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- Deck Playstyle
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- Comment
- Remove Forbidden Card "Elder Entity Norden" x 1.
- Remove Forbidden Card "Maxx "C"" x 1.
Monster Cards | 21 | ||
---|---|---|---|
1 |
Deep Sea Diva
|
3 | |
2 |
Neptabyss, the Atlantean Prince
|
3 | |
3 |
Atlantean Dragoons
|
2 | |
4 |
Atlantean Heavy Infantry
|
3 | |
5 |
Atlantean Marksman
|
3 | |
6 |
Mermail Abyssmegalo
|
2 | |
7 |
Moulinglacia the Elemental Lord
|
1 | |
8 |
Effect Veiler
|
2 | |
9 |
Junk Synchron
|
1 | |
10 |
Maxx "C"
Forbidden Cards Forbidden Cards |
1 |
Spell Cards | 12 | ||
---|---|---|---|
1 |
Harpie's Feather Duster
Limited Cards Limited Cards |
1 | |
2 |
Dark Hole
|
1 | |
3 |
Instant Fusion
Limited Cards Limited Cards |
1 | |
4 |
Pot of Avarice
|
1 | |
5 |
One for One
Limited Cards Limited Cards |
1 | |
6 |
Book of Moon
|
1 | |
7 |
Book of Eclipse
|
1 | |
8 |
Mystical Space Typhoon
|
3 | |
9 |
Anti-Magic Arrows
|
1 | |
10 |
Abyss-scale of the Mizuchi
|
1 |
Trap Cards | 8 | ||
---|---|---|---|
1 |
Solemn Judgment
|
1 | |
2 |
Ring of Destruction
|
1 | |
3 |
Mirror Force
|
1 | |
4 |
Breakthrough Skill
|
2 | |
5 |
Compulsory Evacuation Device
|
2 | |
6 |
Jar of Avarice
|
1 | |
7 | |||
8 | |||
9 | |||
10 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
Elder Entity Norden
Forbidden Cards Forbidden Cards |
1 | |
2 |
Tatsunoko
|
1 | |
3 |
Accel Synchron
|
1 | |
4 |
Herald of the Arc Light
|
1 | |
5 |
Ally of Justice Catastor
|
1 | |
6 |
Blackwing - Nothung the Starlight
|
1 | |
7 |
Black Rose Dragon
|
1 | |
8 |
Clear Wing Synchro Dragon
|
1 | |
9 |
Gungnir, Dragon of the Ice Barrier
|
1 | |
10 |
Trishula, Dragon of the Ice Barrier
|
1 | |
11 |
Leo, the Keeper of the Sacred Tree
|
1 | |
12 |
Cat Shark
|
1 | |
13 |
Sky Cavalry Centaurea
|
1 | |
14 |
Abyss Dweller
|
1 | |
15 |
Divine Dragon Knight Felgrand
|
1 |
Side Deck | 0 |
---|
Main Deck
41Monster Cards
21
1
- Deep Sea Diva
- X
- WATER Level 2 [ Sea Serpent / Tuner/Effect ] ATK 200 DEF 400
- When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
3
2
- Neptabyss, the Atlantean Prince
- X
- WATER Level 1 [ Sea Serpent / Effect ] ATK 800 DEF 0
- You can send 1 "Atlantean" monster from your Deck to the Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn.
3
3
- Atlantean Dragoons
- X
- WATER Level 4 [ Sea Serpent / Effect ] ATK 1800 DEF 0
- All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
2
4
- Atlantean Heavy Infantry
- X
- WATER Level 2 [ Sea Serpent / Effect ] ATK 0 DEF 1600
- During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
3
5
- Atlantean Marksman
- X
- WATER Level 3 [ Sea Serpent / Effect ] ATK 1400 DEF 0
- When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
3
6
- Mermail Abyssmegalo
- X
- WATER Level 7 [ Sea Serpent / Effect ] ATK 2400 DEF 1900
- You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.
2
7
- Moulinglacia the Elemental Lord
- X
- WATER Level 8 [ Sea Serpent / Effect ] ATK 2800 DEF 2200
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your GY. If this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use this effect of "Moulinglacia the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
1
8
- Effect Veiler
- X
- LIGHT Level 1 [ Spellcaster / Tuner/Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
2
9
- Junk Synchron
- X
- DARK Level 3 [ Warrior / Tuner/Effect ] ATK 1300 DEF 500
- When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
1
10
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
1
Spell Cards
12
1
- Harpie's Feather Duster
-
Limited Cards
Limited Cards - X
- SPELL
- Destroy all Spells and Traps your opponent controls.
1
3
- Instant Fusion
-
Limited Cards
Limited Cards - X
- SPELL
- Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
1
4
- Pot of Avarice
- X
- SPELL
- Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
1
5
- One for One
-
Limited Cards
Limited Cards - X
- SPELL
- Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
1
6
- Book of Moon
- X
- SPELL Quick-Play
- Target 1 face-up monster on the field; change that target to face-down Defense Position.
1
7
- Book of Eclipse
- X
- SPELL Quick-Play
- Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
1
8
- Mystical Space Typhoon
- X
- SPELL Quick-Play
- Target 1 Spell/Trap on the field; destroy that target.
3
9
- Anti-Magic Arrows
- X
- SPELL Quick-Play
- At the start of the Battle Phase: For the rest of this turn after this card resolves, neither player can activate Spell/Trap Cards, or their effects. Neither player can activate cards or effects in response to this card's activation.
1
10
- Abyss-scale of the Mizuchi
- X
- SPELL Equip
- Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
1
Trap Cards
8
1
- Solemn Judgment
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
2
- Ring of Destruction
- X
- TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
1
3
- Mirror Force
- X
- TRAP
- When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
1
4
- Breakthrough Skill
- X
- TRAP
- Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
2
5
- Compulsory Evacuation Device
- X
- TRAP
- Target 1 monster on the field; return that target to the hand.
2
6
- Jar of Avarice
- X
- TRAP
- Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.
1
Extra Deck
15
1
- Elder Entity Norden
-
Forbidden Cards
Forbidden Cards - X
- WATER Level 4 [ Fairy / Fusion/Effect ] ATK 2000 DEF 2200
-
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
1
2
- Tatsunoko
- X
- WATER Level 3 [ Wyrm / Synchro/Tuner/Effect ] ATK 1700 DEF 500
-
1 Tuner + 1 or more non-Tuner monsters
If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be used as 1 of the other Synchro Materials. Unaffected by other monsters' effects.
1
3
- Accel Synchron
- X
- DARK Level 5 [ Machine / Synchro/Tuner/Effect ] ATK 500 DEF 2100
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
1
4
- Herald of the Arc Light
- X
- LIGHT Level 4 [ Fairy / Synchro/Effect ] ATK 600 DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
1
5
- Ally of Justice Catastor
- X
- DARK Level 5 [ Machine / Synchro/Effect ] ATK 2200 DEF 1200
-
1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
1
6
- Blackwing - Nothung the Starlight
- X
- DARK Level 6 [ Winged Beast / Synchro/Effect ] ATK 2400 DEF 1600
-
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK/DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
1
7
- Black Rose Dragon
- X
- FIRE Level 7 [ Dragon / Synchro/Effect ] ATK 2400 DEF 1800
-
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
8
- Clear Wing Synchro Dragon
- X
- WIND Level 7 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
1
9
- Gungnir, Dragon of the Ice Barrier
- X
- WATER Level 7 [ Dragon / Synchro/Effect ] ATK 2500 DEF 1700
-
1 Tuner + 1+ non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
1
10
- Trishula, Dragon of the Ice Barrier
- X
- WATER Level 9 [ Dragon / Synchro/Effect ] ATK 2700 DEF 2000
-
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
1
11
- Leo, the Keeper of the Sacred Tree
- X
- EARTH Level 10 [ Beast / Synchro/Effect ] ATK 3100 DEF 1900
-
1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target this card with card effects, except during your Main Phase 2.
1
12
- Cat Shark
- X
- WATER Rank 2 [ Beast / Xyz/Effect ] ATK 500 DEF 500
-
2 Level 2 monsters
While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
1
13
- Sky Cavalry Centaurea
- X
- LIGHT Rank 2 [ Beast-Warrior / Xyz/Effect ] ATK 2000 DEF 0
-
2 Level 2 monsters
Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
1
14
- Abyss Dweller
- X
- WATER Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
-
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
15
- Divine Dragon Knight Felgrand
- X
- LIGHT Rank 8 [ Warrior / Xyz/Effect ] ATK 2800 DEF 1800
-
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
1