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KASHTIRA DINAMITE

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Deck Type
Master Duel
Deck Playstyle
----
Registered Category
Kashtira
Registered Tag
Master Duel Xyz Psychic
Comment
Kashtira Dinamite ranked meme
Monster Cards 21
1
Maxx "C"

Forbidden Cards

Forbidden Cards
2
2
Ash Blossom & Joyous Spring
3
3
Lilith, Lady of Lament
2
4
Ghost Mourner & Moonlit Chill
1
5
Kashtira Riseheart
2
6
Dimension Shifter

Limited Cards

Limited Cards
2
7
The Ascended of Thunder
1
8
Kashtira Fenrir
2
9
Kashtira Unicorn
3
10
Kashtira Ogre
3
Spell Cards 10
1
Harpie's Feather Duster

Limited Cards

Limited Cards
1
2
Reinforcement of the Army

Limited Cards

Limited Cards
1
3
Triple Tactics Talent

Limited Cards

Limited Cards
2
4
Pot of Prosperity

Limited Cards

Limited Cards
1
5
Dimensional Fissure
2
6
Kashtira Birth
3
7  
8  
9  
10  
Trap Cards 9
1
D.D. Dynamite
2
2
Evenly Matched
3
3
Infinite Impermanence
2
4
Kashtira Preparations
2
5  
6  
7  
8  
9  
10  
Extra Deck 15
1
Baronne de Fleur

Forbidden Cards

Forbidden Cards
1
2
Number 11: Big Eye
2
3
Red-Eyes Flare Metal Dragon
2
4
Number 28: Titanic Moth
1
5
Number 89: Diablosis the Mind Hacker

Forbidden Cards

Forbidden Cards
3
6
Dark Armed, the Dragon of Annihilation
2
7
Kashtira Shangri-Ira
3
8
Divine Arsenal AA-ZEUS - Sky Thunder
1
9  
10  
11  
12  
13  
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
21
1

Forbidden Cards

Forbidden
Maxx "C"
X
EARTH EARTH Level Level 2 [ Insect / Effect ]
ATK 500 DEF 200
(Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
2
2
Ash Blossom & Joyous Spring
X
FIRE FIRE Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
3
Lilith, Lady of Lament
X
DARK DARK Level Level 3 [ Fiend / Effect ]
ATK 2000 DEF 0
If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
2
4
Ghost Mourner & Moonlit Chill
X
WIND WIND Level Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
1
5
Kashtira Riseheart
X
FIRE FIRE Level Level 4 [ Warrior / Effect ]
ATK 1500 DEF 2100
If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.
2
6

Limited Cards

Limited
Dimension Shifter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ]
ATK 1200 DEF 2200
If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
2
7
The Ascended of Thunder
X
LIGHT LIGHT Level Level 7 [ Thunder / Effect ]
ATK 2700 DEF 2400
You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.
1
8
Kashtira Fenrir
X
EARTH EARTH Level Level 7 [ Psychic / Effect ]
ATK 2400 DEF 2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
2
9
Kashtira Unicorn
X
WIND WIND Level Level 7 [ Psychic / Effect ]
ATK 2500 DEF 2100
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.
3
10
Kashtira Ogre
X
WATER WATER Level Level 7 [ Psychic / Effect ]
ATK 2800 DEF 1000
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.
3
Spell Cards
10
1

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
2

Limited Cards

Limited
Reinforcement of the Army
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
3

Limited Cards

Limited
Triple Tactics Talent
X
SPELL SPELL
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
2
4

Limited Cards

Limited
Pot of Prosperity
X
SPELL SPELL
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
1
5
Dimensional Fissure
X
SPELL SPELL Continuous Continuous
Any monster sent to the GY is banished instead.
2
6
Kashtira Birth
X
SPELL SPELL Continuous Continuous
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.
3
Trap Cards
9
1
D.D. Dynamite
X
TRAP TRAP
Inflict 300 damage to your opponent for each of their removed from play cards.
2
2
Evenly Matched
X
TRAP TRAP
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
3
3
Infinite Impermanence
X
TRAP TRAP
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
2
4
Kashtira Preparations
X
TRAP TRAP Continuous Continuous
During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.
2

Extra Deck

15
1

Forbidden Cards

Forbidden
Baronne de Fleur
X
WIND WIND Level Level 10 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 2400
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
2
Number 11: Big Eye
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz/Effect ]
ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
2
3
Red-Eyes Flare Metal Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
2
4
Number 28: Titanic Moth
X
FIRE FIRE Rank Rank 7 [ Insect / Xyz/Effect ]
ATK 2400 DEF 2200
2 Level 7 monsters
If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 material from this card; inflict 500 damage to your opponent for each card in their hand.
1
5

Forbidden Cards

Forbidden
Number 89: Diablosis the Mind Hacker
X
DARK DARK Rank Rank 7 [ Psychic / Xyz/Effect ]
ATK 2800 DEF 1200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.
3
6
Dark Armed, the Dragon of Annihilation
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ]
ATK 2800 DEF 1000
2+ Level 7 monsters
Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.
2
7
Kashtira Shangri-Ira
X
FIRE FIRE Rank Rank 7 [ Psychic / Xyz/Effect ]
ATK 0 DEF 3000
2+ Level 7 monsters
During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
3
8
Divine Arsenal AA-ZEUS - Sky Thunder
X
LIGHT LIGHT Rank Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material (transfer its materials to this card). (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card.
1

Side Deck

0

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