Total of 38 Card(s)
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- Master Hyperion
-
UR
Ultra Rare - X
- LIGHT Level 8 [ Fairy / Effect ] ATK 2700 DEF 2100
- You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy monster from your GY, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
- The Agent of Mystery - Earth
-
SR
Super Rare - X
- LIGHT Level 2 [ Fairy / Tuner / Effect ] ATK 1000 DEF 800
- When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
- The Agent of Miracles - Jupiter
-
SR
Super Rare - X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1800 DEF 1000
- Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect.
- The Agent of Judgment - Saturn
- X
- LIGHT Level 6 [ Fairy / Effect ] ATK 2400 DEF 0
- While your LP are higher than your opponent's: You can Tribute this card; inflict damage to your opponent equal to the difference. You must control "The Sanctuary in the Sky" to activate and to resolve this effect. You cannot conduct your Battle Phase the turn you activate this effect.
- The Agent of Wisdom - Mercury
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 0 DEF 1700
- Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
- The Agent of Creation - Venus
- X
- LIGHT Level 3 [ Fairy / Effect ] ATK 1600 DEF 0
- You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
- The Agent of Force - Mars
- X
- LIGHT Level 3 [ Fairy / Effect ] ATK 0 DEF 0
- Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
- Mystical Shine Ball
- X
- LIGHT Level 2 [ Fairy / Normal ] ATK 500 DEF 500
- A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
- Splendid Venus
- X
- LIGHT Level 8 [ Fairy / Effect ] ATK 2800 DEF 2400
- All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
- Tethys, Goddess of Light
- X
- LIGHT Level 5 [ Fairy / Effect ] ATK 2400 DEF 1800
- When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
- Victoria
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1800 DEF 1500
- Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.
- Athena
- X
- LIGHT Level 7 [ Fairy / Effect ] ATK 2600 DEF 800
- If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.
- Marshmallon
- X
- LIGHT Level 3 [ Fairy / Effect ] ATK 300 DEF 500
- Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.
- Hecatrice
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1500 DEF 1100
- You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.
- Shining Angel
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1400 DEF 800
- When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
- Soul of Purity and Light
- X
- LIGHT Level 6 [ Fairy / Effect ] ATK 2000 DEF 1800
- This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.
- Airknight Parshath
- X
- LIGHT Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
- If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
- Nova Summoner
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1400 DEF 800
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
- Zeradias, Herald of Heaven
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 2100 DEF 800
- You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.
- Honest
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1100 DEF 1900
- During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
- Hanewata
- X
- LIGHT Level 1 [ Fairy / Tuner / Effect ] ATK 200 DEF 300
- (Quick Effect): You can discard this card; you take no effect damage this turn.
- Consecrated Light
- X
- LIGHT Level 1 [ Fairy / Effect ] ATK 0 DEF 0
- Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.
- Cards from the Sky
- X
- SPELL
- Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.
- Valhalla, Hall of the Fallen
- X
- SPELL Continuous
- Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.
- Terraforming
-
Limited
Limited - X
- SPELL
- Add 1 Field Spell from your Deck to your hand.
- Smashing Ground
- X
- SPELL
- Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
- The Sanctuary in the Sky
- X
- SPELL Field
- Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
- Celestial Transformation
- X
- SPELL Quick-Play
- Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase.
- Burial from a Different Dimension
- X
- SPELL Quick-Play
- Target up to 3 banished monsters; return them to the GY.
- Mausoleum of the Emperor
- X
- SPELL Field
-
During the Main Phase: The turn player can activate these effect(s).
●Pay 1000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 1 Tribute, without Tributing.
●Pay 2000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 2 Tributes, without Tributing.
(This is their one Normal Summon/Set for that turn.)
- Solidarity
- X
- SPELL Continuous
- If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.
- The Fountain in the Sky
- X
- SPELL Continuous
- When a LIGHT monster is destroyed by battle and sent to your GY: You can banish that monster; gain LP equal to its ATK.
- Divine Punishment
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
- Return from the Different Dimension
-
Forbidden
Forbidden - X
- TRAP
- Pay half your Life Points. Special Summon as many of your removed from play monsters as possible. During the End Phase, remove from play all monsters that were Special Summoned by this effect.
- Torrential Tribute
- X
- TRAP
- When a monster(s) is Summoned: Destroy all monsters on the field.
- Beckoning Light
- X
- TRAP
- Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
- Miraculous Descent
- X
- TRAP Continuous
- Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
- Solemn Judgment
- X
- TRAP Counter
- When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.