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- Deck
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- Comment
- Remove Limited Card "Brilliant Fusion" x 1.
- Remove Limited Card "Terraforming" x 1.
Monster Cards | 31 | ||
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1 |
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Gaia The Fierce Knight
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2 |
2 |
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Arisen Gaia the Fierce Knight
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1 |
3 |
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Charging Gaia the Fierce Knight
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1 |
4 |
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Swift Gaia the Fierce Knight
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1 |
5 |
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Curse of Dragon
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2 |
6 |
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Curse of Dragonfire
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1 |
7 |
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Odd-Eyes Pendulum Dragon
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2 |
8 |
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Performapal Skullcrobat Joker
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2 |
9 |
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Performapal Monkeyboard
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2 |
10 |
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Performapal Odd-Eyes Unicorn
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1 |
11 |
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Performapal Trump Witch
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1 |
12 |
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Performapal Trump Girl
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2 |
13 |
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Plaguespreader Zombie
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2 |
14 |
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King of the Swamp
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2 |
15 |
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Gem-Knight Lazuli
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3 |
16 |
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Crystal Rose
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1 |
17 |
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Red-Eyes Darkness Metal Dragon
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1 |
18 |
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Speedroid Menko
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3 |
19 |
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Galaxy Serpent
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1 |
Spell Cards | 27 | ||
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1 |
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Spiral Spear Strike
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3 |
2 |
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Polymerization
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3 |
3 |
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Fusion Recovery
|
2 |
4 |
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Fusion Conscription
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2 |
5 |
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Re-Fusion
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1 |
6 |
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Dragon's Mirror
|
1 |
7 |
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Brilliant Fusion
Limited Cards Limited Cards |
2 |
8 |
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Odd-Eyes Fusion
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1 |
9 |
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Monster Reborn
Limited Cards Limited Cards |
1 |
10 |
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Harpie's Feather Duster
Limited Cards Limited Cards |
1 |
11 |
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Foolish Burial
Limited Cards Limited Cards |
1 |
12 |
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D.D.R. - Different Dimension Reincarnation
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1 |
13 |
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Gateway to Chaos
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3 |
14 |
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Sky Iris
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2 |
15 |
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Terraforming
Limited Cards Limited Cards |
2 |
16 |
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Miracle Synchro Fusion
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1 |
17 | |||
18 | |||
19 |
Trap Cards | 2 | ||
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1 |
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Fusion Reserve
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2 |
2 | |||
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 | |||
16 | |||
17 | |||
18 | |||
19 |
Extra Deck | 15 | ||
---|---|---|---|
1 |
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Sky Galloping Gaia the Dragon Champion
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3 |
2 |
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Gaia the Dragon Champion
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3 |
3 |
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Gem-Knight Seraphinite
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2 |
4 |
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Gaia Drake, the Universal Force
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1 |
5 |
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Rune-Eyes Pendulum Dragon
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1 |
6 |
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Gaia Knight, the Force of Earth
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2 |
7 |
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Ancient Fairy Dragon
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1 |
8 |
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Gaia Dragon, the Thunder Charger
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1 |
9 |
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Daigusto Phoenix
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1 |
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Side Deck | 0 |
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Main Deck
60Monster Cards
31
1
- Gaia The Fierce Knight
- X
-
EARTH
Level 7 [ Warrior / Normal ]
ATK 2300 DEF 2100 - A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
2
2
- Arisen Gaia the Fierce Knight
- X
-
DARK
Level 7 [ Warrior / Effect ]
ATK 2300 DEF 2100 - If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
1
3
- Charging Gaia the Fierce Knight
- X
-
LIGHT
Level 7 [ Warrior / Effect ]
ATK 2300 DEF 2100 - You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
1
4
- Swift Gaia the Fierce Knight
- X
-
DARK
Level 7 [ Warrior / Effect ]
ATK 2300 DEF 2100 - If this is the only card in your hand, you can Normal Summon this card without Tributing.
1
5
- Curse of Dragon
- X
-
DARK
Level 5 [ Dragon / Normal ]
ATK 2000 DEF 1500 - A wicked dragon that taps into dark forces to execute a powerful attack.
2
6
- Curse of Dragonfire
- X
-
DARK
Level 5 [ Dragon / Effect ]
ATK 2000 DEF 1500 - If this card is Normal or Special Summoned: You can target 1 Field Spell on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
1
7
- Odd-Eyes Pendulum Dragon
- X
-
DARK
Level 7 [ Dragon / Pendulum/Effect ]
ATK 2500 DEF 2000 -
P Scale 4 You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
- If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
2
8
- Performapal Skullcrobat Joker
- X
-
DARK
Level 4 [ Spellcaster / Pendulum/Effect ]
ATK 1800 DEF 100 -
P Scale 8 You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
- When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
2
9
- Performapal Monkeyboard
- X
-
EARTH
Level 6 [ Beast / Pendulum/Effect ]
ATK 1000 DEF 2400 -
P Scale 1 Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
- You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
2
10
- Performapal Odd-Eyes Unicorn
- X
-
LIGHT
Level 1 [ Beast / Pendulum/Effect ]
ATK 100 DEF 600 -
P Scale 8 Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).
- When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.
1
11
- Performapal Trump Witch
- X
-
DARK
Level 1 [ Spellcaster / Pendulum/Effect ]
ATK 100 DEF 100 -
P Scale 4 Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
- You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.
1
12
- Performapal Trump Girl
- X
-
DARK
Level 2 [ Spellcaster / Pendulum/Effect ]
ATK 200 DEF 200 -
P Scale 4
- Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.
2
13
- Plaguespreader Zombie
- X
-
DARK
Level 2 [ Zombie / Tuner/Effect ]
ATK 400 DEF 200 - If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
2
14
- King of the Swamp
- X
-
WATER
Level 3 [ Aqua / Effect ]
ATK 500 DEF 1100 - This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
2
15
- Gem-Knight Lazuli
- X
-
EARTH
Level 1 [ Rock / Effect ]
ATK 600 DEF 100 - If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.
3
16
- Crystal Rose
- X
-
LIGHT
Level 2 [ Rock / Effect ]
ATK 500 DEF 500 - Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.
1
17
- Red-Eyes Darkness Metal Dragon
- X
-
DARK
Level 10 [ Dragon / Effect ]
ATK 2800 DEF 2400 - You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
1
18
- Speedroid Menko
- X
-
WIND
Level 4 [ Machine / Effect ]
ATK 100 DEF 2000 - When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.
3
19
- Galaxy Serpent
- X
-
LIGHT
Level 2 [ Dragon / Tuner/Normal ]
ATK 1000 DEF 0 - Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
1
Spell Cards
27
1
- Spiral Spear Strike
- X
-
SPELL
Continuous
- If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
3
2
- Polymerization
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
3
3
- Fusion Recovery
- X
-
SPELL
- Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.
2
4
- Fusion Conscription
- X
-
SPELL
- Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, also your monsters with that name cannot activate their effects. You can only activate 1 "Fusion Conscription" per turn.
2
5
- Re-Fusion
- X
-
SPELL
Equip
- Activate this card by paying 800 LP, then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
1
6
- Dragon's Mirror
- X
-
SPELL
- Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.
1
7
Limited Cards
Limited- Brilliant Fusion
- X
-
SPELL
Continuous
- When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
2
8
- Odd-Eyes Fusion
- X
-
SPELL
- Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.
1
10
Limited Cards
Limited- Harpie's Feather Duster
- X
-
SPELL
- Destroy all Spells and Traps your opponent controls.
1
12
- D.D.R. - Different Dimension Reincarnation
- X
-
SPELL
Equip
- Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.
1
13
- Gateway to Chaos
- X
-
SPELL
Field
- When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
3
14
- Sky Iris
- X
-
SPELL
Field
- Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
2
16
- Miracle Synchro Fusion
- X
-
SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck that lists a Synchro Monster as material, by banishing Fusion Materials listed on it from your field or GY. If this Set card is destroyed by your opponent's card effect and sent to your GY: Draw 1 card.
1
Trap Cards
2
1
- Fusion Reserve
- X
-
TRAP
- Reveal 1 Fusion Monster in your Extra Deck, add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.
2
Extra Deck
15
1
- Sky Galloping Gaia the Dragon Champion
- X
-
WIND
Level 7 [ Dragon / Fusion/Effect ]
ATK 2600 DEF 2100 -
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster
This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
3
2
- Gaia the Dragon Champion
- X
-
WIND
Level 7 [ Dragon / Fusion ]
ATK 2600 DEF 2100 - "Gaia The Fierce Knight" + "Curse of Dragon"
3
3
- Gem-Knight Seraphinite
- X
-
EARTH
Level 5 [ Fairy / Fusion/Effect ]
ATK 2300 DEF 1400 -
1 "Gem-Knight" monster + 1 LIGHT monster
Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
2
4
- Gaia Drake, the Universal Force
- X
-
EARTH
Level 10 [ Beast-Warrior / Fusion/Effect ]
ATK 3500 DEF 2800 -
1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster
This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.
1
5
- Rune-Eyes Pendulum Dragon
- X
-
DARK
Level 8 [ Dragon / Fusion/Effect ]
ATK 3000 DEF 2000 -
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster
If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon".
●Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
●Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
1
6
- Gaia Knight, the Force of Earth
- X
-
EARTH
Level 6 [ Warrior / Synchro ]
ATK 2600 DEF 800 - 1 Tuner + 1 or more non-Tuner monsters
2
7
- Ancient Fairy Dragon
- X
-
LIGHT
Level 7 [ Dragon / Synchro/Effect ]
ATK 2100 DEF 3000 -
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.
1
8
- Gaia Dragon, the Thunder Charger
- X
-
WIND
Rank 7 [ Dragon / Xyz/Effect ]
ATK 2600 DEF 2100 -
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.
1
9
- Daigusto Phoenix
- X
-
WIND
Rank 2 [ Pyro / Xyz/Effect ]
ATK 1500 DEF 1100 -
2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
1