- Favorites
- 2
- Deck Type
- Deck
- Deck Playstyle
- Concept
- Registered Category
- Red-Eyes
- Registered Tag
- DARK Dragon Informal tournament (private)
- Comment
- 攻撃力は上級レベルのまぼろしの超レアカードと愉快な仲間達。
- Deck Code
-
Copied to Clipboard.
Monster Cards | 23 | ||
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1 |
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Red-Eyes Black Dragon
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2 |
2 |
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Summoned Skull
|
1 |
3 |
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Red-Eyes Darkness Metal Dragon
|
1 |
4 |
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Red-Eyes Darkness Dragon
|
1 |
5 |
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Red-Eyes Alternative Black Dragon
|
1 |
6 |
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Red-Eyes Soul
|
1 |
7 |
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Red-Eyes Black Flare Dragon
|
1 |
8 |
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Meteor Dragon Red-Eyes Impact
|
1 |
9 |
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Red-Eyes Black Meteor Dragon
|
2 |
10 |
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Red-Eyes Archfiend of Lightning
|
1 |
11 |
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Red-Eyes Retro Dragon
|
1 |
12 |
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Gearfried the Red-Eyes Iron Knight
|
1 |
13 |
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Red-Eyes Wyvern
|
1 |
14 |
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Red-Eyes Baby Dragon
|
1 |
15 |
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Black Dragon's Chick
|
1 |
16 |
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The Black Stone of Legend
|
1 |
17 |
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Black Metal Dragon
|
3 |
18 |
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Lord of the Red
|
1 |
19 |
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Paladin of Dark Dragon
|
1 |
Spell Cards | 13 | ||
---|---|---|---|
1 |
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Pre-Preparation of Rites
|
1 |
2 |
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Cards of the Red Stone
|
1 |
3 |
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Inferno Fire Blast
|
1 |
4 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
5 |
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The Claw of Hermos
|
1 |
6 |
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Red-Eyes Insight
|
3 |
7 |
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Red-Eyes Fusion
|
1 |
8 |
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One for One
Limited Cards Limited Cards |
1 |
9 |
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Dragon Nails
|
1 |
10 |
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Dark Dragon Ritual
|
1 |
11 |
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Red-Eyes Transmigration
|
1 |
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 |
Trap Cards | 4 | ||
---|---|---|---|
1 |
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Red-Eyes Fang with Chain
|
1 |
2 |
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Red-Eyes Spirit
|
1 |
3 |
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Red-Eyes Burn
|
1 |
4 |
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Return of the Red-Eyes
|
1 |
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Archfiend Black Skull Dragon
|
1 |
2 |
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Meteor Black Comet Dragon
|
1 |
3 |
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Red-Eyes Slash Dragon
|
1 |
4 |
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Red-Eyes Black Dragon Sword
|
1 |
5 |
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Chaos Angel
|
1 |
6 |
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Divine Arsenal AA-ZEUS - Sky Thunder
|
1 |
7 |
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Super Starslayer TY-PHON - Sky Crisis
|
1 |
8 |
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Odd-Eyes Rebellion Dragon
|
1 |
9 |
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Odd-Eyes Rebellion Dragon Overlord
|
1 |
10 |
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Red-Eyes Flare Metal Dragon
|
1 |
11 |
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Jinzo - Layered
|
1 |
12 |
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Darkness Metal, the Dragon of Dark Steel
|
1 |
13 |
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Black Luster Soldier - Soldier of Chaos
|
1 |
14 |
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Hieratic Seal of the Heavenly Spheres
|
1 |
15 |
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Striker Dragon
Limited Cards Limited Cards |
1 |
Side Deck | 15 | ||
---|---|---|---|
1 |
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Red-Eyes Black Metal Dragon
|
1 |
2 |
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Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon)
|
1 |
3 |
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Red-Eyes Zombie Dragon
|
1 |
4 |
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Red-Eyes Toon Dragon
|
1 |
5 |
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Tatsunecro
|
2 |
6 |
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Zombie World
|
2 |
7 |
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Toon Kingdom
|
1 |
8 |
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Metalmorph
|
1 |
9 |
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Fists of the Unrivaled Tenyi
|
1 |
10 |
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Black Skull Dragon
|
1 |
11 |
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Meteor Black Dragon
|
1 |
12 |
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Red-Eyes Zombie Dragon Lord
|
1 |
13 |
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Red-Eyes Zombie Necro Dragon
|
1 |
14 | |||
15 |
Main Deck
40Monster Cards
23
1
- Red-Eyes Black Dragon
- X
-
DARK
Level 7 [ Dragon / Normal ]
ATK 2400 DEF 2000 - A ferocious dragon with a deadly attack.
2
2
- Summoned Skull
- X
-
DARK
Level 6 [ Fiend / Normal ]
ATK 2500 DEF 1200 -
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an "Archfiend" card.)
1
3
- Red-Eyes Darkness Metal Dragon
- X
-
DARK
Level 10 [ Dragon / Effect ]
ATK 2800 DEF 2400 - You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
4
- Red-Eyes Darkness Dragon
- X
-
DARK
Level 9 [ Dragon / Effect ]
ATK 2400 DEF 2000 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Black Dragon". Gains 300 ATK for each Dragon monster in your GY.
1
5
- Red-Eyes Alternative Black Dragon
- X
-
DARK
Level 7 [ Dragon / Effect ]
ATK 2400 DEF 2000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.
1
6
- Red-Eyes Soul
- X
-
DARK
Level 7 [ Dragon / Effect ]
ATK 900 DEF 2000 - This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.
1
7
- Red-Eyes Black Flare Dragon
- X
-
DARK
Level 7 [ Dragon / Gemini/Effect ]
ATK 2400 DEF 2000 -
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.
1
8
- Meteor Dragon Red-Eyes Impact
- X
-
DARK
Level 6 [ Dragon / Gemini/Effect ]
ATK 1800 DEF 2000 -
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
1
9
- Red-Eyes Black Meteor Dragon
- X
-
DARK
Level 6 [ Dragon / Effect ]
ATK 2000 DEF 2000 - You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.
2
10
- Red-Eyes Archfiend of Lightning
- X
-
DARK
Level 6 [ Fiend / Gemini/Effect ]
ATK 2500 DEF 1200 -
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.
1
11
- Red-Eyes Retro Dragon
- X
-
DARK
Level 4 [ Dragon / Effect ]
ATK 1700 DEF 1600 - If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
1
12
- Gearfried the Red-Eyes Iron Knight
- X
-
DARK
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1600 - Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
1
13
- Red-Eyes Wyvern
- X
-
WIND
Level 4 [ Dragon / Effect ]
ATK 1800 DEF 1600 - Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.
1
14
- Red-Eyes Baby Dragon
- X
-
DARK
Level 3 [ Dragon / Effect ]
ATK 1200 DEF 700 - When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.
1
15
- Black Dragon's Chick
- X
-
DARK
Level 1 [ Dragon / Effect ]
ATK 800 DEF 500 - You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
1
16
- The Black Stone of Legend
- X
-
DARK
Level 1 [ Dragon / Effect ]
ATK 0 DEF 0 - You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.
1
17
- Black Metal Dragon
- X
-
DARK
Level 1 [ Dragon / Effect ]
ATK 600 DEF 600 - You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
3
18
- Lord of the Red
- X
-
FIRE
Level 8 [ Dragon / Ritual/Effect ]
ATK 2400 DEF 2100 - You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 monster on the field; destroy it. Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.
1
19
- Paladin of Dark Dragon
- X
-
DARK
Level 4 [ Dragon / Ritual/Effect ]
ATK 1900 DEF 1200 - You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn.
1
Spell Cards
13
1
- Pre-Preparation of Rites
- X
-
SPELL
- Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.
1
2
- Cards of the Red Stone
- X
-
SPELL
- Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn.
1
3
- Inferno Fire Blast
- X
-
SPELL
- Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
1
4
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
5
- The Claw of Hermos
- X
-
SPELL
-
(This card is also always treated as "Legendary Dragon Hermos".)
Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.
1
6
- Red-Eyes Insight
- X
-
SPELL
- Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
3
7
- Red-Eyes Fusion
- X
-
SPELL
- Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
1
8
Limited Cards
Limited- One for One
- X
-
SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
9
- Dragon Nails
- X
-
SPELL
Equip
- Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn.
1
10
- Dark Dragon Ritual
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand.
1
11
- Red-Eyes Transmigration
- X
-
SPELL
Ritual
- This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your GY, whose total Levels equal 8 or more.
1
Trap Cards
4
1
- Red-Eyes Fang with Chain
- X
-
TRAP
- Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
1
3
- Red-Eyes Burn
- X
-
TRAP
- If a face-up "Red-Eyes" monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.
1
4
- Return of the Red-Eyes
- X
-
TRAP
Continuous
- If you control a "Red-Eyes" monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Red-Eyes" monster in your GY; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.
1
Extra Deck
15
1
- Archfiend Black Skull Dragon
- X
-
DARK
Level 9 [ Dragon / Fusion/Effect ]
ATK 3200 DEF 2500 -
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
1
2
- Meteor Black Comet Dragon
- X
-
DARK
Level 8 [ Dragon / Fusion/Effect ]
ATK 3500 DEF 2000 -
1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.
1
3
- Red-Eyes Slash Dragon
- X
-
DARK
Level 7 [ Dragon / Fusion/Effect ]
ATK 2800 DEF 2400 -
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
1
4
- Red-Eyes Black Dragon Sword
- X
-
DARK
Level 7 [ Dragon / Fusion/Effect ]
ATK 2400 DEF 2000 - Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.
1
5
- Chaos Angel
- X
-
DARK
Level 10 [ Fiend / Synchro/Effect ]
ATK 3500 DEF 2800 -
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
●DARK: Monsters you control cannot be destroyed by battle.
1
6
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
-
LIGHT
Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000 -
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
7
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12 [ Fiend / Xyz/Effect ]
ATK 2900 DEF 2900 -
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
1
8
- Odd-Eyes Rebellion Dragon
- X
-
DARK
Rank 7 [ Dragon / Xyz/Pendulum/Effect ]
ATK 3000 DEF 2500 -
P Scale 4 Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
-
2 Level 7 Dragon monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.
1
9
- Odd-Eyes Rebellion Dragon Overlord
- X
-
DARK
Rank 7 [ Dragon / Xyz/Pendulum/Effect ]
ATK 3000 DEF 2500 -
P Scale 4 Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material.
-
2 Level 7 monsters
You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.
1
10
- Red-Eyes Flare Metal Dragon
- X
-
DARK
Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 2400 -
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
1
11
- Jinzo - Layered
- X
-
DARK
Rank 6 [ Machine / Xyz/Effect ]
ATK 2400 DEF 1500 -
2 Level 6 monsters
You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn.
1
12
- Darkness Metal, the Dragon of Dark Steel
- X
-
DARK
Link 4 [ Dragon / Link/Effect ]
ATK 2800 DEF - -
2+ Effect Monsters with the same Type and Attribute
You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.
1
13
- Black Luster Soldier - Soldier of Chaos
- X
-
EARTH
Link 3 [ Warrior / Link/Effect ]
ATK 3000 DEF - -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
��This card gains 1500 ATK.
��This card can make a second attack during the Battle Phase of your next turn.
��Banish 1 card on the field.
1
14
- Hieratic Seal of the Heavenly Spheres
- X
-
LIGHT
Link 2 [ Dragon / Link/Effect ]
ATK 0 DEF - -
2 Dragon monsters
Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
1
15
Limited Cards
Limited- Striker Dragon
- X
-
DARK
Link 1 [ Dragon / Link/Effect ]
ATK 1000 DEF - -
1 Level 4 or lower Dragon monster
If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.
1
Side Deck
15
1
- Red-Eyes Black Metal Dragon
- X
-
DARK
Level 8 [ Machine / Effect ]
ATK 2800 DEF 2400 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
1
2
- Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon)
- X
-
DARK
Level 7 [ Dragon / Effect ]
ATK 2400 DEF 2000 - Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
1
3
- Red-Eyes Zombie Dragon
- X
-
DARK
Level 7 [ Zombie / Effect ]
ATK 2400 DEF 2000 - You can Tribute Summon this card in Attack Position by Tributing 1 Zombie monster. When this card destroys a Zombie monster by battle and sends it to the GY: You can Special Summon that Zombie monster.
1
4
- Red-Eyes Toon Dragon
- X
-
DARK
Level 7 [ Dragon / Toon/Effect ]
ATK 2400 DEF 2000 - Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.
1
5
- Tatsunecro
- X
-
DARK
Level 3 [ Zombie / Tuner/Effect ]
ATK 500 DEF 1700 - If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.
2
6
- Zombie World
- X
-
SPELL
Field
- All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
2
7
- Toon Kingdom
- X
-
SPELL
Field
- When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.
1
8
- Metalmorph
- X
-
TRAP
- Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
1
9
- Fists of the Unrivaled Tenyi
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.
1
10
- Black Skull Dragon
- X
-
DARK
Level 9 [ Dragon / Fusion ]
ATK 3200 DEF 2500 -
"Summoned Skull" + "Red-Eyes Black Dragon"
(This card is always treated as an "Archfiend" card.)
1
11
- Meteor Black Dragon
- X
-
FIRE
Level 8 [ Dragon / Fusion ]
ATK 3500 DEF 2000 - "Red-Eyes Black Dragon" + "Meteor Dragon"
1
12
- Red-Eyes Zombie Dragon Lord
- X
-
DARK
Level 10 [ Zombie / Synchro/Effect ]
ATK 2800 DEF 2400 -
1 Zombie Tuner + 1+ non-Tuner monsters
During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.
1
13
- Red-Eyes Zombie Necro Dragon
- X
-
DARK
Level 7 [ Zombie / Synchro/Effect ]
ATK 2400 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
1