Close

Stardust Dragon/Assault Mode

Attribute WIND WIND
Level Level 10
ATK 3000
DEF 2500

Dragon / Effect

Card Text
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target.
1
Sets
2019-04-18
OP10-EN015
OTS TOURNAMENT PACK 10

C

Common
2010-01-26
DP09-EN001
DUELIST PACK - YUSEI 2 -

SR

Super Rare
2009-03-10
DPCT-EN003
DUELIST PACK COLLECTION TIN 2009

UR

Ultra Rare
2009-03-10
DPCT-EN003
DUELIST PACK COLLECTION TIN 2009

SE

Secret Rare

Related Cards

Search Results: 1 - 10 of 29
Arrive in Light
Arrive in Light
X
SPELL SPELL Continuous Continuous
When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return "Stardust Dragon", or a Synchro Monster that lists "Stardust Dragon" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of "Arrive in Light" again this turn.
●Draw 1 card.
●Special Summon 1 Tuner from your hand.
Assault Counter
Assault Counter
X
TRAP TRAP Counter Counter
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
Assault Mode Activate
Assault Mode Activate
X
TRAP TRAP
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
Assault Mode Zero
Assault Mode Zero
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn.
Assault Overload
Assault Overload
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.
Assault Reboot
Assault Reboot
X
TRAP TRAP
Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn.
Assault Revival
Assault Revival
X
SPELL SPELL Quick-Play Quick-Play
Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
Assault Sentinel
Assault Sentinel
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 800
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
Assault Slash
Assault Slash
X
TRAP TRAP
Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.
Assault Teleport
Assault Teleport
X
SPELL SPELL
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.

1

2 3