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DUELIST B 's Deck

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Deck Type
Master Duel
Deck Playstyle
----
Comment
Monster Cards 14
1
Right Leg of the Forbidden One

Limited Cards

Limited Cards
1
2
Left Leg of the Forbidden One

Limited Cards

Limited Cards
1
3
Right Arm of the Forbidden One

Limited Cards

Limited Cards
1
4
Left Arm of the Forbidden One

Limited Cards

Limited Cards
1
5
Water Spirit
2
6
Exodia the Forbidden One

Limited Cards

Limited Cards
1
7
Summoner Monk
3
8
Treasure Panda
1
9
Imsety, Glory of Horus
1
10
Duamutef, Blessing of Horus
1
11
Hapi, Guidance of Horus
1
12  
13  
Spell Cards 26
1
Upstart Goblin
3
2
Dark Factory of Mass Production
2
3
Pot of Avarice
1
4
Magical Mallet
2
5
Trade-In
2
6
Golden Bamboo Sword
3
7
Into the Void

Limited Cards

Limited Cards
3
8
White Elephant's Gift
2
9
Broken Bamboo Sword
2
10
Wonder Wand
3
11
Cursed Bamboo Sword
1
12
Walls of the Imperial Tomb
1
13
King's Sarcophagus
1
Trap Cards 0
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 15
1
Formula Synchron
2
2
T.G. Hyper Librarian

Limited Cards

Limited Cards
1
3
Stardust Charge Warrior
1
4
Power Tool Dragon
1
5
Number 60: Dugares the Timeless
1
6
Coach King Giantrainer
1
7
Link Spider
3
8
I:P Masquerena
1
9
Cross-Sheep
1
10
S:P Little Knight
1
11
Selene, Queen of the Master Magicians
1
12
Saryuja Skull Dread
1
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
14
1

Limited Cards

Limited
Right Leg of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
1
2

Limited Cards

Limited
Left Leg of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
1
3

Limited Cards

Limited
Right Arm of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
1
4

Limited Cards

Limited
Left Arm of the Forbidden One
X
DARK DARK Level Level 1 [ Spellcaster / Normal ]
ATK 200 DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
1
5
Water Spirit
X
WATER WATER Level Level 1 [ Aqua / Tuner/Normal ]
ATK 400 DEF 1200
This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.
2
6

Limited Cards

Limited
Exodia the Forbidden One
X
DARK DARK Level Level 3 [ Spellcaster / Effect ]
ATK 1000 DEF 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
1
7
Summoner Monk
X
DARK DARK Level Level 4 [ Spellcaster / Effect ]
ATK 800 DEF 1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
3
8
Treasure Panda
X
EARTH EARTH Level Level 4 [ Beast / Effect ]
ATK 1100 DEF 2000
You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.
1
9
Imsety, Glory of Horus
X
DARK DARK Level Level 8 [ Spellcaster / Effect ]
ATK 3000 DEF 1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
1
10
Duamutef, Blessing of Horus
X
WATER WATER Level Level 8 [ Beast / Effect ]
ATK 0 DEF 0
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.
1
11
Hapi, Guidance of Horus
X
WIND WIND Level Level 8 [ Beast-Warrior / Effect ]
ATK 2400 DEF 1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
1
Spell Cards
26
1
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
3
2
Dark Factory of Mass Production
X
SPELL SPELL
Target 2 Normal Monsters in your GY; add them to your hand.
2
3
Pot of Avarice
X
SPELL SPELL
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
1
4
Magical Mallet
X
SPELL SPELL
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
2
5
Trade-In
X
SPELL SPELL
Discard 1 Level 8 monster; draw 2 cards.
2
6
Golden Bamboo Sword
X
SPELL SPELL
If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.
3
7

Limited Cards

Limited
Into the Void
X
SPELL SPELL
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.
3
8
White Elephant's Gift
X
SPELL SPELL
Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.
2
9
Broken Bamboo Sword
X
SPELL SPELL Equip Equip
The equipped monster gains 0 ATK.
2
10
Wonder Wand
X
SPELL SPELL Equip Equip
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.
3
11
Cursed Bamboo Sword
X
SPELL SPELL Equip Equip
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".
1
12
Walls of the Imperial Tomb
X
SPELL SPELL Field Field
This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.
1
13
King's Sarcophagus
X
SPELL SPELL Continuous Continuous
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
1

Extra Deck

15
1
Formula Synchron
X
LIGHT LIGHT Level Level 2 [ Machine / Synchro/Tuner/Effect ]
ATK 200 DEF 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
2
2

Limited Cards

Limited
T.G. Hyper Librarian
X
DARK DARK Level Level 5 [ Spellcaster / Synchro/Effect ]
ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
1
3
Stardust Charge Warrior
X
WIND WIND Level Level 6 [ Warrior / Synchro/Effect ]
ATK 2000 DEF 1300
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
1
4
Power Tool Dragon
X
EARTH EARTH Level Level 7 [ Machine / Synchro/Effect ]
ATK 2300 DEF 2500
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.
1
5
Number 60: Dugares the Timeless
X
FIRE FIRE Rank Rank 4 [ Fiend / Xyz/Effect ]
ATK 1200 DEF 1200
2 Level 4 monsters
You can detach 2 materials from this card, then activate 1 of the following effects;
●Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
●Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
●Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
1
6
Coach King Giantrainer
X
FIRE FIRE Rank Rank 8 [ Warrior / Xyz/Effect ]
ATK 2800 DEF 2000
3 Level 8 monsters
You can detach 1 material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.
1
7
Link Spider
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ]
ATK 1000 DEF -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
3
8
I:P Masquerena
X
DARK DARK Link Link 2 [ Cyberse / Link/Effect ]
ATK 800 DEF -
2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
9
Cross-Sheep
X
EARTH EARTH Link Link 2 [ Beast / Link/Effect ]
ATK 700 DEF -
2 monsters with different names
If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
●Ritual: Draw 2 cards, then discard 2 cards.
●Fusion: Special Summon 1 Level 4 or lower monster from your GY.
●Synchro: All monsters you control gain 700 ATK.
●Xyz: All monsters your opponent controls lose 700 ATK.
You can only use this effect of "Cross-Sheep" once per turn.
1
10
S:P Little Knight
X
DARK DARK Link Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
11
Selene, Queen of the Master Magicians
X
LIGHT LIGHT Link Link 3 [ Spellcaster / Link/Effect ]
ATK 1850 DEF -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
1
12
Saryuja Skull Dread
X
EARTH EARTH Link Link 4 [ Dragon / Link/Effect ]
ATK 2800 DEF -
2+ monsters with different names
This card gains effects based on the number of materials used for its Link Summon.
●2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.
●3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand.
●4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.
1

Side Deck

0