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高校①

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Forbidden Card "Vanity's Emptiness" x 1.
  • Remove Limited Card "Anti-Spell Fragrance" x 1.
Monster Cards 25
1
D/D Swirl Slime
2
2
D/D Savant Kepler
3
3
D/D Lamia
2
4
D/D Necro Slime
3
5
D/D Savant Copernicus
3
6
D/D Orthros
3
7
D/D Savant Thomas
3
8
D/D/D Oblivion King Abyss Ragnarok
3
9
Maxx "C"

Forbidden Cards

Forbidden Cards
3
Spell Cards 11
1
Dark Contract with the Gate
3
2
Allure of Darkness
3
3
Pot of Desires
2
4
Dark Hole
1
5
Dark Contract with the Swamp King
1
6
One for One

Limited Cards

Limited Cards
1
7  
8  
9  
Trap Cards 4
1
Solemn Strike
2
2
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
1
3
Dark Contract with the Witch
1
4  
5  
6  
7  
8  
9  
Extra Deck 15
1
D/D/D Flame King Genghis
2
2
D/D/D Dragonbane King Beowulf
1
3
D/D/D Cursed King Siegfried
1
4
D/D/D Oracle King d'Arc
1
5
D/D/D Duo-Dawn King Kali Yuga
1
6
Crystal Wing Synchro Dragon
1
7
Clear Wing Synchro Dragon
1
8
D/D/D Gust King Alexander
1
9
Trishula, Dragon of the Ice Barrier
1
10
Number 38: Hope Harbinger Dragon Titanic Galaxy
1
11
Formula Synchron
1
12
PSY-Framelord Omega

Limited Cards

Limited Cards
1
13
Scarlight Red Dragon Archfiend
1
14
Evilswarm Exciton Knight
1
15  
Side Deck 15
1
System Down
3
2
Twin Twisters
2
3
Book of Eclipse
2
4
Gameciel, the Sea Turtle Kaiju
2
5
Anti-Spell Fragrance

Limited Cards

Limited Cards
2
6
Lightning Vortex
3
7
Harpie's Feather Duster

Limited Cards

Limited Cards
1
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
25
1
D/D Swirl Slime
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 200 DEF 200
If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
2
2
D/D Savant Kepler
X
DARK DARK Level Level 1 [ Fiend / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 10 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
3
3
D/D Lamia
X
DARK DARK Level Level 1 [ Fiend / Tuner/Effect ] ATK 100 DEF 1900
If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
2
4
D/D Necro Slime
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 300
If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
3
5
D/D Savant Copernicus
X
DARK DARK Level Level 4 [ Fiend / Pendulum/Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 1 You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.
If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the GY, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.
3
6
D/D Orthros
X
DARK DARK Level Level 4 [ Fiend / Pendulum/Tuner/Effect ] ATK 600 DEF 1800
Pendulum Scale P Scale 3 Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
3
7
D/D Savant Thomas
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 1800 DEF 2600
Pendulum Scale P Scale 6 During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.
3
8
D/D/D Oblivion King Abyss Ragnarok
X
DARK DARK Level Level 8 [ Fiend / Pendulum/Effect ] ATK 2200 DEF 3000
Pendulum Scale P Scale 5 If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
3
9
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
Spell Cards
11
1
Dark Contract with the Gate
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
3
2
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
3
3
Pot of Desires
X
SPELL SPELL
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
2
4
Dark Hole
X
SPELL SPELL
Destroy all monsters on the field.
1
5
Dark Contract with the Swamp King
X
SPELL SPELL Continuous Continuous
During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your GY as material. Once per turn, during your Standby Phase: Take 1000 damage.
1
6
One for One

Limited Cards

Limited Cards
X
SPELL SPELL
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
Trap Cards
4
1
Solemn Strike
X
TRAP TRAP Counter Counter
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
2
2
Vanity's Emptiness

Forbidden Cards

Forbidden Cards
X
TRAP TRAP Continuous Continuous
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
1
3
Dark Contract with the Witch
X
TRAP TRAP Continuous Continuous
You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.
1

Extra Deck

15
1
D/D/D Flame King Genghis
X
FIRE FIRE Level Level 6 [ Fiend / Fusion/Effect ] ATK 2000 DEF 1500
2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your GY; add it to your hand.
2
2
D/D/D Dragonbane King Beowulf
X
DARK DARK Level Level 8 [ Fiend / Fusion/Effect ] ATK 3000 DEF 2500
1 "D/D/D" monster + 1 "D/D" monster
If a "D/D" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones.
1
3
D/D/D Cursed King Siegfried
X
DARK DARK Level Level 8 [ Fiend / Synchro/Effect ] ATK 2800 DEF 2200
1 Tuner + 1 or more non-Tuner "D/D" monsters
During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of "D/D/D Cursed King Siegfried" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each "Dark Contract" card you control.
1
4
D/D/D Oracle King d'Arc
X
DARK DARK Level Level 7 [ Fiend / Fusion/Effect ] ATK 2800 DEF 2000
2 "D/D" monsters
Any effect that would inflict damage to you makes you gain that much LP, instead.
1
5
D/D/D Duo-Dawn King Kali Yuga
X
DARK DARK Rank Rank 8 [ Fiend / Xyz/Effect ] ATK 3500 DEF 3000
2 Level 8 "D/D" monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target.
1
6
Crystal Wing Synchro Dragon
X
WIND WIND Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner Synchro Monsters
Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
1
7
Clear Wing Synchro Dragon
X
WIND WIND Level Level 7 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
1
8
D/D/D Gust King Alexander
X
WIND WIND Level Level 7 [ Fiend / Synchro/Effect ] ATK 2500 DEF 2000
1 "D/D" Tuner + 1 or more non-Tuner monsters
If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn.
1
9
Trishula, Dragon of the Ice Barrier
X
WATER WATER Level Level 9 [ Dragon / Synchro/Effect ] ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
1
10
Number 38: Hope Harbinger Dragon Titanic Galaxy
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz/Effect ] ATK 3000 DEF 2500
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
1
11
Formula Synchron
X
LIGHT LIGHT Level Level 2 [ Machine / Synchro/Tuner/Effect ] ATK 200 DEF 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
1
12
PSY-Framelord Omega

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 8 [ Psychic / Synchro/Effect ] ATK 2800 DEF 2200
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
1
13
Scarlight Red Dragon Archfiend
X
DARK DARK Level Level 8 [ Dragon / Synchro/Effect ] ATK 3000 DEF 2500
1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed.
1
14
Evilswarm Exciton Knight
X
LIGHT LIGHT Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1

Side Deck

15
1
System Down
X
SPELL SPELL
Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.
3
2
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
2
3
Book of Eclipse
X
SPELL SPELL Quick-Play Quick-Play
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
2
4
Gameciel, the Sea Turtle Kaiju
X
WATER WATER Level Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
2
5
Anti-Spell Fragrance

Limited Cards

Limited Cards
X
TRAP TRAP Continuous Continuous
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
2
6
Lightning Vortex
X
SPELL SPELL
Discard 1 card; destroy all face-up monsters your opponent controls.
3
7
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1