF 100
If you control at least 1 face-up monster and have no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.
3
2
Battlewasp - Pin the Bullseye
X
WIND WIND Level Level 1 [ Insect / Effect ] ATK 200 DEF 300
If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.
2
3
Battlewasp - Sting the Poison
X
WIND WIND Level Level 2 [ Insect / Tuner/Effect ] ATK 400 DEF 800
If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.
3
4
Gokipole
X
EARTH EARTH Level Level 3 [ Insect / Effect ] ATK 1000 DEF 1200
If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.
1
5
Beetrooper Scout Buggy
X
WIND WIND Level Level 3 [ Insect / Effect ] ATK 1000 DEF 300
You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.
2
6
Beetrooper Scale Bomber
X
FIRE FIRE Level Level 3 [ Insect / Effect ] ATK 1200 DEF 2000
If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.
2
7
Dream Cicada
X
WIND WIND Level Level 3 [ Insect / Effect ] ATK 300 DEF 1300
If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn.
2
8
Guard Mantis
X
WIND WIND Level Level 4 [ Insect / Effect ] ATK 1000 DEF 2400
You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn.
2
9
Resonance Insect
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1000 DEF 700
If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect monster from your Deck to your hand. If this card is banished: You can send 1 Insect monster from your Deck to the GY, except "Resonance Insect".
1
10
Battlewasp - Arbalest the Rapidfire
X
WIND WIND Level Level 4 [ Insect / Effect ] ATK 1800 DEF 800
When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.
2
11
Primitive Butterfly
X
WIND WIND Level Level 5 [ Insect / Effect ] ATK 1200 DEF 900
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currently control by 1.
2
12
Kumongous, the Sticky String Kaiju
X
EARTH EARTH Level Level 7 [ Insect / Effect ] ATK 2400 DEF 2500
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
3
13
Doom Dozer
X
EARTH EARTH Level Level 8 [ Insect / Effect ] ATK 2800 DEF 2600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
1
14
Gadarla, the Mystery Dust Kaiju
X
WIND WIND Level Level 8 [ Insect / Effect ] ATK 2700 DEF 1600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved.
3
Spell Cards
11
1
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
3
2
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
1
3
Hey, Trunade!
X
SPELL SPELL
Return all Set Spells and Traps on the field to the hand.
3
4
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
5
Book of Eclipse
X
SPELL SPELL Quick-Play Quick-Play
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
3

Extra Deck

15
1
Battlewasp - Halberd the Charge
X
WIND WIND Level Level 6 [ Insect / Synchro/Effect ] ATK 2500 DEF 800
1 Insect Tuner + 1+ non-Tuner monsters
Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.
1
2
Desert Locusts
X
EARTH EARTH Level Level 6 [ Insect / Synchro/Tuner/Effect ] ATK 1500 DEF 2400
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
3
Battlewasp - Ballista the Armageddon
X
WIND WIND Level Level 12 [ Insect / Synchro/Effect ] ATK 3000 DEF 800
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.
1
4
Inzektor Picofalena
X
DARK DARK Link Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
2 Insect monsters
If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect.
●The equipped monster gains 500 ATK/DEF.
You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Inzektor Picofalena" once per turn.
3
5
Greatfly
X
WIND WIND Link Link 2 [ Insect / Link/Effect ] ATK 1400 DEF -
2 WIND monsters
All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
1
6
Shinobi Insect Hagakuremino
X
WIND WIND Link Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Shinobi Insect Hagakuremino" once per turn.
1
7
Beetrooper Armor Horn
X
EARTH EARTH Link Link 2 [ Insect / Link/Effect ] ATK 1000 DEF -
2 Insect monsters
You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
3
8
Seraphim Papillion
X
WIND WIND Link Link 3 [ Insect / Link/Effect ] ATK 2100 DEF -
2+ monsters with different names
Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.
●If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.
●(Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
3
9
Accesscode Talker
X
DARK DARK Link Link 4 [ Cyberse / Link/Effect ] ATK 2300 DEF -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1

Side Deck

0