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STARTER DECK JADEN YUKI

( Release Date : 07/25/2007 )

Total of 41 Card(s)
Elemental HERO Necroshade
Elemental HERO Necroshade

UR

Ultra Rare
X
DARK DARK Level Level 5 [ Warrior / Effect ] ATK 1600 DEF 1800
Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing.
Cyber-Tech Alligator
Cyber-Tech Alligator
X
WIND WIND Level Level 5 [ Machine / Normal ] ATK 2500 DEF 1600
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

(This card is not treated as a "Cyber" card.)
Gemini Elf
Gemini Elf
X
EARTH EARTH Level Level 4 [ Spellcaster / Normal ] ATK 1900 DEF 900
Elf twins that alternate their attacks.
Dark Blade
Dark Blade
X
DARK DARK Level Level 4 [ Warrior / Normal ] ATK 1800 DEF 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Sonic Duck
Sonic Duck
X
WIND WIND Level Level 3 [ Winged Beast / Normal ] ATK 1700 DEF 700
A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.
Elemental HERO Avian
Elemental HERO Avian
X
WIND WIND Level Level 3 [ Warrior / Normal ] ATK 1000 DEF 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
X
FIRE FIRE Level Level 3 [ Warrior / Normal ] ATK 1200 DEF 800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
Elemental HERO Clayman
Elemental HERO Clayman
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 800 DEF 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
Elemental HERO Sparkman
Elemental HERO Sparkman
X
LIGHT LIGHT Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
Poison Mummy
Poison Mummy
X
EARTH EARTH Level Level 4 [ Zombie / Flip / Effect ] ATK 1000 DEF 1800
FLIP: Inflict 500 damage to your opponent.
Mask of Darkness
Mask of Darkness
X
DARK DARK Level Level 2 [ Fiend / Flip / Effect ] ATK 900 DEF 400
FLIP: Target 1 Trap in your GY; add that target to your hand.
Exiled Force
Exiled Force
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
You can Tribute this card, then target 1 monster on the field; destroy that target.
Little-Winguard
Little-Winguard
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1800
Once per turn, during your End Phase: You can change the battle position of this card.
Mataza the Zapper
Mataza the Zapper
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1300 DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
Ninja Grandmaster Sasuke
Ninja Grandmaster Sasuke
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1000
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
Chiron the Mage
Chiron the Mage
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 1000
Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
Shadowslayer
Shadowslayer
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1400 DEF 200
If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.
Elemental HERO Bubbleman
Elemental HERO Bubbleman

SR

Super Rare
X
WATER WATER Level Level 4 [ Warrior / Effect ] ATK 800 DEF 1200
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
Elemental HERO Bladedge
Elemental HERO Bladedge
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
Elemental HERO Wildheart
Elemental HERO Wildheart
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1600
Unaffected by Trap effects.
Cybernetic Cyclopean
Cybernetic Cyclopean
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1400 DEF 200
While you have no cards in your hand, this card gains 1000 ATK.
Rush Recklessly
Rush Recklessly
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
Giant Trunade
Giant Trunade

Forbidden

Forbidden
X
SPELL SPELL
Return all Spell and Trap Cards on the field to the hand.
Lightning Blade
Lightning Blade
X
SPELL SPELL Equip Equip
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
Heavy Storm
Heavy Storm

Forbidden

Forbidden
X
SPELL SPELL
Destroy all Spell and Trap Cards on the field.
Banner of Courage
Banner of Courage
X
SPELL SPELL Continuous Continuous
All monsters you control gain 200 ATK during your Battle Phase only.
Smashing Ground
Smashing Ground
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Necklace of Command
Necklace of Command
X
SPELL SPELL Equip Equip
When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either:
●Draw 1 card. OR
●Discard 1 random card from your opponent's hand.
Monster Reincarnation
Monster Reincarnation
X
SPELL SPELL
Discard 1 card, then target 1 monster in your GY; add it to your hand.
Lightning Vortex
Lightning Vortex
X
SPELL SPELL
Discard 1 card; destroy all face-up monsters your opponent controls.
Brain Control
Brain Control
X
SPELL SPELL
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
R - Righteous Justice
R - Righteous Justice
X
SPELL SPELL
Destroy Spells/Traps on the field equal to the number of "Elemental HERO" cards you control.
Lucky Iron Axe
Lucky Iron Axe
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK. If this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.
Dust Tornado
Dust Tornado
X
TRAP TRAP
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Trap Hole
Trap Hole
X
TRAP TRAP
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Magic Jammer
Magic Jammer
X
TRAP TRAP Counter Counter
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
Sakuretsu Armor
Sakuretsu Armor
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
Compulsory Evacuation Device
Compulsory Evacuation Device
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
Draining Shield
Draining Shield
X
TRAP TRAP
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
Negate Attack
Negate Attack
X
TRAP TRAP Counter Counter
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
Magic Cylinder
Magic Cylinder
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.