Close

蟲惑魔

Favorites
0
Deck Playstyle
----
Registered Category
Traptrix
Registered Tag
Insect Plant
Comment
コントロールデッキで、トラップが重要なので大きな事故は少ないです。 主な初動・「トリオンの蟲惑魔」「ランカの蟲惑魔」 目指したい盤面 →「セラの蟲惑魔」「フレシアの蟲惑魔」です。  ・トリオン召喚、「ホールティアの蟲惑魔」を手札に加える。トリオンで「セラの蟲惑魔」をL召喚、ホールティアを特殊召喚、セラの効果で 「ティオの蟲惑魔」を特殊召喚、ティオの効果でホールティアラで捨てた罠をセット。 ティオの後セラの効果発動、(セットする罠は自由)。ホールティアのティオで「フレシアの蟲惑魔」をX召喚。エンド。
  • Remove Forbidden Card "Maxx "C"" x 3.
  • Remove Limited Card "Called by the Grave" x 1.
Monster Cards 22
1
Traptrix Myrmeleo
3
2
Traptrix Mantis
3
3
Traptrix Arachnocampa
2
4
Traptrix Pudica
2
5
Traptrix Dionaea
1
6
Traptrix Atrax
1
7
Sakitama
2
8
Lady Labrynth of the Silver Castle
2
9
Ash Blossom & Joyous Spring
3
10
Maxx "C"

Forbidden Cards

Forbidden Cards
3
Spell Cards 3
1
Traptrip Garden
1
2
Called by the Grave

Limited Cards

Limited Cards
2
3  
4  
5  
6  
7  
8  
9  
10  
Trap Cards 15
1
Traptrix Holeutea
3
2
Bottomless Trap Hole
3
3
Gravedigger's Trap Hole
2
4
Time-Space Trap Hole
1
5
Network Trap Hole
1
6
Floodgate Trap Hole
1
7
Void Trap Hole
1
8
Infinite Impermanence
3
9  
10  
Extra Deck 15
1
Abyss Dweller
1
2
Number 41: Bagooska the Terribly Tired Tapir
1
3
Time Thief Redoer
1
4
Traptrix Allomerus
1
5
Traptrix Rafflesia
2
6
Traptrix Pinguicula
2
7
Traptrix Sera
3
8
Traptrix Cularia
2
9
Traptrix Atypus
1
10
Underworld Goddess of the Closed World
1
11  
12  
13  
14  
15  
Side Deck 15
1
Nibiru, the Primal Being
3
2
Ghost Ogre & Snow Rabbit
2
3
Raigeki
2
4
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
2
5
Cosmic Cyclone
3
6
Evenly Matched
3
7  
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
22
1
Traptrix Myrmeleo
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1600 DEF 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
3
2
Traptrix Mantis
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1500 DEF 1300
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
3
3
Traptrix Arachnocampa
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1300 DEF 1500
Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
2
4
Traptrix Pudica
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 900 DEF 1900
Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.
2
5
Traptrix Dionaea
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1700 DEF 1100
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
1
6
Traptrix Atrax
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1800 DEF 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
1
7
Sakitama
X
LIGHT LIGHT Level Level 4 [ Fairy / Spirit/Effect ] ATK 400 DEF 900
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.
2
8
Lady Labrynth of the Silver Castle
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2900
While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.
2
9
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
10
Maxx "C"

Forbidden Cards

Forbidden Cards
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
Spell Cards
3
1
Traptrip Garden
X
SPELL SPELL Field Field
During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.
1
2
Called by the Grave

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
Trap Cards
15
1
Traptrix Holeutea
X
TRAP TRAP
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.
3
2
Bottomless Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
3
3
Gravedigger's Trap Hole
X
TRAP TRAP
When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.
2
4
Time-Space Trap Hole
X
TRAP TRAP
When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.
1
5
Network Trap Hole
X
TRAP TRAP
When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.
1
6
Floodgate Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
1
7
Void Trap Hole
X
TRAP TRAP
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.
1
8
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3

Extra Deck

15
1
Abyss Dweller
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz/Effect ] ATK 1700 DEF 1400
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
1
2
Number 41: Bagooska the Terribly Tired Tapir
X
EARTH EARTH Rank Rank 4 [ Fiend / Xyz/Effect ] ATK 2100 DEF 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
3
Time Thief Redoer
X
DARK DARK Rank Rank 4 [ Psychic / Xyz/Effect ] ATK 2400 DEF 2000
2 Level 4 monsters
Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
●Monster: Banish this card until the End Phase.
●Spell: Draw 1 card.
●Trap: Place 1 face-up card your opponent controls on the top of the Deck.
You can only use this effect of "Time Thief Redoer" once per turn.
1
4
Traptrix Allomerus
X
EARTH EARTH Rank Rank 4 [ Insect / Xyz/Effect ] ATK 2200 DEF 600
2+ Level 4 monsters
Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
●You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
●If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
1
5
Traptrix Rafflesia
X
EARTH EARTH Rank Rank 4 [ Plant / Xyz/Effect ] ATK 300 DEF 2500
2 Level 4 monsters
Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
2
6
Traptrix Pinguicula
X
EARTH EARTH Rank Rank 4 [ Plant / Xyz/Effect ] ATK 2500 DEF 300
2 Level 4 monsters
While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.
2
7
Traptrix Sera
X
EARTH EARTH Link Link 1 [ Plant / Link/Effect ] ATK 800 DEF -
1 non-Link "Traptrix" monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step.
●If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control.
●If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
3
8
Traptrix Cularia
X
EARTH EARTH Link Link 2 [ Plant / Link/Effect ] ATK 1800 DEF -
2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
2
9
Traptrix Atypus
X
EARTH EARTH Link Link 3 [ Insect / Link/Effect ] ATK 1800 DEF -
2+ monsters, including an Insect or Plant monster
This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
●Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
1
10
Underworld Goddess of the Closed World
X
LIGHT LIGHT Link Link 5 [ Fiend / Link/Effect ] ATK 3000 DEF -
4+ Effect Monsters
You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
1

Side Deck

15
1
Nibiru, the Primal Being
X
LIGHT LIGHT Level Level 11 [ Rock / Effect ] ATK 3000 DEF 600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
3
2
Ghost Ogre & Snow Rabbit
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
2
3
Raigeki
X
SPELL SPELL
Destroy all monsters your opponent controls.
2
4
Lightning Storm

Semi-Limited Cards

Semi-Limited Cards
X
SPELL SPELL
If you control no face-up cards: Activate 1 of these effects;
●Destroy all Attack Position monsters your opponent controls.
●Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Lightning Storm" per turn.
2
5
Cosmic Cyclone
X
SPELL SPELL Quick-Play Quick-Play
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
3
6
Evenly Matched
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
3