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占術姫

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Deck Type
Deck
Deck Playstyle
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Comment
  • Remove Limited Card "Terraforming" x 2.
Monster Cards 19
1
Prediction Princess Tarotrei
3
2
Prediction Princess Astromorrigan
1
3
Morphing Jar #2
1
4
Magician of Faith
1
5
Prediction Princess Petalelf
1
6
Prediction Princess Coinorma
3
7
Spirit of the Fall Wind
3
8
Manju of the Ten Thousand Hands
3
9
Morphing Jar

Semi-Limited Cards

Semi-Limited Cards
1
10
Pot of The Forbidden
2
Spell Cards 19
1
Prediction Ritual
3
2
Pre-Preparation of Rites
3
3
Book of Moon
2
4
Book of Eclipse
2
5
Ritual Sanctuary
3
6
Terraforming

Limited Cards

Limited Cards
3
7
Foolish Burial

Limited Cards

Limited Cards
1
8
The Shallow Grave
1
9
Harpie's Feather Duster

Limited Cards

Limited Cards
1
10  
Trap Cards 2
1
Reverse Reuse
1
2
Acid Trap Hole
1
3  
4  
5  
6  
7  
8  
9  
10  
Extra Deck 0
Side Deck 0

Main Deck

40
Monster Cards
19
1
Prediction Princess Tarotrei
X
LIGHT LIGHT Level Level 9 [ Fairy / Ritual/Effect ]
ATK 2700 DEF 1200
You can Ritual Summon this card with "Prediction Ritual". Once per turn, during your End Phase: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position. You can only use 1 of the following effects of "Prediction Princess Tarotrei" per turn, and only once that turn.
●(Quick Effect): You can target 1 face-down monster on the field; change it to face-up Attack Position.
●(Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
3
2
Prediction Princess Astromorrigan
X
DARK DARK Level Level 3 [ Fairy / Flip/Effect ]
ATK 1300 DEF 0
FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.
1
3
Morphing Jar #2
X
EARTH EARTH Level Level 3 [ Rock / Flip/Effect ]
ATK 800 DEF 700
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the GY.
1
4
Magician of Faith
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Flip/Effect ]
ATK 300 DEF 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
1
5
Prediction Princess Petalelf
X
EARTH EARTH Level Level 3 [ Fairy / Flip/Effect ]
ATK 800 DEF 700
FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions.
1
6
Prediction Princess Coinorma
X
EARTH EARTH Level Level 3 [ Fairy / Flip/Effect ]
ATK 800 DEF 1400
FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'.
3
7
Spirit of the Fall Wind
X
WIND WIND Level Level 4 [ Fairy / Effect ]
ATK 1800 DEF 900
If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand.
3
8
Manju of the Ten Thousand Hands
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ]
ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
3
9

Semi-Limited Cards

Semi-limited
Morphing Jar
X
EARTH EARTH Level Level 2 [ Rock / Flip/Effect ]
ATK 700 DEF 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
1
10
Pot of The Forbidden
X
EARTH EARTH Level Level 9 [ Rock / Flip/Effect ]
ATK 2000 DEF 3000
FLIP: You can activate 1 of these effects;
●Draw 2 cards.
●Return all Spell and Trap Cards on the field to the hand.
●Destroy all monsters your opponent controls.
●Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
You can only use this effect of "Pot of The Forbidden" once per turn.
2
Spell Cards
19
1
Prediction Ritual
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Prediction Princess Tarotrei". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Prediction Princess" monster from your Deck to your hand.
3
2
Pre-Preparation of Rites
X
SPELL SPELL
Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is mentioned on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.
3
3
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
2
4
Book of Eclipse
X
SPELL SPELL Quick-Play Quick-Play
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
2
5
Ritual Sanctuary
X
SPELL SPELL Field Field
You can discard 1 Spell; add 1 LIGHT Ritual Monster or 1 Ritual Spell from your Deck to your hand. You can shuffle any number of Spells from your GY into the Deck, then target 1 LIGHT Fairy monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn.
3
6

Limited Cards

Limited
Terraforming
X
SPELL SPELL
Add 1 Field Spell from your Deck to your hand.
3
7

Limited Cards

Limited
Foolish Burial
X
SPELL SPELL
Send 1 monster from your Deck to the GY.
1
8
The Shallow Grave
X
SPELL SPELL
Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.
1
9

Limited Cards

Limited
Harpie's Feather Duster
X
SPELL SPELL
Destroy all Spells and Traps your opponent controls.
1
Trap Cards
2
1
Reverse Reuse
X
TRAP TRAP
Target up to 2 Flip monsters in your GY; Special Summon them to your opponent's field, in face-up or face-down Defense Position.
1
2
Acid Trap Hole
X
TRAP TRAP
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
1

Extra Deck

0

Side Deck

0