- Favorites
- 0
- Deck Type
- Deck
- Deck Playstyle
- Tournament
- Registered Category
- Salamangreat
- Registered Tag
- YCS
- Comment
- Remove Forbidden Card "Maxx "C"" x 3.
- Remove Limited Card "Called by the Grave" x 1.
- Remove Limited Card "Triple Tactics Talent" x 1.
Monster Cards | 19 | ||
---|---|---|---|
1 |
![]() |
Effect Veiler
|
2 |
2 |
![]() |
Maxx "C"
Forbidden Cards Forbidden Cards |
3 |
3 |
![]() |
Salamangreat of Fire
|
3 |
4 |
![]() |
Salamangreat Weasel
|
1 |
5 |
![]() |
Ash Blossom & Joyous Spring
|
3 |
6 |
![]() |
Salamangreat Foxy
|
1 |
7 |
![]() |
Salamangreat Gazelle
|
3 |
8 |
![]() |
Salamangreat Spinny
|
2 |
9 |
![]() |
Salamangreat Jack Jaguar
|
1 |
Spell Cards | 17 | ||
---|---|---|---|
1 |
![]() |
Cynet Mining
|
2 |
2 |
![]() |
Triple Tactics Talent
Limited Cards Limited Cards |
2 |
3 |
![]() |
Salamangreat Sanctuary
|
1 |
4 |
![]() |
Will of the Salamangreat
|
1 |
5 |
![]() |
Cosmic Cyclone
|
2 |
6 |
![]() |
Called by the Grave
Limited Cards Limited Cards |
2 |
7 |
![]() |
Salamangreat Circle
|
3 |
8 |
![]() |
Crossout Designator
Limited Cards Limited Cards |
1 |
9 |
![]() |
Forbidden Droplet
|
3 |
Trap Cards | 5 | ||
---|---|---|---|
1 |
![]() |
Infinite Impermanence
|
3 |
2 |
![]() |
Salamangreat Rage
|
1 |
3 |
![]() |
Salamangreat Roar
|
1 |
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
![]() |
Salamangreat Miragestallio
|
1 |
2 |
![]() |
Promethean Princess, Bestower of Flames
|
2 |
3 |
![]() |
Salamangreat Raging Phoenix
|
3 |
4 |
![]() |
Salamangreat Balelynx
|
3 |
5 |
![]() |
Hiita the Fire Charmer, Ablaze
|
1 |
6 |
![]() |
Salamangreat Sunlight Wolf
|
2 |
7 |
![]() |
Salamangreat Heatleo
|
1 |
8 |
![]() |
Salamangreat Pyro Phoenix
|
2 |
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
---|
Main Deck
41Monster Cards
19
1
- Effect Veiler
- X
-
LIGHT
Level 1 [ Spellcaster / Tuner/Effect ]
ATK 0 DEF 0 - During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
2
2
Forbidden Cards
Forbidden- Maxx "C"
- X
-
EARTH
Level 2 [ Insect / Effect ]
ATK 500 DEF 200 - (Quick Effect): You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use this effect of "Maxx "C"" once per turn.
3
3
- Salamangreat of Fire
- X
-
FIRE
Level 2 [ Cyberse / Effect ]
ATK 800 DEF 800 - If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn.
3
4
- Salamangreat Weasel
- X
-
FIRE
Level 3 [ Cyberse / Tuner/Effect ]
ATK 700 DEF 1400 - If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.
1
5
- Ash Blossom & Joyous Spring
- X
-
FIRE
Level 3 [ Zombie / Tuner/Effect ]
ATK 0 DEF 1800 -
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
- Salamangreat Foxy
- X
-
FIRE
Level 3 [ Cyberse / Effect ]
ATK 1000 DEF 1200 - When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.
1
7
- Salamangreat Gazelle
- X
-
FIRE
Level 3 [ Cyberse / Effect ]
ATK 1500 DEF 1000 - If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.
3
8
- Salamangreat Spinny
- X
-
FIRE
Level 3 [ Cyberse / Effect ]
ATK 1000 DEF 1500 - If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.
2
9
- Salamangreat Jack Jaguar
- X
-
FIRE
Level 4 [ Cyberse / Effect ]
ATK 1800 DEF 1200 - If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.
1
Spell Cards
17
1
- Cynet Mining
- X
-
SPELL
- Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.
2
2
Limited Cards
Limited- Triple Tactics Talent
- X
-
SPELL
-
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects;
●Draw 2 cards.
●Take control of 1 monster your opponent controls until the End Phase.
●Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck.
You can only activate 1 "Triple Tactics Talent" per turn.
2
3
- Salamangreat Sanctuary
- X
-
SPELL
Field
- If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.
1
4
- Will of the Salamangreat
- X
-
SPELL
Continuous
- During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.
1
5
- Cosmic Cyclone
- X
-
SPELL
Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
2
6
Limited Cards
Limited- Called by the Grave
- X
-
SPELL
Quick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
7
- Salamangreat Circle
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Add 1 "Salamangreat" monster from your Deck to your hand.
●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own.
You can only activate 1 "Salamangreat Circle" per turn.
3
8
Limited Cards
Limited- Crossout Designator
- X
-
SPELL
Quick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
9
- Forbidden Droplet
- X
-
SPELL
Quick-Play
- Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
3
Trap Cards
5
1
- Infinite Impermanence
- X
-
TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
3
2
- Salamangreat Rage
- X
-
TRAP
-
Activate 1 of these effects;
●Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it.
●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating.
You can only activate 1 "Salamangreat Rage" per turn.
1
3
- Salamangreat Roar
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.
1
Extra Deck
15
1
- Salamangreat Miragestallio
- X
-
FIRE
Rank 3 [ Cyberse / Xyz/Effect ]
ATK 2000 DEF 900 -
2 Level 3 monsters
You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
1
2
- Promethean Princess, Bestower of Flames
- X
-
FIRE
Link 3 [ Fiend / Link/Effect ]
ATK 2700 DEF - -
2+ Effect Monsters
You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
2
3
- Salamangreat Raging Phoenix
- X
-
FIRE
Link 4 [ Cyberse / Link/Effect ]
ATK 2800 DEF - -
2+ FIRE Effect Monsters
If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.
3
4
- Salamangreat Balelynx
- X
-
FIRE
Link 1 [ Cyberse / Link/Effect ]
ATK 500 DEF - -
1 Level 4 or lower Cyberse monster
If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
3
5
- Hiita the Fire Charmer, Ablaze
- X
-
FIRE
Link 2 [ Spellcaster / Link/Effect ]
ATK 1850 DEF - -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
1
6
- Salamangreat Sunlight Wolf
- X
-
FIRE
Link 2 [ Cyberse / Link/Effect ]
ATK 1800 DEF - -
2 FIRE Effect Monsters
If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
2
7
- Salamangreat Heatleo
- X
-
FIRE
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ FIRE Effect Monsters
If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
1
8
- Salamangreat Pyro Phoenix
- X
-
FIRE
Link 4 [ Cyberse / Link/Effect ]
ATK 2800 DEF - -
2+ FIRE Effect Monsters
If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn.
●You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field.
●If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.
2