Total of 40 Card(s)
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- Blue-Eyes White Dragon
-
SR
Super Rare - X
- LIGHT Level 8 [ Dragon / Normal ] ATK 3000 DEF 2500
- This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
- Hitotsu-Me Giant
- X
- EARTH Level 4 [ Beast-Warrior / Normal ] ATK 1200 DEF 1000
- A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
- Judge Man
- X
- EARTH Level 6 [ Warrior / Normal ] ATK 2200 DEF 1500
- This club-wielding warrior battles to the end and will never surrender.
- Swordstalker
- X
- DARK Level 6 [ Warrior / Normal ] ATK 2000 DEF 1600
- A monster formed by the vengeful souls of those who passed away in battle.
- La Jinn the Mystical Genie of the Lamp
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1000
- A genie of the lamp that is at the beck and call of its master.
- Saggi the Dark Clown
- X
- DARK Level 3 [ Spellcaster / Normal ] ATK 600 DEF 1500
- This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
- X-Head Cannon
- X
- LIGHT Level 4 [ Machine / Normal ] ATK 1800 DEF 1500
- A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
- Vorse Raider
-
R
Rare - X
- DARK Level 4 [ Beast-Warrior / Normal ] ATK 1900 DEF 1200
- This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
- Lord of D.
- X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1100
- Neither player can target Dragon monsters on the field with card effects.
- Cyber Jar
-
Limited
LimitedUL
Ultimate Rare - X
- DARK Level 3 [ Rock / Flip / Effect ] ATK 900 DEF 900
- FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
- Y-Dragon Head
- X
- LIGHT Level 4 [ Machine / Union / Effect ] ATK 1500 DEF 1600
- Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Z-Metal Tank
- X
- LIGHT Level 4 [ Machine / Union / Effect ] ATK 1500 DEF 1300
- Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
- Vampire Lord
-
R
Rare - X
- DARK Level 5 [ Zombie / Effect ] ATK 2000 DEF 1500
- If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
- Different Dimension Dragon
-
R
Rare - X
- LIGHT Level 5 [ Dragon / Effect ] ATK 1200 DEF 1500
- This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK.
- Kaiser Glider
-
R
Rare - X
- LIGHT Level 6 [ Dragon / Effect ] ATK 2400 DEF 2200
- Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand.
- Chaos Emperor Dragon - Envoy of the End
-
UL
Ultimate Rare - X
- DARK Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
- Kaiser Sea Horse
-
R
Rare - X
- LIGHT Level 4 [ Sea Serpent / Effect ] ATK 1700 DEF 1650
- This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
- Enraged Battle Ox
- X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
- If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
- Peten the Dark Clown
-
R
Rare - X
- DARK Level 3 [ Spellcaster / Effect ] ATK 500 DEF 1200
- When this card is sent to the GY: You can banish this card from your GY; Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
- Familiar Knight
- X
- DARK Level 3 [ Warrior / Effect ] ATK 1200 DEF 1400
- When this card is destroyed by battle and sent to the Graveyard, each player can Special Summon 1 Level 4 monster from their hand.
- Ancient Lamp
- X
- WIND Level 3 [ Spellcaster / Effect ] ATK 900 DEF 1400
- During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and to resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; change the attack target to that opponent's monster and perform damage calculation.
- The White Stone of Legend
-
SR
Super Rare - X
- LIGHT Level 1 [ Dragon / Tuner / Effect ] ATK 300 DEF 250
- If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
- Malefic Blue-Eyes White Dragon
-
UR
Ultra Rare - X
- DARK Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
- Paladin of White Dragon
-
R
Rare - X
- LIGHT Level 4 [ Dragon / Ritual / Effect ] ATK 1900 DEF 1200
- You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn.
- XYZ-Dragon Cannon
-
SR
Super Rare - X
- LIGHT Level 8 [ Machine / Fusion / Effect ] ATK 2800 DEF 2600
-
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
- Blue-Eyes Ultimate Dragon
-
UR
Ultra Rare - X
- LIGHT Level 12 [ Dragon / Fusion ] ATK 4500 DEF 3800
- "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
- Dragon Master Knight
-
UR
Ultra Rare - X
- LIGHT Level 12 [ Dragon / Fusion / Effect ] ATK 5000 DEF 5000
-
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.
- Polymerization
- X
- SPELL
- Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
- Pot of Greed
-
Forbidden
ForbiddenUL
Ultimate Rare - X
- SPELL
- Draw 2 cards.
- The Flute of Summoning Dragon
- X
- SPELL
- Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
- Magic Reflector
- X
- SPELL
- Select 1 Spell Card that remains face-up on the field and put 1 counter on it. If the selected card would be destroyed, the counter is removed instead.
- White Dragon Ritual
- X
- SPELL Ritual
- This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
- Cost Down
-
R
Rare - X
- SPELL
- Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).
- Ring of Defense
- X
- SPELL Quick-Play
- When a Trap effect that inflicts damage is activated: Make that effect damage 0.
- Fiend's Sanctuary
-
SR
Super Rare - X
- SPELL
- Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack, also the opponent takes any battle damage its controller would have taken from battles involving it. Once per turn, during its controller's Standby Phase, they pay 1000 LP or destroy this Token.
- Ring of Destruction
-
UL
Ultimate Rare - X
- TRAP
- During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
- Interdimensional Matter Transporter
- X
- TRAP
- Target 1 face-up monster you control; banish that target until the End Phase.
- Return from the Different Dimension
-
Forbidden
ForbiddenSR
Super Rare - X
- TRAP
- Pay half your Life Points. Special Summon as many of your removed from play monsters as possible. During the End Phase, remove from play all monsters that were Special Summoned by this effect.
- Crush Card Virus
-
UL
Ultimate Rare - X
- TRAP
- Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
- Cloning
- X
- TRAP
- When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.