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- 0
- Deck Type
- Master Duel
- Deck Playstyle
- Tournament
- Registered Category
- Vanquish Soul
- Registered Tag
- Master Duel
- Comment
Monster Cards | 28 | ||
---|---|---|---|
1 |
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Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
2 |
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Ash Blossom & Joyous Spring
|
3 |
3 |
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Ghost Belle & Haunted Mansion
|
2 |
4 |
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Vanquish Soul Razen
|
3 |
5 |
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Vanquish Soul Caesar Valius
|
2 |
6 |
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Vanquish Soul Dr. Mad Love
|
2 |
7 |
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Bystial Magnamhut
Limited Cards Limited Cards |
1 |
8 |
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Kashtira Fenrir
|
1 |
9 |
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Kurikara Divincarnate
|
1 |
10 |
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Kashtira Riseheart
|
1 |
11 |
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Bystial Druiswurm
Limited Cards Limited Cards |
1 |
12 |
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Vanquish Soul Heavy Borger
|
3 |
13 |
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Vanquish Soul Jiaolong
|
2 |
14 |
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D.D. Crow
|
2 |
15 |
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Vanquish Soul Pantera
|
1 |
Spell Cards | 11 | ||
---|---|---|---|
1 |
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Reinforcement of the Army
Limited Cards Limited Cards |
1 |
2 |
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Pressured Planet Wraitsoth
|
1 |
3 |
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Stake your Soul!
|
3 |
4 |
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Small World
|
2 |
5 |
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Pot of Extravagance
|
1 |
6 |
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Pot of Prosperity
Limited Cards Limited Cards |
1 |
7 |
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Vanquish Soul Dust Devil
|
1 |
8 |
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Vanquish Soul - Continue?
|
1 |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Trap Cards | 1 | ||
---|---|---|---|
1 |
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Vanquish Soul Snow Devil
|
1 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Baronne de Fleur
Forbidden Cards Forbidden Cards |
1 |
2 |
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Divine Arsenal AA-ZEUS - Sky Thunder
|
1 |
3 |
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Zoodiac Drident
Forbidden Cards Forbidden Cards |
1 |
4 |
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Number 11: Big Eye
|
1 |
5 |
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Number 41: Bagooska the Terribly Tired Tapir
|
1 |
6 |
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Zoodiac Boarbow
|
1 |
7 |
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Zoodiac Chakanine
|
1 |
8 |
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Accesscode Talker
|
1 |
9 |
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Knightmare Unicorn
|
1 |
10 |
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Knightmare Cerberus
|
1 |
11 |
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Knightmare Phoenix
|
1 |
12 |
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Security Dragon
|
1 |
13 |
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Rock of the Vanquisher
|
3 |
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
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Dimension Shifter
Limited Cards Limited Cards |
2 |
2 |
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Kurikara Divincarnate
|
1 |
3 |
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Fantastical Dragon Phantazmay
|
3 |
4 |
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Kumongous, the Sticky String Kaiju
|
2 |
5 |
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Solemn Judgment
|
1 |
6 |
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There Can Be Only One
Limited Cards Limited Cards |
1 |
7 |
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Dimensional Barrier
|
3 |
8 |
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Anti-Spell Fragrance
Limited Cards Limited Cards |
2 |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
28
1
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
2
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
3
- Ghost Belle & Haunted Mansion
- X
-
EARTH
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
2
4
- Vanquish Soul Razen
- X
-
FIRE
Level 4 [ Warrior / Effect ]
ATK 1800 DEF 1500 -
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card cannot be destroyed by card effects this turn.
●FIRE & DARK: Destroy all other monsters in this card's column.
You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.
3
5
- Vanquish Soul Caesar Valius
- X
-
EARTH
Level 8 [ Dragon / Effect ]
ATK 3000 DEF 1500 -
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH: This face-up card is unaffected by your opponent's activated effects this turn.
●EARTH, FIRE, & DARK: Destroy 1 other card on the field.
You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain.
2
6
- Vanquish Soul Dr. Mad Love
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1200 DEF 2000 -
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF.
●DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied).
You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain.
2
7
Limited Cards
Limited- Bystial Magnamhut
- X
-
DARK
Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000 - You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.
1
8
- Kashtira Fenrir
- X
-
EARTH
Level 7 [ Psychic / Effect ]
ATK 2400 DEF 2400 - If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
1
9
- Kurikara Divincarnate
- X
-
FIRE
Level 1 [ Fairy / Effect ]
ATK 1500 DEF 1500 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.
1
10
- Kashtira Riseheart
- X
-
FIRE
Level 4 [ Warrior / Effect ]
ATK 1500 DEF 2100 - If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.
1
11
Limited Cards
Limited- Bystial Druiswurm
- X
-
DARK
Level 6 [ Dragon / Effect ]
ATK 2500 DEF 2000 - You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.
1
12
- Vanquish Soul Heavy Borger
- X
-
DARK
Level 7 [ Machine / Effect ]
ATK 2500 DEF 1500 -
During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●DARK: Draw 1 card.
●EARTH & FIRE: Inflict 1500 damage to your opponent.
You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain.
3
13
- Vanquish Soul Jiaolong
- X
-
FIRE
Level 5 [ Wyrm / Effect ]
ATK 2400 DEF 2100 -
If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: Change the battle position of 1 monster on the field.
●2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong".
You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain.
2
14
- D.D. Crow
- X
-
DARK
Level 1 [ Winged Beast / Effect ]
ATK 100 DEF 100 - (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
2
15
- Vanquish Soul Pantera
- X
-
EARTH
Level 4 [ Beast-Warrior / Effect ]
ATK 1700 DEF 1900 -
If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH: This card cannot be destroyed by battle this turn.
●EARTH & FIRE: Destroy all Spells/Traps in this card's column.
You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain.
1
Spell Cards
11
1
Limited Cards
Limited- Reinforcement of the Army
- X
-
SPELL
- Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
1
2
- Pressured Planet Wraitsoth
- X
-
SPELL
Field
- When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.
1
3
- Stake your Soul!
- X
-
SPELL
- Reveal 1 monster in your hand; Special Summon 1 "Vanquish Soul" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 "Stake your Soul!" per turn.
3
4
- Small World
- X
-
SPELL
- Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.
2
5
- Pot of Extravagance
- X
-
SPELL
- At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
1
6
Limited Cards
Limited- Pot of Prosperity
- X
-
SPELL
- Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
1
7
- Vanquish Soul Dust Devil
- X
-
SPELL
Quick-Play
- Target 1 "Vanquish Soul" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Vanquish Soul" monsters you control with different names. You can only activate 1 "Vanquish Soul Dust Devil" per turn.
1
8
- Vanquish Soul - Continue?
- X
-
SPELL
Quick-Play
- Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul - Continue?" per turn.
1
Trap Cards
1
1
- Vanquish Soul Snow Devil
- X
-
TRAP
-
Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed.
●1+: Inflict 400 damage to your opponent, then you can Special Summon 1 "Vanquish Soul" monster from your hand.
●2+: Inflict 600 damage to your opponent, also this turn, "Vanquish Soul" monsters you control cannot be destroyed by card effects.
●3: Inflict 800 damage to your opponent, then you can destroy all monsters on the field.
You can only activate 1 "Vanquish Soul Snow Devil" per turn.
1
Extra Deck
15
1
Forbidden Cards
Forbidden- Baronne de Fleur
- X
-
WIND
Level 10 [ Warrior / Synchro/Effect ]
ATK 3000 DEF 2400 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
1
2
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
-
LIGHT
Rank 12 [ Machine / Xyz/Effect ]
ATK 3000 DEF 3000 -
2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
3
Forbidden Cards
Forbidden- Zoodiac Drident
- X
-
EARTH
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1 -
4 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up card on the field; destroy it.
1
4
- Number 11: Big Eye
- X
-
DARK
Rank 7 [ Spellcaster / Xyz/Effect ]
ATK 2600 DEF 2000 -
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
1
5
- Number 41: Bagooska the Terribly Tired Tapir
- X
-
EARTH
Rank 4 [ Fiend / Xyz/Effect ]
ATK 2100 DEF 2000 -
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
1
6
- Zoodiac Boarbow
- X
-
EARTH
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1 -
5 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position.
1
7
- Zoodiac Chakanine
- X
-
EARTH
Rank 4 [ Beast-Warrior / Xyz/Effect ]
ATK -1 DEF -1 -
2+ Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn: You can detach 1 material from this card, then target 1 "Zoodiac" monster in your GY; Special Summon it, but for the rest of this turn, its effects are negated, also it cannot be used as material for an Xyz Summon.
1
8
- Accesscode Talker
- X
-
DARK
Link 4 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
1
9
- Knightmare Unicorn
- X
-
DARK
Link 3 [ Fiend / Link/Effect ]
ATK 2200 DEF - -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
1
10
- Knightmare Cerberus
- X
-
EARTH
Link 2 [ Fiend / Link/Effect ]
ATK 1600 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
1
11
- Knightmare Phoenix
- X
-
FIRE
Link 2 [ Fiend / Link/Effect ]
ATK 1900 DEF - -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
1
12
- Security Dragon
- X
-
LIGHT
Link 2 [ Cyberse / Link/Effect ]
ATK 1100 DEF - -
2 monsters
Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of "Security Dragon" once per turn.
1
13
- Rock of the Vanquisher
- X
-
DARK
Link 1 [ Rock / Link/Effect ]
ATK 0 DEF - -
1 "Vanquish Soul" monster
Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects;
●Special Summon 1 "Vanquish Soul" monster from your hand.
●Add 1 "Vanquish Soul" monster from your GY to your hand.
You can only use this effect of "Rock of the Vanquisher" once per turn.
3
Side Deck
15
1
Limited Cards
Limited- Dimension Shifter
- X
-
DARK
Level 6 [ Spellcaster / Effect ]
ATK 1200 DEF 2200 - If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
2
2
- Kurikara Divincarnate
- X
-
FIRE
Level 1 [ Fairy / Effect ]
ATK 1500 DEF 1500 - Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.
1
3
- Fantastical Dragon Phantazmay
- X
-
DARK
Level 7 [ Dragon / Effect ]
ATK 2400 DEF 1800 - If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
3
4
- Kumongous, the Sticky String Kaiju
- X
-
EARTH
Level 7 [ Insect / Effect ]
ATK 2400 DEF 2500 - You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
2
5
- Solemn Judgment
- X
-
TRAP
Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
1
6
Limited Cards
Limited- There Can Be Only One
- X
-
TRAP
Continuous
- Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.
1
7
- Dimensional Barrier
- X
-
TRAP
- Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
3
8
Limited Cards
Limited- Anti-Spell Fragrance
- X
-
TRAP
Continuous
- Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
2