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Ninja Grandmaster Saizo

Attribute LIGHT LIGHT
Link Link 2
ATK 2000
DEF -

Warrior / Link / Effect

Card Text
2 "Ninja" monsters
During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
1
Sets
2022-10-07
OP20-EN010
OTS TOURNAMENT PACK 20

SR

Super Rare
2018-08-17
SHVA-EN011
SHADOWS IN VALHALLA

SE

Secret Rare

Related Cards

Search Results: 1 - 10 of 61
Air Armor Ninja
Air Armor Ninja
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WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1400
When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1.
Aqua Armor Ninja
Aqua Armor Ninja
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WATER WATER Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1600
When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack.
Armed Ninja
Armed Ninja
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EARTH EARTH Level Level 1 [ Warrior / Flip / Effect ] ATK 300 DEF 300
FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)
Armor Ninjitsu Art of Alchemy
Armor Ninjitsu Art of Alchemy
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SPELL SPELL
If you control a "Ninjitsu Art" card: Destroy as many other "Ninjitsu Art" cards you control as possible, then draw 2 cards.
Armor Ninjitsu Art of Freezing
Armor Ninjitsu Art of Freezing
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TRAP TRAP Continuous Continuous
When an opponent's monster declares an attack, if you control a "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. While this card is face-up on the field and you control a "Ninja" monster, monsters your opponent controls cannot change their battle positions.
Armor Ninjitsu Art of Rust Mist
Armor Ninjitsu Art of Rust Mist
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TRAP TRAP Continuous Continuous
When a monster(s) is Special Summoned to your opponent's field, if you control a "Ninja" monster: Halve the current ATK of that Special Summoned monster(s).
Baku the Beast Ninja
Baku the Beast Ninja
X
WIND WIND Level Level 3 [ Beast / Effect ] ATK 1500 DEF 600
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn.
Black Dragon Ninja
Black Dragon Ninja
X
DARK DARK Level Level 7 [ Beast / Effect ] ATK 2800 DEF 1600
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
Blade Armor Ninja
Blade Armor Ninja
X
WIND WIND Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2200 DEF 1000
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
Blue Dragon Ninja
Blue Dragon Ninja
X
WATER WATER Level Level 5 [ Sea Serpent / Effect ] ATK 2100 DEF 1200
Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.

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