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【セフィラ超重武者】シロちゃまgame実況ch

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Deck Playstyle
Concept
Registered Category
Superheavy Samurai Yang Zing Zefra
Registered Tag
Master Duel Link Synchro Tuner Wyrm
Comment
Monster Cards 37
1
Droll & Lock Bird
1
2
Superheavy Samurai Soulhorns
1
3
Superheavy Samurai Soulpeacemaker
2
4
Superheavy Samurai Stealthy
1
5
Maxx "C"

Forbidden Cards

Forbidden Cards
3
6
Mecha Phantom Beast O-Lion
1
7
Superheavy Samurai Motorbike
3
8
Ash Blossom & Joyous Spring
3
9
Superheavy Samurai Scales
1
10
Superheavy Samurai Soulpiercer
2
11
Superheavy Samurai Wagon
3
12
Superheavy Samurai Soulgaia Booster
1
13
Superheavy Samurai Big Benkei
1
14
Therion "King" Regulus
1
15
Symphonic Warrior Guitaar
3
16
Symphonic Warrior Guitariss
2
17
Superheavy Samurai Prodigy Wakaushi
3
18
Zefraniu, Secret of the Yang Zing
3
19
Superheavy Samurai Monk Big Benkei
2
Spell Cards 3
1
Prohibition
3
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19  
Trap Cards 2
1
Zefra Divine Strike
1
2
Nine Pillars of Yang Zing
1
3  
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Extra Deck 15
1
Denglong, First of the Yang Zing

Limited Cards

Limited Cards
1
2
Borreload Savage Dragon

Forbidden Cards

Forbidden Cards
1
3
Accel Synchro Stardust Dragon
1
4
Trishula, Dragon of the Ice Barrier
1
5
Chaofeng, Phantom of the Yang Zing
1
6
Baronne de Fleur

Forbidden Cards

Forbidden Cards
1
7
Trishula, Zero Dragon of the Ice Barrier
1
8
Link Spider
1
9
Superheavy Samurai Scarecrow

Forbidden Cards

Forbidden Cards
1
10
Qliphort Genius
1
11
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
1
12
Barricadeborg Blocker
1
13
Beyond the Pendulum
1
14
Mecha Phantom Beast Auroradon

Forbidden Cards

Forbidden Cards
1
15
Apollousa, Bow of the Goddess
1
Side Deck 0

Main Deck

42
Monster Cards
37
1
Droll & Lock Bird
X
WIND WIND Level Level 1 [ Spellcaster / Effect ] ATK 0 DEF 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
1
2
Superheavy Samurai Soulhorns
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 300
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn.
1
3
Superheavy Samurai Soulpeacemaker
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 0 DEF 0
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.
2
4
Superheavy Samurai Stealthy
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 200 DEF 700
If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Superheavy Samurai Stealthy" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of "Superheavy Samurai Stealthy" once per turn.
1
5
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
6
Mecha Phantom Beast O-Lion
X
WIND WIND Level Level 2 [ Machine / Tuner/Effect ] ATK 600 DEF 1000
While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand.
1
7
Superheavy Samurai Motorbike
X
EARTH EARTH Level Level 2 [ Machine / Tuner/Effect ] ATK 800 DEF 1200
If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.
3
8
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
9
Superheavy Samurai Scales
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 800 DEF 1800
If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.
1
10
Superheavy Samurai Soulpiercer
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1200 DEF 0
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".
2
11
Superheavy Samurai Wagon
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1800
When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.
3
12
Superheavy Samurai Soulgaia Booster
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 0 DEF 0
You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn.
1
13
Superheavy Samurai Big Benkei
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 1000 DEF 3500
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation.
1
14
Therion "King" Regulus
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 2800 DEF 1600
You can only use each of the following effects of "Therion "King" Regulus" once per turn.
●You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
1
15
Symphonic Warrior Guitaar
X
WIND WIND Level Level 3 [ Machine / Pendulum/Effect ] ATK 1500 DEF 100
Pendulum Scale P Scale 7 You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn.
When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.
3
16
Symphonic Warrior Guitariss
X
WIND WIND Level Level 3 [ Machine / Pendulum/Tuner/Effect ] ATK 1100 DEF 500
Pendulum Scale P Scale 0 You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn.
If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.
2
17
Superheavy Samurai Prodigy Wakaushi
X
DARK DARK Level Level 4 [ Machine / Pendulum/Tuner/Effect ] ATK 1000 DEF 1500
Pendulum Scale P Scale 8 If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
3
18
Zefraniu, Secret of the Yang Zing
X
EARTH EARTH Level Level 6 [ Wyrm / Pendulum/Effect ] ATK 0 DEF 2600
Pendulum Scale P Scale 7 You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.
3
19
Superheavy Samurai Monk Big Benkei
X
EARTH EARTH Level Level 8 [ Machine / Pendulum/Effect ] ATK 1000 DEF 3500
Pendulum Scale P Scale 1 If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn.
If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.
2
Spell Cards
3
1
Prohibition
X
SPELL SPELL Continuous Continuous
Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).
3
Trap Cards
2
1
Zefra Divine Strike
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it.
1
2
Nine Pillars of Yang Zing
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.
1

Extra Deck

15
1
Denglong, First of the Yang Zing

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 5 [ Wyrm / Synchro/Tuner/Effect ] ATK 0 DEF 2800
1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.
1
2
Borreload Savage Dragon

Forbidden Cards

Forbidden Cards
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.
1
3
Accel Synchro Stardust Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
1
4
Trishula, Dragon of the Ice Barrier
X
WATER WATER Level Level 9 [ Dragon / Synchro/Effect ] ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
1
5
Chaofeng, Phantom of the Yang Zing
X
LIGHT LIGHT Level Level 9 [ Wyrm / Synchro/Effect ] ATK 2800 DEF 2200
1 Tuner + 1+ non-Tuner monsters
While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the GY: You can add 1 Tuner from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.
1
6
Baronne de Fleur

Forbidden Cards

Forbidden Cards
X
WIND WIND Level Level 10 [ Warrior / Synchro/Effect ] ATK 3000 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
7
Trishula, Zero Dragon of the Ice Barrier
X
WATER WATER Level Level 11 [ Dragon / Synchro/Effect ] ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.
1
8
Link Spider
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ] ATK 1000 DEF -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
1
9
Superheavy Samurai Scarecrow

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Link Link 1 [ Machine / Link/Effect ] ATK 0 DEF -
1 "Superheavy Samurai" monster
Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.
1
10
Qliphort Genius
X
EARTH EARTH Link Link 2 [ Machine / Link/Effect ] ATK 1800 DEF -
2 Machine monsters
This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
1
11
Heavymetalfoes Electrumite

Forbidden Cards

Forbidden Cards
X
FIRE FIRE Link Link 2 [ Psychic / Link/Effect ] ATK 1800 DEF -
2 Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
1
12
Barricadeborg Blocker
X
DARK DARK Link Link 2 [ Machine / Link/Effect ] ATK 1000 DEF -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.
1
13
Beyond the Pendulum
X
DARK DARK Link Link 2 [ Spellcaster / Link/Effect ] ATK 1200 DEF -
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
1
14
Mecha Phantom Beast Auroradon

Forbidden Cards

Forbidden Cards
X
WIND WIND Link Link 3 [ Machine / Link/Effect ] ATK 2100 DEF -
2+ Machine monsters
If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed;
●1: Destroy 1 card on the field.
●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck.
●3: Add 1 Trap from your GY to your hand.
1
15
Apollousa, Bow of the Goddess
X
WIND WIND Link Link 4 [ Fairy / Link/Effect ] ATK -1 DEF -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1

Side Deck

0