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通常モンスター融合

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Deck Playstyle
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Comment
  • Remove Forbidden Card "Brilliant Fusion" x 3.
Monster Cards 20
1
Galaxy Serpent
1
2
Mystical Shine Ball
2
3
The Agent of Mystery - Earth
2
4
The Agent of Creation - Venus
2
5
King of the Swamp
3
6
Mare Mare
1
7
Gem-Knight Lazuli
2
8
Fluffal Owl
2
9
Fossil Dyna Pachycephalo
2
10
Santa Claws
1
11
Gorz the Emissary of Darkness
1
12
Chaos Emperor Dragon - Envoy of the End
1
Spell Cards 19
1
Brilliant Fusion

Forbidden Cards

Forbidden Cards
3
2
Fusion Substitute
2
3
Polymerization
1
4
Fusion Sage
2
5
Instant Fusion

Limited Cards

Limited Cards
1
6
Dark Calling
2
7
Scapegoat
2
8
Forbidden Lance
2
9
Harpie's Feather Duster

Limited Cards

Limited Cards
1
10
Pot of Avarice
1
11
Mystical Space Typhoon
1
12
Twin Twisters
1
Trap Cards 3
1
Breakthrough Skill
1
2
Phantom Knights' Wing
1
3
Solemn Judgment
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
Extra Deck 15
1
First of the Dragons
2
2
Gem-Knight Seraphinite
1
3
Frightfur Sheep
1
4
Frightfur Tiger
1
5
Evil HERO Malicious Fiend
1
6
Evil HERO Dark Gaia
1
7
PSY-Framelord Omega

Limited Cards

Limited Cards
1
8
Yazi, Evil of the Yang Zing
1
9
Black Rose Dragon
1
10
Black Rose Moonlight Dragon
1
11
Armades, Keeper of Boundaries
1
12
Ally of Justice Catastor
1
13
Artifact Durendal
1
14
Sky Cavalry Centaurea
1
15  
Side Deck 0

Main Deck

42
Monster Cards
20
1
Galaxy Serpent
X
LIGHT LIGHT Level Level 2 [ Dragon / Tuner/Normal ] ATK 1000 DEF 0
Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
1
2
Mystical Shine Ball
X
LIGHT LIGHT Level Level 2 [ Fairy / Normal ] ATK 500 DEF 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
2
3
The Agent of Mystery - Earth
X
LIGHT LIGHT Level Level 2 [ Fairy / Tuner/Effect ] ATK 1000 DEF 800
When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
2
4
The Agent of Creation - Venus
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 1600 DEF 0
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
2
5
King of the Swamp
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 500 DEF 1100
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
3
6
Mare Mare
X
WATER WATER Level Level 7 [ Wyrm / Tuner/Effect ] ATK 2100 DEF 1400
Cannot be Special Summoned, except by the effect of a Wyrm monster. During your Main Phase: You can reduce this card's Level by 1, and if you do, Special Summon 1 "Mini Mare Mare Token" (Wyrm/WATER/Level 1/ATK 300/DEF 200). You can only use this effect of "Mare Mare" up to thrice per turn.
1
7
Gem-Knight Lazuli
X
EARTH EARTH Level Level 1 [ Rock / Effect ] ATK 600 DEF 100
If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.
2
8
Fluffal Owl
X
EARTH EARTH Level Level 2 [ Fairy / Effect ] ATK 1000 DEF 1000
When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
2
9
Fossil Dyna Pachycephalo
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1200 DEF 1300
If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
2
10
Santa Claws
X
LIGHT LIGHT Level Level 6 [ Fiend / Effect ] ATK 1200 DEF 2500
You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.
1
11
Gorz the Emissary of Darkness
X
DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2700 DEF 2500
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
●Effect damage: Inflict damage to your opponent equal to the damage you took.
1
12
Chaos Emperor Dragon - Envoy of the End
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
1
Spell Cards
19
1
Brilliant Fusion

Forbidden Cards

Forbidden Cards
X
SPELL SPELL Continuous Continuous
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
3
2
Fusion Substitute
X
SPELL SPELL
(This card is always treated as "Polymerization".)
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.
2
3
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
1
4
Fusion Sage
X
SPELL SPELL
Add 1 "Polymerization" from your Deck to your hand.
2
5
Instant Fusion

Limited Cards

Limited Cards
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
1
6
Dark Calling
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)
2
7
Scapegoat
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
2
8
Forbidden Lance
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.
2
9
Harpie's Feather Duster

Limited Cards

Limited Cards
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
10
Pot of Avarice
X
SPELL SPELL
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
1
11
Mystical Space Typhoon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
1
12
Twin Twisters
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.
1
Trap Cards
3
1
Breakthrough Skill
X
TRAP TRAP
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
1
2
Phantom Knights' Wing
X
TRAP TRAP
Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.
1
3
Solemn Judgment
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1

Extra Deck

15
1
First of the Dragons
X
DARK DARK Level Level 9 [ Dragon / Fusion/Effect ] ATK 2700 DEF 2000
2 Normal Monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.
2
2
Gem-Knight Seraphinite
X
EARTH EARTH Level Level 5 [ Fairy / Fusion/Effect ] ATK 2300 DEF 1400
1 "Gem-Knight" monster + 1 LIGHT monster
Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
1
3
Frightfur Sheep
X
DARK DARK Level Level 5 [ Fiend / Fusion/Effect ] ATK 2000 DEF 2000
"Edge Imp Chain" + 1 "Fluffal" monster
If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.
1
4
Frightfur Tiger
X
DARK DARK Level Level 6 [ Fiend / Fusion/Effect ] ATK 1900 DEF 1200
"Edge Imp Sabres" + 1 or more "Fluffal" monsters
When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".
1
5
Evil HERO Malicious Fiend
X
FIRE FIRE Level Level 8 [ Fiend / Fusion/Effect ] ATK 3500 DEF 2100
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster
Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.
1
6
Evil HERO Dark Gaia
X
EARTH EARTH Level Level 8 [ Fiend / Fusion/Effect ] ATK -1 DEF 0
1 Fiend monster + 1 Rock monster
Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.)
1
7
PSY-Framelord Omega

Limited Cards

Limited Cards
X
LIGHT LIGHT Level Level 8 [ Psychic / Synchro/Effect ] ATK 2800 DEF 2200
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
1
8
Yazi, Evil of the Yang Zing
X
DARK DARK Level Level 7 [ Wyrm / Synchro/Effect ] ATK 2600 DEF 2100
1 Tuner + 1+ non-Tuner monsters
Your opponent cannot target this card on the field with card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.
●You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.
●When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm monster from your Deck in Defense Position.
1
9
Black Rose Dragon
X
FIRE FIRE Level Level 7 [ Dragon / Synchro/Effect ] ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
1
10
Black Rose Moonlight Dragon
X
LIGHT LIGHT Level Level 7 [ Dragon / Synchro/Effect ] ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
1
11
Armades, Keeper of Boundaries
X
LIGHT LIGHT Level Level 5 [ Fiend / Synchro/Effect ] ATK 2300 DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
1
12
Ally of Justice Catastor
X
DARK DARK Level Level 5 [ Machine / Synchro/Effect ] ATK 2200 DEF 1200
1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
1
13
Artifact Durendal
X
LIGHT LIGHT Rank Rank 5 [ Fairy / Xyz/Effect ] ATK 2400 DEF 2100
2 Level 5 monsters
Once per turn (Quick Effect): You can activate 1 of these effects.
●When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls".
●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.
1
14
Sky Cavalry Centaurea
X
LIGHT LIGHT Rank Rank 2 [ Beast-Warrior / Xyz/Effect ] ATK 2000 DEF 0
2 Level 2 monsters
Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
1

Side Deck

0