Total of 30 Card(s)
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- Sonic Chick
- X
- EARTH Level 1 [ Winged Beast / Effect ] ATK 300 DEF 300
- Cannot be destroyed by battle with a monster that has 1900 or more ATK.
- Shield Wing
- X
- WIND Level 2 [ Winged Beast / Effect ] ATK 0 DEF 900
- Twice per turn, this card cannot be destroyed by battle.
- Stardust Xiaolong
- X
- LIGHT Level 1 [ Dragon / Effect ] ATK 100 DEF 100
- When you Synchro Summon "Stardust Dragon": You can Special Summon this card from your GY in Attack Position. Each turn, the first time this card would be destroyed by battle, it is not destroyed.
- Drill Synchron
- X
- EARTH Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 300
- If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
- Card Breaker
- X
- LIGHT Level 2 [ Warrior / Effect ] ATK 100 DEF 900
- This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.
- Second Booster
- X
- FIRE Level 3 [ Machine / Effect ] ATK 1000 DEF 500
- You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.
- Effect Veiler
-
R
Rare - X
- LIGHT Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0
- During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
- Dash Warrior
- X
- WIND Level 3 [ Warrior / Effect ] ATK 600 DEF 1200
- If this card attacks, it gains 1200 ATK during the Damage Step only.
- Damage Eater
- X
- DARK Level 2 [ Fiend / Effect ] ATK 100 DEF 800
- During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
- A/D Changer
- X
- LIGHT Level 1 [ Warrior / Effect ] ATK 100 DEF 100
- You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.
- Stronghold Guardian
- X
- EARTH Level 4 [ Warrior / Effect ] ATK 0 DEF 1500
- If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase.
- Boost Warrior
-
SR
Super Rare - X
- FIRE Level 1 [ Warrior / Effect ] ATK 300 DEF 200
- If you control a Tuner, you can Special Summon this card (from your hand) in Defense Position. All Warrior monsters you control gain 300 ATK.
- Justice Bringer
-
UR
Ultra Rare - X
- EARTH Level 4 [ Warrior / Effect ] ATK 1700 DEF 1000
- Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.
- Bri Synchron
-
UR
Ultra Rare - X
- EARTH Level 4 [ Machine / Tuner / Effect ] ATK 1500 DEF 1100
- If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated.
- Big One Warrior
-
SR
Super Rare - X
- LIGHT Level 1 [ Warrior / Effect ] ATK 100 DEF 600
- During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.
- Dragon Knight Draco-Equiste
-
SR
Super Rare - X
- WIND Level 10 [ Dragon / Fusion / Effect ] ATK 3200 DEF 2000
-
1 Dragon Synchro Monster + 1 Warrior monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon Synchro Monster in the GY; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.
- Majestic Star Dragon
-
R
Rare - X
- WIND Level 10 [ Dragon / Synchro / Effect ] ATK 3800 DEF 3000
-
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
- Drill Warrior
-
R
Rare - X
- EARTH Level 6 [ Warrior / Synchro / Effect ] ATK 2400 DEF 2000
-
"Drill Synchron" + 1 or more non-Tuner monsters
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.
- Cards of Consonance
- X
- SPELL
- Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.
- Variety Comes Out
- X
- SPELL
- Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of the that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
- Blind Spot Strike
- X
- SPELL Quick-Play
- Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.
- Double Cyclone
- X
- SPELL Quick-Play
- Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
- Battle Waltz
-
R
Rare - X
- SPELL
- Target 1 Synchro Monster you control; Special Summon 1 "Waltz Token" with the current Type, Attribute, Level, ATK and DEF of that monster. Neither player takes any battle damage from attacks involving this Token.
- Synchro Gift
-
R
Rare - X
- SPELL
- Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK.
- Starlight Road
-
R
Rare - X
- TRAP
- When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
- Synchro Barrier
- X
- TRAP
- Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.
- Power Frame
- X
- TRAP
- When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
- Desperate Tag
- X
- TRAP Continuous
- If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.
- Card of Sacrifice
-
R
Rare - X
- TRAP
- Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change battle position the turn you activate this card.
- Synchro Material
-
SR
Super Rare - X
- TRAP
- Target 1 face-up monster your opponent controls; you can use that monster as Synchro Material this turn, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.