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SUPER STARTER V FOR VICTORY

( Release Date : 06/14/2013 )

Total of 42 Card(s)
Cosmo Queen
Cosmo Queen
X
DARK DARK Level Level 8 [ Spellcaster / Normal ] ATK 2900 DEF 2450
Queen of the galaxies and mistress of the stars.
Trance the Magic Swordsman
Trance the Magic Swordsman
X
EARTH EARTH Level Level 6 [ Spellcaster / Normal ] ATK 2600 DEF 200
A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space.
Neo the Magic Swordsman
Neo the Magic Swordsman
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 1700 DEF 1000
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
Mystical Elf
Mystical Elf
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Normal ] ATK 800 DEF 2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
Chamberlain of the Six Samurai
Chamberlain of the Six Samurai
X
EARTH EARTH Level Level 3 [ Warrior / Normal ] ATK 200 DEF 2000
The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
Gagaga Child
Gagaga Child
X
DARK DARK Level Level 2 [ Spellcaster / Effect ] ATK 800 DEF 1200
If you control a "Gagaga" monster other than "Gagaga Child", you can Special Summon this card (from your hand). When you do: You can target 1 "Gagaga" monster you control with a different Level than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect.
Magical Undertaker
Magical Undertaker
X
DARK DARK Level Level 2 [ Spellcaster / Flip / Effect ] ATK 400 DEF 400
FLIP: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon that target.
Caligo Claw Crow
Caligo Claw Crow
X
DARK DARK Level Level 2 [ Winged Beast / Effect ] ATK 900 DEF 600
If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.
Gagaga Magician
Gagaga Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1000
Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the end of this turn. You can only control 1 "Gagaga Magician". Cannot be used as a Synchro Material.
Gagaga Girl
Gagaga Girl
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1000 DEF 800
You can target 1 "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect.
●When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.
Gagaga Gardna
Gagaga Gardna
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 2000
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
Zubaba Knight
Zubaba Knight
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1600 DEF 900
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
Ganbara Knight
Ganbara Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 0 DEF 1800
When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.
Achacha Archer
Achacha Archer
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 600
When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.
Goblindbergh
Goblindbergh
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
Kagetokage
Kagetokage
X
DARK DARK Level Level 4 [ Reptile / Effect ] ATK 1100 DEF 1500
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
Tasuke Knight
Tasuke Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 100
When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel.
ZW - Unicorn Spear
ZW - Unicorn Spear
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1900 DEF 0
You can target 1 "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 "ZW - Unicorn Spear".
Marauding Captain
Marauding Captain
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 400
Monsters your opponent controls cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
Old Vindictive Magician
Old Vindictive Magician
X
DARK DARK Level Level 2 [ Spellcaster / Flip / Effect ] ATK 450 DEF 600
FLIP: Target 1 monster your opponent controls; destroy that target.
Swords of Burning Light
Swords of Burning Light
X
SPELL SPELL Continuous Continuous
While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card.
Blustering Winds
Blustering Winds
X
SPELL SPELL
Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
Wonder Wand
Wonder Wand
X
SPELL SPELL Equip Equip
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.
Double or Nothing!
Double or Nothing!
X
SPELL SPELL Quick-Play Quick-Play
When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.
Ego Boost
Ego Boost
X
SPELL SPELL Quick-Play Quick-Play
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
Gagagarevenge
Gagagarevenge
X
SPELL SPELL Equip Equip
Target 1 "Gagaga" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy the equipped monster. When this card is sent to the Graveyard because the equipped monster was used as an Xyz Material: All Xyz Monsters you currently control gain 300 ATK.
Xyz Unit
Xyz Unit
X
SPELL SPELL Equip Equip
Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank x 200. If the equipped monster you control would detach its material to activate its effect: You can detach this card as 1 of the materials.
The A. Forces
The A. Forces
X
SPELL SPELL Continuous Continuous
All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you control.
Reinforcement of the Army
Reinforcement of the Army

Limited

Limited
X
SPELL SPELL
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
The Warrior Returning Alive
The Warrior Returning Alive
X
SPELL SPELL
Target 1 Warrior monster in your GY; add that target to your hand.
Puzzle Reborn
Puzzle Reborn
X
TRAP TRAP
If exactly 1 monster you control (and no other cards) is destroyed by a card effect: Target that monster; Special Summon that target.
Gagagashield
Gagagashield
X
TRAP TRAP
Target 1 Spellcaster monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.
Copy Knight
Copy Knight
X
TRAP TRAP Continuous Continuous
When a Level 4 or lower Warrior monster is Normal Summoned to your field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior/LIGHT/ATK 0/DEF 0). (This card is also still a Trap.)
Impenetrable Attack
Impenetrable Attack
X
TRAP TRAP
During the Battle Phase, activate 1 of these effects.
●Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase.
●You take no Battle Damage during this Battle Phase.
Utopian Aura
Utopian Aura
X
TRAP TRAP
Detach 1 material from a monster you control; face-up Xyz Monsters you currently control cannot be destroyed by card effects until the end of this turn.
Xyz Effect
Xyz Effect
X
TRAP TRAP
When you Xyz Summon a monster: You can target 1 card on the field; destroy it.
Shadow Spell
Shadow Spell
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
Dust Tornado
Dust Tornado
X
TRAP TRAP
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Call of the Haunted
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Dark Bribe
Dark Bribe
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
Number 39: Utopia
Number 39: Utopia

SR

Super Rare
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
Number C39: Utopia Ray
Number C39: Utopia Ray

UR

Ultra Rare
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect.