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Dark Magician Odd-Eyes

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YuGiOrg Special Feature
  • Remove Forbidden Card "Supreme King Dragon Starving Venom" x 1.
  • Remove Limited Card "Set Rotation" x 2.
  • Remove Limited Card "Terraforming" x 2.
Monster Cards 12
1
Dark Magician
3
2
Magician's Rod
3
3
Odd-Eyes Arc Pendulum Dragon
3
4
Performapal Odd-Eyes Dissolver
3
5  
6  
7  
8  
9  
10  
11  
12  
Spell Cards 25
1
Sky Iris
2
2
Secret Village of the Spellcasters
2
3
Terraforming

Limited Cards

Limited Cards
3
4
Set Rotation

Limited Cards

Limited Cards
3
5
Spiral Flame Strike
3
6
Dark Magical Circle
3
7
Illusion Magic
1
8
Dark Magic Inheritance
1
9
Summoner's Art
3
10
Upstart Goblin
1
11
Odd-Eyes Fusion
2
12
Dark Magic Attack
1
Trap Cards 3
1
Eternal Soul
3
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
Dark Magician the Dragon Knight
2
2
Odd-Eyes Vortex Dragon
2
3
Odd-Eyes Raging Dragon
1
4
Odd-Eyes Absolute Dragon
1
5
Odd-Eyes Meteorburst Dragon
1
6
Ebon Illusion Magician
1
7
Supreme King Dragon Starving Venom

Forbidden Cards

Forbidden Cards
1
8
Number 11: Big Eye
1
9
Red-Eyes Flare Metal Dragon
1
10
Mecha Phantom Beast Dracossack
1
11
The Phantom Knights of Break Sword
1
12
Link Spider
1
13
Chimeratech Megafleet Dragon
1
14  
15  
Side Deck 5
1
Toon Cyber Dragon
2
2
Toon Table of Contents
3
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  

Main Deck

40
Monster Cards
12
1
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster / Normal ] ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
3
2
Magician's Rod
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1600 DEF 100
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
3
3
Odd-Eyes Arc Pendulum Dragon
X
DARK DARK Level Level 7 [ Dragon / Pendulum/Normal ] ATK 2700 DEF 2000
Pendulum Scale P Scale 8 If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn.
Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.
3
4
Performapal Odd-Eyes Dissolver
X
DARK DARK Level Level 8 [ Spellcaster / Pendulum/Effect ] ATK 2000 DEF 2600
Pendulum Scale P Scale 4 Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.
3
Spell Cards
25
1
Sky Iris
X
SPELL SPELL Field Field
Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
2
2
Secret Village of the Spellcasters
X
SPELL SPELL Field Field
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
2
3
Terraforming

Limited Cards

Limited Cards
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
3
4
Set Rotation

Limited Cards

Limited Cards
X
SPELL SPELL Quick-Play Quick-Play
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
3
5
Spiral Flame Strike
X
SPELL SPELL
Activate 1 of these effects;
●If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it.
●Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.
3
6
Dark Magical Circle
X
SPELL SPELL Continuous Continuous
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.
3
7
Illusion Magic
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.
1
8
Dark Magic Inheritance
X
SPELL SPELL Quick-Play Quick-Play
Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
1
9
Summoner's Art
X
SPELL SPELL
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.
3
10
Upstart Goblin
X
SPELL SPELL
Draw 1 card, then your opponent gains 1000 LP.
1
11
Odd-Eyes Fusion
X
SPELL SPELL
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.
2
12
Dark Magic Attack
X
SPELL SPELL
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
1
Trap Cards
3
1
Eternal Soul
X
TRAP TRAP Continuous Continuous
Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Dark Magician" from your hand or GY.
●Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.
3

Extra Deck

15
1
Dark Magician the Dragon Knight
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ] ATK 3000 DEF 2500
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
2
2
Odd-Eyes Vortex Dragon
X
WIND WIND Level Level 7 [ Dragon / Fusion/Effect ] ATK 2500 DEF 3000
1 "Odd-Eyes" monster + 1 Pendulum Monster
When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.
2
3
Odd-Eyes Raging Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Pendulum/Effect ] ATK 3000 DEF 2500
Pendulum Scale P Scale 1 Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
2 Level 7 Dragon-Type monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects.
●It can make a second attack during each Battle Phase.
●Once per turn: You can detach 1 Xyz Material from it; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn.
1
4
Odd-Eyes Absolute Dragon
X
WATER WATER Rank Rank 7 [ Dragon / Xyz/Effect ] ATK 2800 DEF 2500
2 Level 7 monsters
When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.
1
5
Odd-Eyes Meteorburst Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.
1
6
Ebon Illusion Magician
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz/Effect ] ATK 2500 DEF 2100
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 6 Spellcaster Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; Special Summon 1 Spellcaster Normal Monster from your hand or Deck. When a Spellcaster Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
1
7
Supreme King Dragon Starving Venom

Forbidden Cards

Forbidden Cards
X
DARK DARK Level Level 8 [ Dragon / Fusion/Effect ] ATK 2800 DEF 2000
2 DARK Pendulum Monsters
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
1
8
Number 11: Big Eye
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz/Effect ] ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
1
9
Red-Eyes Flare Metal Dragon
X
DARK DARK Rank Rank 7 [ Dragon / Xyz/Effect ] ATK 2800 DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
1
10
Mecha Phantom Beast Dracossack
X
WIND WIND Rank Rank 7 [ Machine / Xyz/Effect ] ATK 2600 DEF 2200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
1
11
The Phantom Knights of Break Sword
X
DARK DARK Rank Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
12
Link Spider
X
EARTH EARTH Link Link 1 [ Cyberse / Link/Effect ] ATK 1000 DEF -
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
1
13
Chimeratech Megafleet Dragon
X
DARK DARK Level Level 10 [ Machine / Fusion/Effect ] ATK 0 DEF 0
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.
1

Side Deck

5
1
Toon Cyber Dragon
X
LIGHT LIGHT Level Level 5 [ Machine / Toon/Effect ] ATK 2100 DEF 1600
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
2
2
Toon Table of Contents
X
SPELL SPELL
Add 1 "Toon" card from your Deck to your hand.
3