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Skill Drain - Budget Infernoid "FTK"

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Deck Type
Master Duel
Deck Playstyle
Concept
Registered Category
Infernoid
Registered Tag
Master Duel
Comment
https://www.youtube.com/@GoriCHAD
Monster Cards 16
1
Infernoid Pirmais
1
2
Infernoid Decatron
1
3
Infernoid Antra
1
4
Infernoid Harmadik
1
5
Infernoid Patrulea
1
6
Weathering Soldier
2
7
Tri-Brigade Fraktall
2
8
Springans Kitt
2
9
Infernoid Piaty
1
10
Infernoid Seitsemas
1
11
Infernoid Attondel
1
12
Infernoid Devyaty
1
13
Infernoid Onuncu
1
Spell Cards 16
1
Magical Mallet
3
2
Reload
1
3
Mystik Wok
3
4
Flash Fusion
3
5
Sky Striker Mecha - Eagle Booster
3
6
Rapid Trigger
3
7  
8  
9  
10  
11  
12  
13  
Trap Cards 8
1
Spiritual Fire Art - Kurenai
2
2
Chain Material
3
3
Trap Trick
3
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
Extra Deck 5
1
Fossil Machine Skull Buggy
1
2
Fossil Machine Skull Wagon
1
3
Brigrand the Glory Dragon
1
4
Sprind the Irondash Dragon
1
5
Infernoid Tierra
1
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
16
1
Infernoid Pirmais
X
FIRE FIRE Level Level 1 [ Fiend / Effect ]
ATK 0 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. Neither player can activate that card in response to this effect's activation. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
2
Infernoid Decatron
X
FIRE FIRE Level Level 1 [ Fiend / Tuner/Effect ]
ATK 500 DEF 200
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's original name, and replace this effect with that monster's original effects.
1
3
Infernoid Antra
X
FIRE FIRE Level Level 2 [ Fiend / Effect ]
ATK 0 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
1
4
Infernoid Harmadik
X
FIRE FIRE Level Level 3 [ Fiend / Effect ]
ATK 1600 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn this effect is activated. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
5
Infernoid Patrulea
X
FIRE FIRE Level Level 4 [ Fiend / Effect ]
ATK 1800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 Spell/Trap on the field; destroy it. This card cannot attack the turn this effect is activated. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
6
Weathering Soldier
X
EARTH EARTH Level Level 4 [ Rock / Effect ]
ATK 2000 DEF 1200
If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that mentions "Fossil Fusion" except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.
2
7
Tri-Brigade Fraktall
X
FIRE FIRE Level Level 4 [ Beast-Warrior / Effect ]
ATK 1900 DEF 1600
You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.
2
8
Springans Kitt
X
DARK DARK Level Level 4 [ Beast / Effect ]
ATK 1700 DEF 1000
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
2
9
Infernoid Piaty
X
FIRE FIRE Level Level 5 [ Fiend / Effect ]
ATK 2200 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the GY. Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
10
Infernoid Seitsemas
X
FIRE FIRE Level Level 7 [ Fiend / Effect ]
ATK 2600 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. At the end of the Battle Phase, if this card attacked an opponent's monster: You can banish 1 card on the field. Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
11
Infernoid Attondel
X
FIRE FIRE Level Level 8 [ Fiend / Effect ]
ATK 2800 DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack in a row. Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.
1
12
Infernoid Devyaty
X
FIRE FIRE Level Level 9 [ Fiend / Effect ]
ATK 2900 DEF 2900
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.
1
13
Infernoid Onuncu
X
FIRE FIRE Level Level 10 [ Fiend / Effect ]
ATK 3000 DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish that card.
1
Spell Cards
16
1
Magical Mallet
X
SPELL SPELL
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
3
2
Reload
X
SPELL SPELL Quick-Play Quick-Play
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
1
3
Mystik Wok
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
3
4
Flash Fusion
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during the End Phase.
3
5
Sky Striker Mecha - Eagle Booster
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.
3
6
Rapid Trigger
X
SPELL SPELL Quick-Play Quick-Play
Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 "Rapid Trigger" per turn.
3
Trap Cards
8
1
Spiritual Fire Art - Kurenai
X
TRAP TRAP
Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.
2
2
Chain Material
X
TRAP TRAP
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.
3
3
Trap Trick
X
TRAP TRAP
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
3

Extra Deck

5
1
Fossil Machine Skull Buggy
X
EARTH EARTH Level Level 4 [ Rock / Fusion/Effect ]
ATK 1400 DEF 1200
1 Rock monster in your GY + 1 Level 4 or lower monster
Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn.
1
2
Fossil Machine Skull Wagon
X
EARTH EARTH Level Level 6 [ Rock / Fusion/Effect ]
ATK 1700 DEF 1500
1 Rock monster in your GY + 1 Level 5 or 6 monster
Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.
1
3
Brigrand the Glory Dragon
X
DARK DARK Level Level 8 [ Beast / Fusion/Effect ]
ATK 2500 DEF 2000
"Fallen of Albaz" + 1 Level 8 or higher monster
Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.
1
4
Sprind the Irondash Dragon
X
DARK DARK Level Level 8 [ Machine / Fusion/Effect ]
ATK 2500 DEF 2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn
During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
1
5
Infernoid Tierra
X
FIRE FIRE Level Level 11 [ Fiend / Fusion/Effect ]
ATK 3400 DEF 3600
"Infernoid Onuncu" + "Infernoid Devyaty" + 1+ "Infernoid" monsters
When this card is Fusion Summoned, you can: Apply these effects, in sequence, based on the number of materials with different names used for this card's Summon;
●3+: Each player sends 3 cards from their Extra Deck to the GY.
●5+: Each player sends the top 3 cards from their Deck to the GY.
●8+: Each player returns up to 3 of their banished cards to the GY.
●10+: Each player sends their entire hand to the GY.
1

Side Deck

0