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Attachment Cybern

Attribute LIGHT LIGHT
Level Level 3
ATK 1600
DEF 800

Dragon / Effect

Card Text
You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
1
Sets
2021-10-15
SDCS-EN001
STRUCTURE DECK: CYBER STRIKE

C

Common

Related Cards

Search Results: 1 - 10 of 95
Armored Cybern
Armored Cybern
X
WIND WIND Level Level 4 [ Machine / Union / Effect ] ATK 0 DEF 2000
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Cyber Angel Benten
Cyber Angel Benten
X
LIGHT LIGHT Level Level 6 [ Fairy / Ritual / Effect ] ATK 1800 DEF 1500
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.
Cyber Angel Dakini
Cyber Angel Dakini
X
LIGHT LIGHT Level Level 8 [ Fairy / Ritual / Effect ] ATK 2700 DEF 2400
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your GY; add it to your hand.
Cyber Angel Idaten
Cyber Angel Idaten
X
LIGHT LIGHT Level Level 6 [ Fairy / Ritual / Effect ] ATK 1600 DEF 2000
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK/DEF.
Cyber Angel Izana
Cyber Angel Izana
X
LIGHT LIGHT Level Level 8 [ Fairy / Ritual / Effect ] ATK 2500 DEF 2600
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.
Cyber Angel Natasha
Cyber Angel Natasha
X
LIGHT LIGHT Level Level 5 [ Fairy / Ritual / Effect ] ATK 1000 DEF 1000
You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in the Graveyard: You can banish 1 other "Cyber Angel" monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster.
Cyber Angel Vrash
Cyber Angel Vrash
X
LIGHT LIGHT Level Level 10 [ Fairy / Ritual / Effect ] ATK 3000 DEF 2000
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.
Cyber Archfiend
Cyber Archfiend
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1000 DEF 2000
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
Cyber Barrier Dragon
Cyber Barrier Dragon
X
LIGHT LIGHT Level Level 6 [ Machine / Effect ] ATK 800 DEF 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.
Cyber Blader
Cyber Blader
X
EARTH EARTH Level Level 7 [ Warrior / Fusion / Effect ] ATK 2100 DEF 800
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.
●1: Cannot be destroyed by battle.
●2: This card's ATK is doubled.
●3: Your opponent's activated card effects are negated.

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