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- Deck Playstyle
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- Comment
- Remove Forbidden Card "Imperial Order" x 1.
- Remove Forbidden Card "M-X-Saber Invoker" x 1.
- Remove Forbidden Card "Master Peace, the True Dracoslaying King" x 2.
- Remove Forbidden Card "Maxx "C"" x 2.
- Remove Forbidden Card "Vanity's Emptiness" x 1.
- Remove Forbidden Card "Zoodiac Barrage" x 3.
- Remove Forbidden Card "Zoodiac Broadbull" x 1.
- Remove Forbidden Card "Zoodiac Drident" x 1.
- Remove Limited Card "Anti-Spell Fragrance" x 2.
- Remove Limited Card "Dragonic Diagram" x 2.
- Remove Limited Card "Terraforming" x 2.
- Remove Limited Card "Zoodiac Ratpier" x 2.
Monster Cards | 21 | ||
---|---|---|---|
1 |
Master Peace, the True Dracoslaying King
Forbidden Cards Forbidden Cards |
2 | |
2 |
Mariamne, the True Dracophoenix
|
3 | |
3 |
Zoodiac Ratpier
Limited Cards Limited Cards |
3 | |
4 |
Zoodiac Thoroughblade
|
2 | |
5 |
Zoodiac Whiptail
|
2 | |
6 |
Zoodiac Ramram
|
1 | |
7 |
Baobaboon
|
3 | |
8 |
Ash Blossom & Joyous Spring
|
2 | |
9 |
Ghost Ogre & Snow Rabbit
|
1 | |
10 |
Maxx "C"
Forbidden Cards Forbidden Cards |
2 |
Spell Cards | 14 | ||
---|---|---|---|
1 |
Dragonic Diagram
Limited Cards Limited Cards |
3 | |
2 |
Terraforming
Limited Cards Limited Cards |
3 | |
3 |
True Draco Heritage
|
3 | |
4 |
Disciples of the True Dracophoenix
|
1 | |
5 |
Zoodiac Barrage
Forbidden Cards Forbidden Cards |
3 | |
6 |
Fire Formation - Tenki
|
1 | |
7 | |||
8 | |||
9 | |||
10 |
Trap Cards | 5 | ||
---|---|---|---|
1 |
True King's Return
|
2 | |
2 |
Vanity's Emptiness
Forbidden Cards Forbidden Cards |
1 | |
3 |
Imperial Order
Forbidden Cards Forbidden Cards |
1 | |
4 |
Zoodiac Combo
|
1 | |
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Extra Deck | 13 | ||
---|---|---|---|
1 |
Zoodiac Drident
Forbidden Cards Forbidden Cards |
1 | |
2 |
Zoodiac Broadbull
Forbidden Cards Forbidden Cards |
1 | |
3 |
Zoodiac Chakanine
|
1 | |
4 |
Zoodiac Boarbow
|
1 | |
5 |
Zoodiac Tigermortar
|
2 | |
6 |
Zoodiac Hammerkong
|
1 | |
7 |
Daigusto Emeral
Limited Cards Limited Cards |
1 | |
8 |
Dark Rebellion Xyz Dragon
|
1 | |
9 |
Cairngorgon, Antiluminescent Knight
|
1 | |
10 |
Gagaga Samurai
|
1 | |
11 |
The Phantom Knights of Break Sword
|
1 | |
12 |
M-X-Saber Invoker
Forbidden Cards Forbidden Cards |
1 | |
13 | |||
14 | |||
15 |
Side Deck | 15 | ||
---|---|---|---|
1 |
Artifact Lancea
|
3 | |
2 |
Gameciel, the Sea Turtle Kaiju
|
2 | |
3 |
Cosmic Cyclone
|
3 | |
4 |
Unending Nightmare
|
2 | |
5 |
Anti-Spell Fragrance
Limited Cards Limited Cards |
3 | |
6 |
Dimensional Barrier
|
2 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Main Deck
40Monster Cards
21
1
- Master Peace, the True Dracoslaying King
-
Forbidden Cards
Forbidden Cards - X
- LIGHT Level 8 [ Wyrm / Effect ] ATK 2950 DEF 2950
- To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.
2
2
- Mariamne, the True Dracophoenix
- X
- WIND Level 9 [ Wyrm / Effect ] ATK 2700 DEF 2100
- If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were WIND, you can also banish exactly 4 cards from the top of your opponent's Deck. If this card is destroyed by card effect: You can add 1 non-WIND Wyrm monster from your Deck to your hand. You can only use each effect of "Mariamne, the True Dracophoenix" once per turn.
3
3
- Zoodiac Ratpier
-
Limited Cards
Limited Cards - X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 0 DEF 0
-
If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.
3
4
- Zoodiac Thoroughblade
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 0
-
If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
2
5
- Zoodiac Whiptail
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1200 DEF 400
-
(Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
●If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.
2
6
- Zoodiac Ramram
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 400 DEF 2000
-
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
●When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.
1
7
- Baobaboon
- X
- DARK Level 3 [ Plant / Effect ] ATK 1200 DEF 1000
- If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.
3
8
- Ash Blossom & Joyous Spring
- X
- FIRE Level 3 [ Zombie / Tuner/Effect ] ATK 0 DEF 1800
-
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
2
9
- Ghost Ogre & Snow Rabbit
- X
- LIGHT Level 3 [ Psychic / Tuner/Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
10
- Maxx "C"
-
Forbidden Cards
Forbidden Cards - X
- EARTH Level 2 [ Insect / Effect ] ATK 500 DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
2
Spell Cards
14
1
- Dragonic Diagram
-
Limited Cards
Limited Cards - X
- SPELL Field
- All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.
3
3
- True Draco Heritage
- X
- SPELL Continuous
- During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.
3
4
- Disciples of the True Dracophoenix
- X
- SPELL Continuous
- You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.
1
5
- Zoodiac Barrage
-
Forbidden Cards
Forbidden Cards - X
- SPELL Continuous
- You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.
3
6
- Fire Formation - Tenki
- X
- SPELL Continuous
- When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
1
Trap Cards
5
1
- True King's Return
- X
- TRAP Continuous
-
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain.
●You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon.
●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
You can only use each effect of "True King's Return" once per turn.
2
2
- Vanity's Emptiness
-
Forbidden Cards
Forbidden Cards - X
- TRAP Continuous
- Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
1
3
- Imperial Order
-
Forbidden Cards
Forbidden Cards - X
- TRAP Continuous
- Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
1
4
- Zoodiac Combo
- X
- TRAP
- Target 1 "Zoodiac" Xyz Monster you control; attach 1 "Zoodiac" monster from your Deck to that Xyz Monster as Xyz Material. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 "Zoodiac" cards in your Graveyard with different names; shuffle all 5 into the Deck, then draw 1 card.
1
Extra Deck
13
1
- Zoodiac Drident
-
Forbidden Cards
Forbidden Cards - X
- EARTH Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
-
4 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up card on the field; destroy it.
1
2
- Zoodiac Broadbull
-
Forbidden Cards
Forbidden Cards - X
- EARTH Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
-
2 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster, that can be Normal Summoned/Set, from your Deck to your hand.
1
3
- Zoodiac Chakanine
- X
- EARTH Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
-
2+ Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn: You can detach 1 material from this card, then target 1 "Zoodiac" monster in your GY; Special Summon it, but for the rest of this turn, its effects are negated, also it cannot be used as material for an Xyz Summon.
1
4
- Zoodiac Boarbow
- X
- EARTH Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
-
5 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position.
1
5
- Zoodiac Tigermortar
- X
- EARTH Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
-
3 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.
2
6
- Zoodiac Hammerkong
- X
- EARTH Rank 4 [ Beast-Warrior / Xyz/Effect ] ATK -1 DEF -1
-
3 or more Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.
1
7
- Daigusto Emeral
-
Limited Cards
Limited Cards - X
- WIND Rank 4 [ Rock / Xyz/Effect ] ATK 1800 DEF 800
-
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
��Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.
��Target 1 non-Effect Monster in your GY; Special Summon that target.
1
8
- Dark Rebellion Xyz Dragon
- X
- DARK Rank 4 [ Dragon / Xyz/Effect ] ATK 2500 DEF 2000
-
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
1
9
- Cairngorgon, Antiluminescent Knight
- X
- DARK Rank 4 [ Rock / Xyz/Effect ] ATK 2450 DEF 1950
-
2 Level 4 monsters
During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
1
10
- Gagaga Samurai
- X
- EARTH Rank 4 [ Warrior / Xyz/Effect ] ATK 1900 DEF 1600
-
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.
1
11
- The Phantom Knights of Break Sword
- X
- DARK Rank 3 [ Warrior / Xyz/Effect ] ATK 2000 DEF 1000
-
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
1
12
- M-X-Saber Invoker
-
Forbidden Cards
Forbidden Cards - X
- EARTH Rank 3 [ Warrior / Xyz/Effect ] ATK 1600 DEF 500
-
2 Level 3 monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.
1
Side Deck
15
1
- Artifact Lancea
- X
- LIGHT Level 5 [ Fairy / Effect ] ATK 1700 DEF 2300
- You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
3
2
- Gameciel, the Sea Turtle Kaiju
- X
- WATER Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
- You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
2
3
- Cosmic Cyclone
- X
- SPELL Quick-Play
- Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
3
4
- Unending Nightmare
- X
- TRAP Continuous
- You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.
2
5
- Anti-Spell Fragrance
-
Limited Cards
Limited Cards - X
- TRAP Continuous
- Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
3
6
- Dimensional Barrier
- X
- TRAP
- Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
2