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Performapal Kuribohble

Attribute DARK DARK
Level Level 1
ATK 300
DEF 200

Fiend / Effect

Card Text
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.
1
Sets
2021-12-03
BROL-EN064
BROTHERS OF LEGEND

SE

Secret Rare
2019-09-27
AC19-EN024
ADVENT CALENDAR 2019

UR

Ultra Rare

Related Cards

Search Results: 1 - 10 of 67
Bubble Barrier
Bubble Barrier
X
SPELL SPELL Continuous Continuous
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Command Performance
Command Performance
X
TRAP TRAP
If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.
Generation Next
Generation Next
X
SPELL SPELL Quick-Play Quick-Play
If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn.
Illusion Balloons
Illusion Balloons
X
SPELL SPELL Quick-Play Quick-Play
If a monster(s) was destroyed during this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck.
Kuribee
Kuribee
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
(This card is always treated as a "Kuriboh" card.)
When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack.
Kuribohrn
Kuribohrn
X
LIGHT LIGHT Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
At the end of the Battle Phase: You can discard this card, then target 1 monster in your GY that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your GY, then target any number of "Kuriboh" monsters in your GY; Special Summon them.
Last Minute Cancel
Last Minute Cancel
X
TRAP TRAP
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
Performance Hurricane
Performance Hurricane
X
SPELL SPELL
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
Performapal Ballad
Performapal Ballad
X
EARTH EARTH Level Level 3 [ Plant / Pendulum / Effect ] ATK 500 DEF 1100
Pendulum Scale P Scale 2 Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.
Performapal Barracuda
Performapal Barracuda
X
EARTH EARTH Level Level 3 [ Plant / Pendulum / Effect ] ATK 500 DEF 1100
Pendulum Scale P Scale 5 Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.

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