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- Deck Playstyle
- ----
- Comment
- Remove Forbidden Card "Elder Entity Norden" x 1.
- Remove Forbidden Card "Soul Charge" x 1.
- Remove Limited Card "Gozen Match" x 1.
- Remove Limited Card "Terraforming" x 2.
Monster Cards | 19 | ||
---|---|---|---|
1 |
Night Express Knight
|
3 | |
2 |
Heavy Freight Train Derricrane
|
3 | |
3 |
Ruffian Railcar
|
3 | |
4 |
Shaddoll Beast
|
2 | |
5 |
Shaddoll Squamata
|
2 | |
6 |
Shaddoll Hedgehog
|
2 | |
7 |
Shaddoll Dragon
|
1 | |
8 |
Ghost Ogre & Snow Rabbit
|
3 | |
9 |
Spell Cards | 16 | ||
---|---|---|---|
1 |
Revolving Switchyard
|
3 | |
2 |
Terraforming
Limited Cards Limited Cards |
3 | |
3 |
Shaddoll Fusion
|
3 | |
4 |
Forbidden Chalice
|
2 | |
5 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 | |
6 |
Monster Reborn
Limited Cards Limited Cards |
1 | |
7 |
Soul Charge
Forbidden Cards Forbidden Cards |
1 | |
8 |
Super Polymerization
|
1 | |
9 |
Dark Hole
|
1 |
Trap Cards | 7 | ||
---|---|---|---|
1 |
Skill Drain
|
3 | |
2 |
Torrential Tribute
|
2 | |
3 |
Call of the Haunted
|
1 | |
4 |
Solemn Judgment
|
1 | |
5 | |||
6 | |||
7 | |||
8 | |||
9 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Number 81: Superdreadnought Rail Cannon Super Dora
|
3 | |
2 |
Superdreadnought Rail Cannon Gustav Max
|
1 | |
3 |
Skypalace Gangaridai
|
1 | |
4 |
Evilswarm Exciton Knight
|
1 | |
5 |
Abyss Dweller
|
1 | |
6 |
El Shaddoll Shekhinaga
|
3 | |
7 |
El Shaddoll Winda
|
1 | |
8 |
El Shaddoll Anoyatyllis
|
1 | |
9 |
Vision HERO Adoration
|
1 | |
10 |
Elemental HERO The Shining
|
1 | |
11 |
Elder Entity Norden
Forbidden Cards Forbidden Cards |
1 | |
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Mystical Space Typhoon
|
3 | |
2 |
Mistaken Arrest
|
2 | |
3 |
Necrovalley
|
1 | |
4 |
Fairy Wind
|
1 | |
5 |
Diamond Dust
|
3 | |
6 |
Gozen Match
Limited Cards Limited Cards |
2 | |
7 |
Mirror Force
|
3 | |
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
42Monster Cards
19
1
- Night Express Knight
- X
- EARTH Level 10 [ Machine / Effect ] ATK 3000 DEF 3000
- Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.
3
2
- Heavy Freight Train Derricrane
- X
- EARTH Level 10 [ Machine / Effect ] ATK 2800 DEF 2000
- If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.
3
3
- Ruffian Railcar
- X
- EARTH Level 4 [ Machine / Effect ] ATK 1800 DEF 1000
- Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
3
4
- Shaddoll Beast
- X
- DARK Level 5 [ Spellcaster / Flip/Effect ] ATK 2200 DEF 1700
-
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
2
5
- Shaddoll Squamata
- X
- DARK Level 4 [ Spellcaster / Flip/Effect ] ATK 1800 DEF 1000
-
FLIP: You can target 1 monster on the field; destroy it.
If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.
2
6
- Shaddoll Hedgehog
- X
- DARK Level 3 [ Spellcaster / Flip/Effect ] ATK 800 DEF 200
-
FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand.
If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.
2
7
- Shaddoll Dragon
- X
- DARK Level 4 [ Spellcaster / Flip/Effect ] ATK 1900 DEF 0
-
FLIP: You can target 1 card your opponent controls; return it to the hand.
If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
1
8
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
3
Spell Cards
16
1
- Revolving Switchyard
- X
- SPELL Field
- If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.
3
3
- Shaddoll Fusion
- X
- SPELL
- Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
3
4
- Forbidden Chalice
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
2
5
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
6
- Monster Reborn
-
Limited Cards
Limited Cards - X
- SPELL
- Target 1 monster in either GY; Special Summon it.
1
7
- Soul Charge
-
Forbidden Cards
Forbidden Cards - X
- SPELL
- Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
1
8
- Super Polymerization
- X
- SPELL Quick-Play
- Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
1
Trap Cards
7
1
- Skill Drain
- X
- TRAP Continuous
- Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
3
3
- Call of the Haunted
- X
- TRAP Continuous
- Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
1
4
- Solemn Judgment
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
Extra Deck
15
1
- Number 81: Superdreadnought Rail Cannon Super Dora
- X
- EARTH Rank 10 [ Machine / Xyz/Effect ] ATK 3200 DEF 4000
-
2 Level 10 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.
3
2
- Superdreadnought Rail Cannon Gustav Max
- X
- EARTH Rank 10 [ Machine / Xyz/Effect ] ATK 3000 DEF 3000
-
2 Level 10 monsters
Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.
1
3
- Skypalace Gangaridai
- X
- WIND Rank 10 [ Machine / Xyz/Effect ] ATK 3400 DEF 3000
-
2 Level 10 monsters
You can detach 1 material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. Cannot attack the turn you activate this effect.
1
4
- Evilswarm Exciton Knight
- X
- LIGHT Rank 4 [ Fiend / Xyz/Effect ] ATK 1900 DEF 0
-
2 Level 4 monsters
Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
1
5
- Abyss Dweller
- X
- WATER Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
-
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
6
- El Shaddoll Shekhinaga
- X
- EARTH Level 10 [ Machine / Fusion/Effect ] ATK 2600 DEF 3000
-
1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
3
7
- El Shaddoll Winda
- X
- DARK Level 5 [ Spellcaster / Fusion/Effect ] ATK 2200 DEF 800
-
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
8
- El Shaddoll Anoyatyllis
- X
- WATER Level 9 [ Fiend / Fusion/Effect ] ATK 2700 DEF 2000
-
1 "Shaddoll" monster + 1 WATER monster
Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
1
9
- Vision HERO Adoration
- X
- DARK Level 8 [ Warrior / Fusion/Effect ] ATK 2800 DEF 2100
-
2 "HERO" monsters
Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; that opponent's monster loses ATK/DEF equal to the ATK of your targeted monster, until the end of this turn.
1
10
- Elemental HERO The Shining
- X
- LIGHT Level 8 [ Warrior / Fusion/Effect ] ATK 2600 DEF 2100
-
1 "Elemental HERO" monster + 1 LIGHT monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.
1
11
- Elder Entity Norden
-
Forbidden Cards
Forbidden Cards - X
- WATER Level 4 [ Fairy / Fusion/Effect ] ATK 2000 DEF 2200
-
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
1
Side Deck
15
1
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
3
2
- Mistaken Arrest
- X
- SPELL Quick-Play
- Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.
2
3
- Necrovalley
- X
- SPELL Field
- All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
1
4
- Fairy Wind
- X
- TRAP
- Destroy as many face-up Spells/Traps on the field as possible, except this card, and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.
1
5
- Diamond Dust
- X
- TRAP
- Destroy as many WATER monsters on the field as possible, then inflict 500 damage to your opponent for each WATER monster destroyed and sent to the Graveyard by this effect.
3
6
- Gozen Match
-
Limited Cards
Limited Cards - X
- TRAP Continuous
- Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
2
7
- Mirror Force
- X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
3