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- Deck Type
- Deck
- Deck Playstyle
- ----
- Registered Category
- Shining Sarcophagus
- Comment
Monster Cards | 8 | ||
---|---|---|---|
1 |
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Gandora-G the Dragon of Destruction
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2 |
2 |
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Moremarshmallon
|
1 |
3 |
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Gadget Trio
|
3 |
4 |
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Silent Magician Zero
|
1 |
5 |
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Silent Swordsman Zero
|
1 |
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 |
Spell Cards | 32 | ||
---|---|---|---|
1 |
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Shining Sarcophagus
|
3 |
2 |
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Turn Silence
|
2 |
3 |
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Ties That Bind
|
1 |
4 |
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Future Silence
|
3 |
5 |
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Runick Fountain
Semi-Limited Cards Semi-Limited Cards |
2 |
6 |
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Runick Tip
|
3 |
7 |
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Runick Destruction
|
3 |
8 |
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Runick Freezing Curses
|
3 |
9 |
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Runick Flashing Fire
|
3 |
10 |
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Runick Slumber
|
3 |
11 |
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Runick Smiting Storm
|
1 |
12 |
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Runick Dispelling
|
1 |
13 |
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Super Polymerization
|
2 |
14 |
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Mutamorphosis
|
2 |
Trap Cards | 0 | ||
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1 | |||
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Hugin the Runick Wings
|
2 |
2 |
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Geri the Runick Fangs
|
2 |
3 |
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Sleipnir the Runick Mane
|
1 |
4 |
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Munin the Runick Wings
|
1 |
5 |
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Predaplant Dragostapelia
|
1 |
6 |
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Earth Golem @Ignister
|
1 |
7 |
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Yubel - The Loving Defender Forever
|
1 |
8 |
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Mudragon of the Swamp
|
1 |
9 |
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Super Starslayer TY-PHON - Sky Crisis
|
1 |
10 |
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S:P Little Knight
|
1 |
11 |
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Dragon Knight Draco-Equiste
|
1 |
12 |
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Panzer Dragon
|
1 |
13 |
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Garura, Wings of Resonant Life
|
1 |
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
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Nibiru, the Primal Being
|
3 |
2 |
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Ghost Ogre & Snow Rabbit
|
3 |
3 |
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Bystial Druiswurm
Limited Cards Limited Cards |
1 |
4 |
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Bystial Magnamhut
Limited Cards Limited Cards |
1 |
5 |
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Cosmic Cyclone
|
3 |
6 |
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Super Polymerization
|
1 |
7 |
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Dimensional Barrier
|
3 |
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
8
1
- Gandora-G the Dragon of Destruction
- X
-
DARK
Level 8 [ Dragon / Effect ]
ATK 0 DEF 0 - Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.
2
2
- Moremarshmallon
- X
-
LIGHT
Level 3 [ Fairy / Effect ]
ATK 300 DEF 500 - While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.
1
3
- Gadget Trio
- X
-
EARTH
Level 4 [ Machine / Effect ]
ATK 1300 DEF 1100 - If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
3
4
- Silent Magician Zero
- X
-
LIGHT
Level 4 [ Spellcaster / Effect ]
ATK 1000 DEF 1000 - If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.
1
5
- Silent Swordsman Zero
- X
-
LIGHT
Level 4 [ Warrior / Effect ]
ATK 1000 DEF 1000 - Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
1
Spell Cards
32
1
- Shining Sarcophagus
- X
-
SPELL
Continuous
- Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.
3
2
- Turn Silence
- X
-
SPELL
Quick-Play
- Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.
2
3
- Ties That Bind
- X
-
SPELL
- If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.
1
4
- Future Silence
- X
-
SPELL
Quick-Play
- Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.
3
5
Semi-Limited Cards
Semi-limited- Runick Fountain
- X
-
SPELL
Field
- You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
2
6
- Runick Tip
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.
3
7
- Runick Destruction
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Destruction" per turn.
3
8
- Runick Freezing Curses
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.
3
9
- Runick Flashing Fire
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
3
10
- Runick Slumber
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.
3
11
- Runick Smiting Storm
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●Banish cards from the top of your opponent's Deck, up to the number of cards they control.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.
1
12
- Runick Dispelling
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects, but skip your next Battle Phase after activation;
●If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Dispelling" per turn.
1
13
- Super Polymerization
- X
-
SPELL
Quick-Play
- Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
2
14
- Mutamorphosis
- X
-
SPELL
- Tribute 1 Fusion or Synchro Monster; Special Summon 1 monster from your Deck with the same Level as the Tributed monster's original Level, but return it to the hand during the End Phase. You can only activate 1 "Mutamorphosis" per turn.
2
Extra Deck
15
1
- Hugin the Runick Wings
- X
-
LIGHT
Level 2 [ Fairy / Fusion/Effect ]
ATK 0 DEF 0 -
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.
2
2
- Geri the Runick Fangs
- X
-
DARK
Level 4 [ Beast / Fusion/Effect ]
ATK 0 DEF 1000 -
2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
2
3
- Sleipnir the Runick Mane
- X
-
LIGHT
Level 9 [ Beast / Fusion/Effect ]
ATK 1500 DEF 1500 -
2 "Runick" monsters
During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of "Sleipnir the Runick Mane" once per turn.
1
4
- Munin the Runick Wings
- X
-
LIGHT
Level 3 [ Fairy / Fusion/Effect ]
ATK 0 DEF 2000 -
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.
1
5
- Predaplant Dragostapelia
- X
-
DARK
Level 8 [ Plant / Fusion/Effect ]
ATK 2700 DEF 1900 -
1 Fusion Monster + 1 DARK monster
Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.
1
6
- Earth Golem @Ignister
- X
-
EARTH
Level 7 [ Cyberse / Fusion/Effect ]
ATK 2300 DEF 2000 -
1 Cyberse monster + 1 Link Monster
After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.
1
7
- Yubel - The Loving Defender Forever
- X
-
DARK
Level 12 [ Fiend / Fusion/Effect ]
ATK 0 DEF 0 -
1 "Yubel" monster + 1+ Effect Monsters on the field
If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.
1
8
- Mudragon of the Swamp
- X
-
WATER
Level 4 [ Wyrm / Fusion/Effect ]
ATK 1900 DEF 1600 -
2 monsters with the same Attribute but different Types
Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
1
9
- Super Starslayer TY-PHON - Sky Crisis
- X
-
DARK
Rank 12 [ Fiend / Xyz/Effect ]
ATK 2900 DEF 2900 -
2 Level 12 monsters
During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
1
10
- S:P Little Knight
- X
-
DARK
Link 2 [ Warrior / Link/Effect ]
ATK 1600 DEF - -
2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
11
- Dragon Knight Draco-Equiste
- X
-
WIND
Level 10 [ Dragon / Fusion/Effect ]
ATK 3200 DEF 2000 -
1 Dragon Synchro Monster + 1 Warrior monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon Synchro Monster in the GY; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.
1
12
- Panzer Dragon
- X
-
LIGHT
Level 5 [ Machine / Fusion/Effect ]
ATK 1000 DEF 2600 -
1 Machine monster + 1 Dragon monster
If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy it.
1
13
- Garura, Wings of Resonant Life
- X
-
DARK
Level 6 [ Winged Beast / Fusion/Effect ]
ATK 1500 DEF 2400 -
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
1
Side Deck
15
1
- Nibiru, the Primal Being
- X
-
LIGHT
Level 11 [ Rock / Effect ]
ATK 3000 DEF 600 - During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
3
2
- Ghost Ogre & Snow Rabbit
- X
-
LIGHT
Level 3 [ Psychic / Tuner/Effect ]
ATK 0 DEF 1800 - When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
3
3
Limited Cards
Limited- Bystial Druiswurm
- X
-
DARK
Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000 - You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
1
4
Limited Cards
Limited- Bystial Magnamhut
- X
-
DARK
Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000 - You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
1
5
- Cosmic Cyclone
- X
-
SPELL
Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
3
6
- Super Polymerization
- X
-
SPELL
Quick-Play
- Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
1
7
- Dimensional Barrier
- X
-
TRAP
- Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
3