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STARTER DECK SYRUS TRUESDALE

( Release Date : 07/25/2007 )

Total of 41 Card(s)
Expressroid
Expressroid

UR

Ultra Rare
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 400 DEF 1600
When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand.
Cyber-Tech Alligator
Cyber-Tech Alligator
X
WIND WIND Level Level 5 [ Machine / Normal ] ATK 2500 DEF 1600
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

(This card is not treated as a "Cyber" card.)
Robotic Knight
Robotic Knight
X
FIRE FIRE Level Level 4 [ Machine / Normal ] ATK 1600 DEF 1800
The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.
Dark Blade
Dark Blade
X
DARK DARK Level Level 4 [ Warrior / Normal ] ATK 1800 DEF 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Acrobat Monkey
Acrobat Monkey
X
EARTH EARTH Level Level 3 [ Machine / Normal ] ATK 1000 DEF 1800
An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
Archfiend Soldier
Archfiend Soldier
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1900 DEF 1500
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
Cycroid
Cycroid
X
EARTH EARTH Level Level 3 [ Machine / Normal ] ATK 800 DEF 1000
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
Jerry Beans Man
Jerry Beans Man
X
EARTH EARTH Level Level 3 [ Plant / Normal ] ATK 1750 DEF 0
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
Zure, Knight of Dark World
Zure, Knight of Dark World
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1500
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
Poison Mummy
Poison Mummy
X
EARTH EARTH Level Level 4 [ Zombie / Flip / Effect ] ATK 1000 DEF 1800
FLIP: Inflict 500 damage to your opponent.
Mask of Darkness
Mask of Darkness
X
DARK DARK Level Level 2 [ Fiend / Flip / Effect ] ATK 900 DEF 400
FLIP: Target 1 Trap in your GY; add that target to your hand.
Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
X
DARK DARK Level Level 4 [ Machine / Flip / Effect ] ATK 1400 DEF 1000
FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.
Chiron the Mage
Chiron the Mage
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1000
Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
Patroid
Patroid
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1200
Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position.
Gyroid
Gyroid
X
WIND WIND Level Level 3 [ Machine / Effect ] ATK 1000 DEF 1000
The first time this card would be destroyed by battle each turn, it is not destroyed.
Steamroid
Steamroid
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1800 DEF 1800
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
Drillroid
Drillroid

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1600
Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
Submarineroid
Submarineroid
X
WATER WATER Level Level 4 [ Machine / Effect ] ATK 800 DEF 1800
This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position.
Ambulanceroid
Ambulanceroid
X
EARTH EARTH Level Level 3 [ Machine / Effect ] ATK 300 DEF 1200
When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
Rescueroid
Rescueroid
X
FIRE FIRE Level Level 6 [ Machine / Effect ] ATK 1600 DEF 1800
When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand.
Abaki
Abaki
X
FIRE FIRE Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 1100
When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
Black Pendant
Black Pendant
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
Rush Recklessly
Rush Recklessly
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
Giant Trunade
Giant Trunade

Forbidden

Forbidden
X
SPELL SPELL
Return all Spell and Trap Cards on the field to the hand.
Heavy Storm
Heavy Storm

Forbidden

Forbidden
X
SPELL SPELL
Destroy all Spell and Trap Cards on the field.
Book of Moon
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Smashing Ground
Smashing Ground
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Enemy Controller
Enemy Controller
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
Earthquake
Earthquake
X
SPELL SPELL
Change all face-up monsters on the field to Defense Position.
A Feather of the Phoenix
A Feather of the Phoenix
X
SPELL SPELL
Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.
Lightning Vortex
Lightning Vortex
X
SPELL SPELL
Discard 1 card; destroy all face-up monsters your opponent controls.
Brain Control
Brain Control
X
SPELL SPELL
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
Trap Hole
Trap Hole
X
TRAP TRAP
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Magic Jammer
Magic Jammer
X
TRAP TRAP Counter Counter
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Seven Tools of the Bandit
Seven Tools of the Bandit
X
TRAP TRAP Counter Counter
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
Sakuretsu Armor
Sakuretsu Armor
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
Threatening Roar
Threatening Roar
X
TRAP TRAP
Your opponent cannot declare an attack this turn.
Negate Attack
Negate Attack
X
TRAP TRAP Counter Counter
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
Magic Cylinder
Magic Cylinder
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Rising Energy
Rising Energy
X
TRAP TRAP
Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the end of this turn.
Supercharge
Supercharge
X
TRAP TRAP
When your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s): Draw 2 cards.