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- 0
- Deck Type
- Master Duel
- Deck Playstyle
- Tournament
- Registered Category
- Infernoble Knight
- Registered Tag
- Master Duel
- Comment
Monster Cards | 19 | ||
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1 |
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Nibiru, the Primal Being
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1 |
2 |
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Immortal Phoenix Gearfried
|
1 |
3 |
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Diabellstar the Black Witch
|
1 |
4 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
5 |
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Ash Blossom & Joyous Spring
|
3 |
6 |
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Neo Space Connector
|
3 |
7 |
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Infernoble Knight Ogier
|
1 |
8 |
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Infernoble Knight - Renaud
|
1 |
9 |
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Infernoble Knight Turpin
|
1 |
10 |
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Infernoble Knight Ricciardetto
|
1 |
11 |
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Infernoble Knight Maugis
|
1 |
12 |
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Infernoble Knight Oliver
|
1 |
13 |
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Neo-Spacian Aqua Dolphin
|
1 |
Spell Cards | 19 | ||
---|---|---|---|
1 |
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WANTED: Seeker of Sinful Spoils
|
3 |
2 |
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Triple Tactics Talent
Limited Cards Limited Cards |
2 |
3 |
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Called by the Grave
Limited Cards Limited Cards |
2 |
4 |
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Original Sinful Spoils - Snake-Eye
Forbidden Cards Forbidden Cards |
1 |
5 |
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Reinforcement of the Army
Limited Cards Limited Cards |
1 |
6 |
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Crossout Designator
Limited Cards Limited Cards |
1 |
7 |
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Noble Arms Museum
|
3 |
8 |
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Angelica's Angelic Ring
|
1 |
9 |
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"Infernoble Arms - Almace"
|
1 |
10 |
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Living Fossil
|
1 |
11 |
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"Infernoble Arms - Durendal"
|
2 |
12 |
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"Infernoble Arms - Joyeuse"
|
1 |
13 |
Trap Cards | 3 | ||
---|---|---|---|
1 |
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Infinite Impermanence
|
3 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 |
Extra Deck | 14 | ||
---|---|---|---|
1 |
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Baronne de Fleur
Forbidden Cards Forbidden Cards |
1 |
2 |
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Infernoble Knight Emperor Charles
|
1 |
3 |
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Angelica, Princess of Noble Arms
|
2 |
4 |
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Infernoble Knight Captain Roland
|
1 |
5 |
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Artorigus, King of the Noble Knights
|
1 |
6 |
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Emperor Charles the Great
|
2 |
7 |
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Isolde, Two Tales of the Noble Knights
Forbidden Cards Forbidden Cards |
2 |
8 |
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Promethean Princess, Bestower of Flames
|
1 |
9 |
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Hiita the Fire Charmer, Ablaze
|
1 |
10 |
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Ferocious Flame Swordsman
|
1 |
11 |
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Apollousa, Bow of the Goddess
Forbidden Cards Forbidden Cards |
1 |
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
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Effect Veiler
|
2 |
2 |
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Droll & Lock Bird
|
3 |
3 |
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Forbidden Droplet
|
3 |
4 |
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Triple Tactics Thrust
|
2 |
5 |
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Lightning Storm
Semi-Limited Cards Semi-Limited Cards |
1 |
6 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
7 |
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Evenly Matched
|
3 |
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
41Monster Cards
19
1
- Nibiru, the Primal Being
- X
-
LIGHT
Level 11 [ Rock / Effect ]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
1
2
- Immortal Phoenix Gearfried
- X
-
FIRE
Level 9 [ Warrior / Effect ]
ATK 3000 DEF 2200 - You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.
1
3
- Diabellstar the Black Witch
- X
-
DARK
Level 7 [ Spellcaster / Effect ]
ATK 2500 DEF 2000 - You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.
1
4
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
5
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
- Neo Space Connector
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 800 DEF 1800 - When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.
3
7
- Infernoble Knight Ogier
- X
-
FIRE
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 2000 - While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
1
8
- Infernoble Knight - Renaud
- X
-
FIRE
Level 1 [ Warrior / Effect ]
ATK 500 DEF 200 - If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.
1
9
- Infernoble Knight Turpin
- X
-
FIRE
Level 4 [ Warrior / Effect ]
ATK 1400 DEF 1700 - While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell.
1
10
- Infernoble Knight Ricciardetto
- X
-
FIRE
Level 1 [ Warrior / Tuner/Effect ]
ATK 500 DEF 0 - You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn.
1
11
- Infernoble Knight Maugis
- X
-
FIRE
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 1000 - While this card is an Equip Card, the equipped monster cannot be destroyed by battle. You can only use each of the following effects of "Infernoble Knight Maugis" once per turn. If this card is sent to the GY: You can shuffle into the Deck, 3 of your other FIRE Warrior monsters and/or "Noble Arms" cards that are banished or in your GY; draw 1 card. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
1
12
- Infernoble Knight Oliver
- X
-
FIRE
Level 4 [ Warrior / Tuner/Effect ]
ATK 1000 DEF 1500 - While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of "Infernoble Knight Oliver" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
1
13
- Neo-Spacian Aqua Dolphin
- X
-
WATER
Level 3 [ Warrior / Effect ]
ATK 600 DEF 800 - Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
1
Spell Cards
19
1
- WANTED: Seeker of Sinful Spoils
- X
-
SPELL
Quick-Play
- Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.
3
2
Limited Cards
Limited- Triple Tactics Talent
- X
-
SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
2
3
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
4
Forbidden Cards
Forbidden- Original Sinful Spoils - Snake-Eye
- X
-
SPELL
- Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.
1
5
Limited Cards
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
6
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
7
- Noble Arms Museum
- X
-
SPELL
Field
- All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 "Noble Arms" card from your Deck to your hand, except "Noble Arms Museum". Once per turn, if the previous effect was applied this turn: You can target 1 "Noble Knight" Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control "Infernoble Knight Emperor Charles", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters.
3
8
- Angelica's Angelic Ring
- X
-
SPELL
Equip
- Equip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone.
1
9
- "Infernoble Arms - Almace"
- X
-
SPELL
Equip
- While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Infernoble Arms - Almace"" effect per turn, and only once that turn.
1
10
- Living Fossil
- X
-
SPELL
Equip
- Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card leaves the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.
1
11
- "Infernoble Arms - Durendal"
- X
-
SPELL
Equip
- While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.
2
12
- "Infernoble Arms - Joyeuse"
- X
-
SPELL
Equip
- While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn.
1
Trap Cards
3
1
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
Extra Deck
14
1
Forbidden Cards
Forbidden- Baronne de Fleur
- X
-
WIND
Level 10 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 2400 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
2
- Infernoble Knight Emperor Charles
- X
-
FIRE
Level 9 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 200 -
1 Tuner + 1+ non-Tuner monsters
If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Emperor Charles" once per turn.
1
3
- Angelica, Princess of Noble Arms
- X
-
FIRE
Level 5 [ Warrior / Synchro/Effect ]
ATK 1200 DEF 2400 -
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn.
2
4
- Infernoble Knight Captain Roland
- X
-
FIRE
Level 5 [ Warrior / Synchro/Tuner/Effect ]
ATK 2000 DEF 500 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Captain Roland" once per turn.
1
5
- Artorigus, King of the Noble Knights
- X
-
LIGHT
Rank 4 [ Warrior / Xyz/Effect ]
ATK 2000 DEF 2000 -
2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.
1
6
- Emperor Charles the Great
- X
-
FIRE
Link 1 [ Warrior / Link/Effect ]
ATK 3000 DEF - -
1 Level 9 "Infernoble Knight Emperor Charles" equipped with an Equip Card(s)
If this card is Link Summoned: You can target 1 "Infernoble Knight Emperor Charles" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.
2
7
Forbidden Cards
Forbidden- Isolde, Two Tales of the Noble Knights
- X
-
LIGHT
Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF - -
2 Warrior monsters
If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
2
8
- Promethean Princess, Bestower of Flames
- X
-
FIRE
Link 3 [ Fiend / Link/Effect ]
ATK 2700 DEF - -
2+ Effect Monsters
You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
1
9
- Hiita the Fire Charmer, Ablaze
- X
-
FIRE
Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF - -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
10
- Ferocious Flame Swordsman
- X
-
FIRE
Link 2 [ Warrior / Link/Effect ]
ATK 1300 DEF - -
2 monsters with different names
All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.
1
11
Forbidden Cards
Forbidden- Apollousa, Bow of the Goddess
- X
-
WIND
Link 4 [ Fairy / Link/Effect ]
ATK -1 DEF - -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
1
Side Deck
15
1
- Effect Veiler
- X
-
LIGHT
Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0 - During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
2
2
- Droll & Lock Bird
- X
-
WIND
Level 1 [ Spellcaster / Effect ]
ATK 0 DEF 0 - If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
3
3
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
3
4
- Triple Tactics Thrust
- X
-
SPELL
- If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
2
5
Semi-Limited Cards
Semi-limited- Lightning Storm
- X
-
SPELL
-
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
1
6
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
7
- Evenly Matched
- X
-
TRAP
- At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
3