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- Master Duel
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- Deck Code
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| Monster Cards | 31 | ||
|---|---|---|---|
| 1 |
|
Vampire Familiar
|
2 |
| 2 |
|
Glow-Up Bloom
|
2 |
| 3 |
|
Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
| 4 |
|
Vampire Retainer
|
2 |
| 5 |
|
Uni-Zombie
|
2 |
| 6 |
|
Ash Blossom & Joyous Spring
|
3 |
| 7 |
|
Vampire Ghost
|
3 |
| 8 |
|
Mezuki
|
1 |
| 9 |
|
Shiranui Solitaire
|
1 |
| 10 |
|
Necroworld Banshee
|
2 |
| 11 |
|
Shadow Vampire
|
1 |
| 12 |
|
Vampire Fraulein
|
1 |
| 13 |
|
Vampire Grace
|
1 |
| 14 |
|
Vampire Scarlet Scourge
|
1 |
| 15 |
|
Vampire Red Baron
|
1 |
| 16 |
|
Vampire Vamp
|
1 |
| 17 |
|
Doomking Balerdroch
|
2 |
| 18 |
|
Vampire Voivode
|
1 |
| 19 |
|
Nibiru, the Primal Being
|
1 |
| Spell Cards | 9 | ||
|---|---|---|---|
| 1 |
|
Monster Reborn
Limited Cards Limited Cards |
1 |
| 2 |
|
Foolish Burial
Limited Cards Limited Cards |
1 |
| 3 |
|
Vampire's Desire
|
1 |
| 4 |
|
Zombie World
|
2 |
| 5 |
|
Vampire's Domain
|
2 |
| 6 |
|
Called by the Grave
Limited Cards Limited Cards |
2 |
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| Trap Cards | 0 | ||
|---|---|---|---|
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 6 | |||
| 7 | |||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 13 | |||
| 14 | |||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | |||
| 19 | |||
| Extra Deck | 15 | ||
|---|---|---|---|
| 1 |
|
PSY-Framelord Omega
Limited Cards Limited Cards |
1 |
| 2 |
|
Shark Fortress
|
1 |
| 3 |
|
Crimson Knight Vampire Bram
|
1 |
| 4 |
|
Dhampir Vampire Sheridan
|
1 |
| 5 |
|
The Zombie Vampire
|
1 |
| 6 |
|
Linkuriboh
Limited Cards Limited Cards |
1 |
| 7 |
|
Vampire Sucker
|
2 |
| 8 |
|
I:P Masquerena
|
1 |
| 9 |
|
Dharc the Dark Charmer, Gloomy
|
1 |
| 10 |
|
S:P Little Knight
|
1 |
| 11 |
|
Knightmare Unicorn
|
1 |
| 12 |
|
Vampire Fascinator
|
1 |
| 13 |
|
Accesscode Talker
|
1 |
| 14 |
|
Underworld Goddess of the Closed World
|
1 |
| 15 | |||
| Side Deck | 0 | ||
|---|---|---|---|
Main Deck
40- Vampire Familiar
- X
-
DARK
Level 1
[
Zombie
/
Effect
]
ATK 500 DEF 0 - If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
- Glow-Up Bloom
- X
-
DARK
Level 1
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 0 - If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
- Vampire Retainer
- X
-
DARK
Level 2
[
Zombie
/
Effect
]
ATK 1200 DEF 0 - If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.
- Uni-Zombie
- X
-
DARK
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 1300 DEF 0 - You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3
[
Zombie
/
Tuner/Effect
]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
- Vampire Ghost
- X
-
DARK
Level 3
[
Zombie
/
Effect
]
ATK 1500 DEF 0 - If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.
- Mezuki
- X
-
EARTH
Level 4
[
Zombie
/
Effect
]
ATK 1700 DEF 800 - You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
- Shiranui Solitaire
- X
-
FIRE
Level 4
[
Zombie
/
Effect
]
ATK 500 DEF 0 - You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
- Necroworld Banshee
- X
-
DARK
Level 4
[
Zombie
/
Effect
]
ATK 1800 DEF 200 - "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
- Shadow Vampire
- X
-
DARK
Level 5
[
Zombie
/
Effect
]
ATK 2000 DEF 0 - Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
- Vampire Fraulein
- X
-
DARK
Level 5
[
Zombie
/
Effect
]
ATK 600 DEF 2000 - When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
- Vampire Grace
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2000 DEF 1200 - When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
- Vampire Scarlet Scourge
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2200 DEF 2200 - If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
- Vampire Red Baron
- X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2400 DEF 1000 - Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
- Vampire Vamp
- X
-
DARK
Level 7
[
Zombie
/
Effect
]
ATK 2000 DEF 2000 - Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 monster your opponent controls whose ATK is higher than this card's; equip it to this card. Gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.
- Doomking Balerdroch
- X
-
DARK
Level 8
[
Zombie
/
Effect
]
ATK 2800 DEF 2000 -
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn).
●Negate that effect.
●Banish 1 monster from the field or GY.
- Vampire Voivode
- X
-
DARK
Level 8
[
Zombie
/
Effect
]
ATK 2800 DEF 2100 - If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn.
- Nibiru, the Primal Being
- X
-
LIGHT
Level 11
[
Rock
/
Effect
]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field (this Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters). You can only use this effect of "Nibiru, the Primal Being" once per turn.
- Vampire's Desire
- X
-
SPELL
-
Activate 1 of these effects.
●Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.
●Target 1 "Vampire" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.
You can only activate 1 "Vampire's Desire" per turn.
- Zombie World
- X
-
SPELL
Field
- All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.
- Vampire's Domain
- X
-
SPELL
Continuous
- Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Extra Deck
15Limited Cards
Limited- PSY-Framelord Omega
- X
-
LIGHT
Level 8
[
Psychic
/
Synchro/Effect
]
ATK 2800 DEF 2200 -
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
- Shark Fortress
- X
-
DARK
Rank 5
[
Fish
/
Xyz/Effect
]
ATK 2400 DEF 1800 -
2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
- Crimson Knight Vampire Bram
- X
-
DARK
Rank 5
[
Zombie
/
Xyz/Effect
]
ATK 2500 DEF 0 -
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
- Dhampir Vampire Sheridan
- X
-
DARK
Rank 6
[
Zombie
/
Xyz/Effect
]
ATK 2600 DEF 1000 -
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
- The Zombie Vampire
- X
-
DARK
Rank 8
[
Zombie
/
Xyz/Effect
]
ATK 3000 DEF 2800 -
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
Limited Cards
Limited- Linkuriboh
- X
-
DARK
Link 1
[
Cyberse
/
Link/Effect
]
ATK 300 DEF - -
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
- Vampire Sucker
- X
-
DARK
Link 2
[
Zombie
/
Link/Effect
]
ATK 1600 DEF - -
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
- I:P Masquerena
- X
-
DARK
Link 2
[
Cyberse
/
Link/Effect
]
ATK 800 DEF - -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
- Dharc the Dark Charmer, Gloomy
- X
-
DARK
Link 2
[
Spellcaster
/
Link/Effect
]
ATK 1850 DEF - -
2 monsters, including a DARK monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
- S:P Little Knight
- X
-
DARK
Link 2
[
Warrior
/
Link/Effect
]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
- Knightmare Unicorn
- X
-
DARK
Link 3
[
Fiend
/
Link/Effect
]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
- Vampire Fascinator
- X
-
DARK
Link 3
[
Zombie
/
Link/Effect
]
ATK 2400 DEF - -
2+ monsters, including a Zombie monster
If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
- Accesscode Talker
- X
-
DARK
Link 4
[
Cyberse
/
Link/Effect
]
ATK 2300 DEF - -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
- Underworld Goddess of the Closed World
- X
-
LIGHT
Link 5
[
Fiend
/
Link/Effect
]
ATK 3000 DEF - -
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
