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歴代主人公デッキ対戦会[十代]

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Deck Playstyle
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Monster Cards 18
1
Yubel
1
2
Elemental HERO Neos
1
3
Elemental HERO Bladedge
2
4
Elemental HERO Necroshade
1
5
Elemental HERO Clayman
1
6
Elemental HERO Sparkman
2
7
Elemental HERO Bubbleman
1
8
Elemental HERO Prisma
3
9
Elemental HERO Wildheart
1
10
Elemental HERO Burstinatrix
1
11
Elemental HERO Avian
1
12
Neo-Spacian Grand Mole
1
13
Honest
1
14
Winged Kuriboh
1
Spell Cards 17
1
E - Emergency Call
3
2
Skyscraper
1
3
Skyscraper 2 - Hero City
2
4
Miracle Fusion
2
5
Battle Fusion
1
6
Super Polymerization
1
7
Polymerization
3
8
Fusion Recovery
2
9
Fusion Sage
2
10  
11  
12  
13  
14  
Trap Cards 5
1
Fusion Reserve
3
2
Hero Signal
1
3
Hero Blast
1
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
Extra Deck 15
1
Elemental HERO Divine Neos
1
2
Elemental HERO Shining Phoenix Enforcer
1
3
Elemental HERO Shining Flare Wingman
1
4
Elemental HERO Plasma Vice
2
5
Elemental HERO Wild Wingman
2
6
Elemental HERO Wildedge
1
7
Elemental HERO Thunder Giant
1
8
Elemental HERO Darkbright
1
9
Elemental HERO Necroid Shaman
1
10
Elemental HERO Phoenix Enforcer
1
11
Elemental HERO Flame Wingman
1
12
Elemental HERO Rampart Blaster
1
13
Elemental HERO Steam Healer
1
14  
15  
Side Deck 0

Main Deck

40
Monster Cards
18
1
Yubel
X
DARK DARK Level Level 10 [ Fiend / Effect ] ATK 0 DEF 0
Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or GY.
1
2
Elemental HERO Neos
X
LIGHT LIGHT Level Level 7 [ Warrior / Normal ] ATK 2500 DEF 2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
1
3
Elemental HERO Bladedge
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
2
4
Elemental HERO Necroshade
X
DARK DARK Level Level 5 [ Warrior / Effect ] ATK 1600 DEF 1800
Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing.
1
5
Elemental HERO Clayman
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 800 DEF 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
1
6
Elemental HERO Sparkman
X
LIGHT LIGHT Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
2
7
Elemental HERO Bubbleman
X
WATER WATER Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1200
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
1
8
Elemental HERO Prisma
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1100
Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's until the End Phase.
3
9
Elemental HERO Wildheart
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1600
Unaffected by Trap effects.
1
10
Elemental HERO Burstinatrix
X
FIRE FIRE Level Level 3 [ Warrior / Normal ] ATK 1200 DEF 800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
1
11
Elemental HERO Avian
X
WIND WIND Level Level 3 [ Warrior / Normal ] ATK 1000 DEF 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
1
12
Neo-Spacian Grand Mole
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 900 DEF 300
At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.
1
13
Honest
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1100 DEF 1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
1
14
Winged Kuriboh
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 300 DEF 200
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
1
Spell Cards
17
1
E - Emergency Call
X
SPELL SPELL
Add 1 "Elemental HERO" monster from your Deck to your hand.
3
2
Skyscraper
X
SPELL SPELL Field Field
If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
1
3
Skyscraper 2 - Hero City
X
SPELL SPELL Field Field
Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your GY that was destroyed by battle and sent there; Special Summon that target.
2
4
Miracle Fusion
X
SPELL SPELL
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
2
5
Battle Fusion
X
SPELL SPELL Quick-Play Quick-Play
When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 "Battle Fusion" per turn.
1
6
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
1
7
Polymerization
X
SPELL SPELL
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
3
8
Fusion Recovery
X
SPELL SPELL
Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.
2
9
Fusion Sage
X
SPELL SPELL
Add 1 "Polymerization" from your Deck to your hand.
2
Trap Cards
5
1
Fusion Reserve
X
TRAP TRAP
Reveal 1 Fusion Monster in your Extra Deck, add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.
3
2
Hero Signal
X
TRAP TRAP
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.
1
3
Hero Blast
X
TRAP TRAP
Target 1 "Elemental HERO" Normal Monster in your GY; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them.
1

Extra Deck

15
1
Elemental HERO Divine Neos
X
LIGHT LIGHT Level Level 12 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2500
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.
1
2
Elemental HERO Shining Phoenix Enforcer
X
FIRE FIRE Level Level 8 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2100
"Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.
1
3
Elemental HERO Shining Flare Wingman
X
LIGHT LIGHT Level Level 8 [ Warrior / Fusion/Effect ] ATK 2500 DEF 2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
1
4
Elemental HERO Plasma Vice
X
EARTH EARTH Level Level 8 [ Warrior / Fusion/Effect ] ATK 2600 DEF 2300
"Elemental HERO Sparkman" + "Elemental HERO Bladedge"
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.
2
5
Elemental HERO Wild Wingman
X
EARTH EARTH Level Level 8 [ Warrior / Fusion/Effect ] ATK 1900 DEF 2300
"Elemental HERO Wildheart" + "Elemental HERO Avian"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.
2
6
Elemental HERO Wildedge
X
EARTH EARTH Level Level 8 [ Warrior / Fusion/Effect ] ATK 2600 DEF 2300
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned. This card can attack all monsters your opponent controls, once each.
1
7
Elemental HERO Thunder Giant
X
LIGHT LIGHT Level Level 6 [ Warrior / Fusion/Effect ] ATK 2400 DEF 1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned. Once per turn: You can discard 1 card, then target 1 monster on the field with original ATK less than the ATK of this card; destroy that target.
1
8
Elemental HERO Darkbright
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 2000 DEF 1000
"Elemental HERO Sparkman" + "Elemental HERO Necroshade"
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.
1
9
Elemental HERO Necroid Shaman
X
DARK DARK Level Level 6 [ Warrior / Fusion/Effect ] ATK 1900 DEF 1800
"Elemental HERO Wildheart" + "Elemental HERO Necroshade"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.
1
10
Elemental HERO Phoenix Enforcer
X
FIRE FIRE Level Level 6 [ Warrior / Fusion/Effect ] ATK 2100 DEF 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle.
1
11
Elemental HERO Flame Wingman
X
WIND WIND Level Level 6 [ Warrior / Fusion/Effect ] ATK 2100 DEF 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
1
12
Elemental HERO Rampart Blaster
X
EARTH EARTH Level Level 6 [ Warrior / Fusion/Effect ] ATK 2000 DEF 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only.
1
13
Elemental HERO Steam Healer
X
WATER WATER Level Level 5 [ Warrior / Fusion/Effect ] ATK 1800 DEF 1000
"Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman"
Must be Fusion Summoned. If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
1

Side Deck

0