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PREMIUM GOLD: INFINITE GOLD

( Release Date : 03/18/2016 )

Total of 100 Card(s)
Angmarl the Fiendish Monarch
Angmarl the Fiendish Monarch

GSE

Gold Secret
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2400 DEF 1000
When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand.
Junk Changer
Junk Changer

GSE

Gold Secret
X
EARTH EARTH Level Level 3 [ Warrior / Tuner / Effect ] ATK 1500 DEF 900
You can only use the following effect of "Junk Changer" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects;
●Increase its Level by 1.
●Reduce its Level by 1.
Junkuriboh
Junkuriboh

GSE

Gold Secret
X
EARTH EARTH Level Level 1 [ Machine / Effect ] ATK 300 DEF 200
When your opponent activates a card or effect that would inflict damage to you (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card.
Magical King Moonstar
Magical King Moonstar

GSE

Gold Secret
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 900 DEF 600
Cannot be used as Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other face-up monster you control or in your GY; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.
Stardust Charge Warrior
Stardust Charge Warrior

GSE

Gold Secret
X
WIND WIND Level Level 6 [ Warrior / Synchro / Effect ] ATK 2000 DEF 1300
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.
Phantasmal Lord Ultimitl Bishbaalkin
Phantasmal Lord Ultimitl Bishbaalkin

GSE

Gold Secret
X
DARK DARK Level Level 0 [ Dragon / Synchro / Effect ] ATK 0 DEF 0
(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.
Number 37: Hope Woven Dragon Spider Shark
Number 37: Hope Woven Dragon Spider Shark

GSE

Gold Secret
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz / Effect ] ATK 2600 DEF 2100
2 Level 4 WATER monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
Number 38: Hope Harbinger Dragon Titanic Galaxy
Number 38: Hope Harbinger Dragon Titanic Galaxy

GSE

Gold Secret
X
LIGHT LIGHT Rank Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2500
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
Number 35: Ravenous Tarantula
Number 35: Ravenous Tarantula

GSE

Gold Secret
X
DARK DARK Rank Rank 10 [ Insect / Xyz / Effect ] ATK 0 DEF 0
2 Level 10 monsters
All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.
Number 84: Pain Gainer
Number 84: Pain Gainer

GSE

Gold Secret
X
DARK DARK Rank Rank 11 [ Insect / Xyz / Effect ] ATK 0 DEF 0
2 Level 11 monsters
You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
Number 77: The Seven Sins
Number 77: The Seven Sins

GSE

Gold Secret
X
DARK DARK Rank Rank 12 [ Fiend / Xyz / Effect ] ATK 4000 DEF 3000
2 Level 12 monsters
You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
Frost Blast of the Monarchs
Frost Blast of the Monarchs

GSE

Gold Secret
X
SPELL SPELL
If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. You can banish this card and 1 "Monarch" Spell/Trap Card from your Graveyard, then target 1 Set card on the field; destroy it.
Tsukumo Slash
Tsukumo Slash

GSE

Gold Secret
X
SPELL SPELL Quick-Play Quick-Play
If a monster you control attacks a monster whose ATK is higher than itself during damage calculation: Your battling monster gains ATK equal to the difference between your LP and your opponent's, during that damage calculation only. You can only activate 1 "Tsukumo Slash" per turn.
Shining Hope Road
Shining Hope Road

GSE

Gold Secret
X
SPELL SPELL
Target 3 monsters in your Graveyard; Special Summon all 3, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 "Utopia" or "Utopic" Xyz Monster using only those 3 monsters. You cannot Special Summon other monsters during the turn you activate this card.
The Phantom Knights of Shade Brigandine
The Phantom Knights of Shade Brigandine

GSE

Gold Secret
X
TRAP TRAP
Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.
The Phantom Knights of Dark Gauntlets
The Phantom Knights of Dark Gauntlets

GSE

Gold Secret
X
TRAP TRAP
Send 1 "Phantom Knights" Spell/Trap from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: Special Summon this card in Defense Position as an Effect Monster (Warrior/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the field. (This card is NOT treated as a Trap.) If Summoned this way, this card gains 300 DEF for each "Phantom Knights" Spell/Trap in your GY.
The Phantom Knights of Tomb Shield
The Phantom Knights of Tomb Shield

GSE

Gold Secret
X
TRAP TRAP
Special Summon this card in Attack Position as a Normal Monster (Warrior/DARK/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Trap.) During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Trap your opponent controls; negate its effects until the end of this turn.
Dark Advance
Dark Advance

GSE

Gold Secret
X
TRAP TRAP
During either player's Main Phase or Battle Phase: Target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand, then immediately after this effect resolves, you can Tribute Summon 1 monster with 2400 or more ATK and 1000 DEF in face-up Attack Position. You can only activate 1 "Dark Advance" per turn.
King's Consonance
King's Consonance

GSE

Gold Secret
X
TRAP TRAP
When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.)
Red Supremacy
Red Supremacy

GSE

Gold Secret
X
TRAP TRAP
Banish 1 "Red Dragon Archfiend" Synchro Monster from your Graveyard, then target 1 "Red Dragon Archfiend" Synchro Monster you control; its name becomes the banished monster's original name, and replace its effects with the banished monster's original effects.
Beatrice, Lady of the Eternal
Beatrice, Lady of the Eternal

Limited

Limited

GSE

Gold Secret
X
LIGHT LIGHT Rank Rank 6 [ Fairy / Xyz / Effect ] ATK 2500 DEF 2800
2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
Fire Hand
Fire Hand

GSE

Gold Secret
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 1000
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.
Ice Hand
Ice Hand

GSE

Gold Secret
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1400 DEF 1600
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.
Kozmo Farmgirl
Kozmo Farmgirl

GSE

Gold Secret
X
LIGHT LIGHT Level Level 3 [ Psychic / Effect ] ATK 1500 DEF 1000
During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.
Kozmo Goodwitch
Kozmo Goodwitch

GSE

Gold Secret
X
LIGHT LIGHT Level Level 4 [ Psychic / Effect ] ATK 1800 DEF 1000
During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Goodwitch" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position.
Kozmo Sliprider
Kozmo Sliprider

GSE

Gold Secret
X
LIGHT LIGHT Level Level 5 [ Machine / Effect ] ATK 2300 DEF 800
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.
Kozmo Forerunner
Kozmo Forerunner

GSE

Gold Secret
X
LIGHT LIGHT Level Level 7 [ Machine / Effect ] ATK 2800 DEF 1400
Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.
Kozmo Strawman
Kozmo Strawman

GSE

Gold Secret
X
LIGHT LIGHT Level Level 2 [ Psychic / Effect ] ATK 500 DEF 1800
During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.
Kozmoll Wickedwitch
Kozmoll Wickedwitch

GSE

Gold Secret
X
DARK DARK Level Level 4 [ Psychic / Effect ] ATK 1900 DEF 300
During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.
Kozmo DOG Fighter
Kozmo DOG Fighter

GSE

Gold Secret
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2000 DEF 2400
Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.
Kozmo Dark Destroyer
Kozmo Dark Destroyer

GSE

Gold Secret
X
DARK DARK Level Level 8 [ Machine / Effect ] ATK 3000 DEF 1800
If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Your opponent cannot target this card with card effects. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.
Kozmotown
Kozmotown

GSE

Gold Secret
X
SPELL SPELL Field Field
Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.
Kozmo Lightsword
Kozmo Lightsword

GSE

Gold Secret
X
SPELL SPELL Equip Equip
Equip only to a Psychic-Type "Kozmo" monster. It gains 500 ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can pay 800 LP; add this card to your hand. You can only use this effect of "Kozmo Lightsword" once per turn.
Horn of Heaven
Horn of Heaven

GSE

Gold Secret
X
TRAP TRAP Counter Counter
When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).
Black Horn of Heaven
Black Horn of Heaven

GSE

Gold Secret
X
TRAP TRAP Counter Counter
When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.
Treacherous Trap Hole
Treacherous Trap Hole

GSE

Gold Secret
X
TRAP TRAP
If you have no Traps in your GY: Target 2 monsters on the field; destroy those targets.
Deep Dark Trap Hole
Deep Dark Trap Hole

GSE

Gold Secret
X
TRAP TRAP
When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
Void Trap Hole
Void Trap Hole

GSE

Gold Secret
X
TRAP TRAP
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.
Time-Space Trap Hole
Time-Space Trap Hole

GSE

Gold Secret
X
TRAP TRAP
When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.
Grand Horn of Heaven
Grand Horn of Heaven

GSE

Gold Secret
X
TRAP TRAP Counter Counter
During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.
Vector Pendulum, the Dracoverlord
Vector Pendulum, the Dracoverlord

GR

Gold Rare
X
DARK DARK Level Level 4 [ Dragon / Pendulum / Normal ] ATK 1850 DEF 0
Pendulum Scale P Scale 3 Negate all card effects in your opponent's Pendulum Zones.
This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.
Maxx "C"
Maxx "C"

Forbidden

Forbidden

GR

Gold Rare
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 500 DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
Scarm, Malebranche of the Burning Abyss
Scarm, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 800 DEF 2000
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
Graff, Malebranche of the Burning Abyss
Graff, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 1500
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".
Cir, Malebranche of the Burning Abyss
Cir, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1600 DEF 1200
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.
Rubic, Malebranche of the Burning Abyss
Rubic, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Tuner / Effect ] ATK 100 DEF 2100
If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.
Alich, Malebranche of the Burning Abyss
Alich, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1200 DEF 0
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.
Calcab, Malebranche of the Burning Abyss
Calcab, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1400 DEF 0
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.
Farfa, Malebranche of the Burning Abyss
Farfa, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 1900
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spells/Traps: You can Special Summon this card from your hand.
●If this card is sent to the GY: You can target 1 monster on the field; banish it until the End Phase.
Libic, Malebranche of the Burning Abyss
Libic, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1300 DEF 700
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.
Cagna, Malebranche of the Burning Abyss
Cagna, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1500 DEF 300
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can send 1 "Burning Abyss" Spell/Trap Card from your Deck to the Graveyard.
Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit

GR

Gold Rare
X
LIGHT LIGHT Level Level 3 [ Psychic / Tuner / Effect ] ATK 0 DEF 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
Draghig, Malebranche of the Burning Abyss
Draghig, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1100 DEF 900
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can choose 1 "Burning Abyss" card from your Deck and place it on top of your Deck.
Barbar, Malebranche of the Burning Abyss
Barbar, Malebranche of the Burning Abyss

GR

Gold Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1700 DEF 1000
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can target up to 3 "Burning Abyss" cards in your Graveyard, except "Barbar, Malebranche of the Burning Abyss"; banish them, and if you do, inflict 300 damage to your opponent for each.
Luster Pendulum, the Dracoslayer
Luster Pendulum, the Dracoslayer

GR

Gold Rare
X
LIGHT LIGHT Level Level 4 [ Dragon / Pendulum / Tuner / Effect ] ATK 1850 DEF 0
Pendulum Scale P Scale 5 Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card.
Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.
Archfiend Eccentrick
Archfiend Eccentrick

GR

Gold Rare
X
LIGHT LIGHT Level Level 3 [ Fiend / Pendulum / Effect ] ATK 800 DEF 1000
Pendulum Scale P Scale 7 You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.
You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.
Chimeratech Fortress Dragon
Chimeratech Fortress Dragon

GR

Gold Rare
X
DARK DARK Level Level 8 [ Machine / Fusion / Effect ] ATK 0 DEF 0
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
Dante, Pilgrim of the Burning Abyss
Dante, Pilgrim of the Burning Abyss

GR

Gold Rare
X
LIGHT LIGHT Level Level 9 [ Fairy / Fusion / Effect ] ATK 2800 DEF 2500
3 "Burning Abyss" monsters with different names
Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can send 1 random card from your opponent's hand to the Graveyard.
Black Rose Dragon
Black Rose Dragon

GR

Gold Rare
X
FIRE FIRE Level Level 7 [ Dragon / Synchro / Effect ] ATK 2400 DEF 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
Arcanite Magician
Arcanite Magician

GR

Gold Rare
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Virgil, Rock Star of the Burning Abyss
Virgil, Rock Star of the Burning Abyss

GR

Gold Rare
X
LIGHT LIGHT Level Level 6 [ Spellcaster / Synchro / Effect ] ATK 2500 DEF 1000
1 Tuner + 1 or more non-Tuner monsters
You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn.
Ignister Prominence, the Blasting Dracoslayer
Ignister Prominence, the Blasting Dracoslayer

GR

Gold Rare
X
FIRE FIRE Level Level 8 [ Dragon / Synchro / Effect ] ATK 2850 DEF 0
1 Tuner + 1+ non-Tuner Pendulum Monsters
Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as material for a Synchro Summon.
Number 11: Big Eye
Number 11: Big Eye

GR

Gold Rare
X
DARK DARK Rank Rank 7 [ Spellcaster / Xyz / Effect ] ATK 2600 DEF 2000
2 Level 7 monsters
Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.
Digvorzhak, King of Heavy Industry
Digvorzhak, King of Heavy Industry

GR

Gold Rare
X
EARTH EARTH Rank Rank 5 [ Machine / Xyz / Effect ] ATK 3200 DEF 2000
3 Level 5 monsters
Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.
Daigusto Emeral
Daigusto Emeral

Limited

Limited

GR

Gold Rare
X
WIND WIND Rank Rank 4 [ Rock / Xyz / Effect ] ATK 1800 DEF 800
2 Level 4 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
��Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.
��Target 1 non-Effect Monster in your GY; Special Summon that target.
Constellar Pleiades
Constellar Pleiades

GR

Gold Rare
X
LIGHT LIGHT Rank Rank 5 [ Warrior / Xyz / Effect ] ATK 2500 DEF 1500
2 Level 5 LIGHT monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; return that target to the hand.
Gagaga Cowboy
Gagaga Cowboy

GR

Gold Rare
X
EARTH EARTH Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 1500 DEF 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.
Abyss Dweller
Abyss Dweller

GR

Gold Rare
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz / Effect ] ATK 1700 DEF 1400
2 Level 4 monsters
While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Bahamut Shark
Bahamut Shark

GR

Gold Rare
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz / Effect ] ATK 2600 DEF 2100
2 Level 4 WATER monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
Lightning Chidori
Lightning Chidori

GR

Gold Rare
X
WIND WIND Rank Rank 4 [ Thunder / Xyz / Effect ] ATK 1900 DEF 1600
2 Level 4 WIND monsters
If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.
Constellar Ptolemy M7
Constellar Ptolemy M7

GR

Gold Rare
X
LIGHT LIGHT Rank Rank 6 [ Machine / Xyz / Effect ] ATK 2700 DEF 2000
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as material, other than "Constellar Ptolemy M7". (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 material from this card, then target 1 monster on the field or in either GY; return that target to the hand.
Evilswarm Ouroboros
Evilswarm Ouroboros

GR

Gold Rare
X
DARK DARK Rank Rank 4 [ Dragon / Xyz / Effect ] ATK 2750 DEF 1950
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
●Target 1 card your opponent controls; return that target to the hand.
●Send 1 random card from your opponent's hand to the Graveyard.
●Target 1 card in your opponent's Graveyard; banish that target.
Number 61: Volcasaurus
Number 61: Volcasaurus

GR

Gold Rare
X
FIRE FIRE Rank Rank 5 [ Dinosaur / Xyz / Effect ] ATK 2500 DEF 1000
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
Norito the Moral Leader
Norito the Moral Leader

GR

Gold Rare
X
LIGHT LIGHT Rank Rank 6 [ Spellcaster / Xyz / Effect ] ATK 2700 DEF 2000
2 Level 6 Spellcaster monsters
Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
Number 106: Giant Hand
Number 106: Giant Hand

GR

Gold Rare
X
EARTH EARTH Rank Rank 4 [ Rock / Xyz / Effect ] ATK 2000 DEF 2000
2 Level 4 monsters
When a monster effect is activated on your opponent's field (Quick Effect): You can detach 2 materials from this card, then target 1 Effect Monster your opponent controls; while this monster is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
Castel, the Skyblaster Musketeer
Castel, the Skyblaster Musketeer

GR

Gold Rare
X
WIND WIND Rank Rank 4 [ Winged Beast / Xyz / Effect ] ATK 2000 DEF 1500
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
Dante, Traveler of the Burning Abyss
Dante, Traveler of the Burning Abyss

GR

Gold Rare
X
LIGHT LIGHT Rank Rank 3 [ Warrior / Xyz / Effect ] ATK 1000 DEF 2500
2 Level 3 monsters
Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.
Red-Eyes Flare Metal Dragon
Red-Eyes Flare Metal Dragon

GR

Gold Rare
X
DARK DARK Rank Rank 7 [ Dragon / Xyz / Effect ] ATK 2800 DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has material. While this card has material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
Majester Paladin, the Ascending Dracoslayer
Majester Paladin, the Ascending Dracoslayer

GR

Gold Rare
X
WIND WIND Rank Rank 4 [ Dragon / Xyz / Effect ] ATK 1850 DEF 2000
2 Level 4 Pendulum Monsters
When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as material for an Xyz Summon.
Reasoning
Reasoning

Limited

Limited

GR

Gold Rare
X
SPELL SPELL
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Emergency Teleport
Emergency Teleport

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
Spell Shattering Arrow
Spell Shattering Arrow

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
Mask Change
Mask Change

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
Shared Ride
Shared Ride

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
The Monarchs Stormforth
The Monarchs Stormforth

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Once during this turn, if you would Tribute a monster for a Tribute Summon, you can Tribute 1 monster your opponent controls even though you do not control it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.
Mask Change II
Mask Change II

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down). (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change II" per turn.
Galaxy Cyclone
Galaxy Cyclone

GR

Gold Rare
X
SPELL SPELL
Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
The Terminus of the Burning Abyss
The Terminus of the Burning Abyss

GR

Gold Rare
X
SPELL SPELL
Fusion Summon 1 "Burning Abyss" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Burning Abyss" monster on the field; it gains 800 ATK and DEF until the end of your opponent's next turn.
Mistaken Arrest
Mistaken Arrest

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.
Draco Face-Off
Draco Face-Off

GR

Gold Rare
X
SPELL SPELL Quick-Play Quick-Play
Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.
Remove Brainwashing
Remove Brainwashing

GR

Gold Rare
X
TRAP TRAP Continuous Continuous
The control of all monsters on the field returns to the owners.
Dark Mirror Force
Dark Mirror Force

GR

Gold Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
Radiant Mirror Force
Radiant Mirror Force

GR

Gold Rare
X
TRAP TRAP
When an opponent's monster declares an attack while they control 3 or more Attack Position monsters: Destroy all Attack Position monsters your opponent controls.
Fairy Wind
Fairy Wind

GR

Gold Rare
X
TRAP TRAP
Destroy as many face-up Spells/Traps on the field as possible, except this card, and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.
Breakthrough Skill
Breakthrough Skill

GR

Gold Rare
X
TRAP TRAP
Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.
Mistake
Mistake

GR

Gold Rare
X
TRAP TRAP Continuous Continuous
Neither player can add cards from their Deck to their hand except by drawing them.
The Traveler and the Burning Abyss
The Traveler and the Burning Abyss

GR

Gold Rare
X
TRAP TRAP
Target any number of "Burning Abyss" monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 "The Traveler and the Burning Abyss" per turn.
Fire Lake of the Burning Abyss
Fire Lake of the Burning Abyss

GR

Gold Rare
X
TRAP TRAP
Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets.
Storming Mirror Force
Storming Mirror Force

GR

Gold Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
Blazing Mirror Force
Blazing Mirror Force

GR

Gold Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.